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The Boring Company’s innovations take center stage at Hawthorne test tunnel opening event

(Photo: Tom Cross/Teslarati)

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Two years ago, Elon Musk founded a tunneling startup aimed at battling what he creatively described as “soul-destroying traffic.” Musk’s idea was simple — traffic congestion can be addressed by using underground tunnels where vehicles can travel at extremely fast speeds on electric skates. Hence, a startup aptly named The Boring Company was born.

Since then, the tunneling company has acquired a high-profile project in Chicago, developed low-cost bricks from tunneling rocks, and completed its first test tunnel. Constructed on the backyard of the SpaceX headquarters, the Boring Company’s Hawthorne test tunnel was unveiled on Tuesday in an opening party, complete with entertainment, fun activities, and a medieval watchtower overlaid with Boring Bricks.

Being smaller in diameter than traditional tunnels, The Boring Company’s projects are more cost-effective and faster to construct. Its 1.14-mile Hawthorne tunnel, for example only cost ~$10 million to build, including internal infrastructure, lighting, comms/video, safety systems, ventilation, and tracks. Conventional tunneling projects, which involve larger tunnels and traditional digging methods, could cost as much as $1 billion per mile.

Elon Musk conducted an information session to members of the press prior to the official start of the unveiling. During the meeting, Musk discussed some updates about the startup’s concepts. For one, Musk noted that The Boring Company had changed its idea of using electric skates to propel cars. Instead of using pre-made electric skates, the company is now using the vehicle as the skate itself. 

“There won’t be a skate — no more skate. The vehicle is the skate,” Musk said.

Tesla Model X fitted with electric skates for transportation through The Boring Company’s Hawthorne test tunnel. (Photo: Tom Cross/Teslarati)

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The Hawthorne test tunnel would be utilizing the Loop System, which is designed to accommodate cars and passenger pods. During the Q&A, Musk noted that the Loop is a step towards the eventual creation of Hyperloop, which utilizes pods traveling inside low-pressure tubes at speeds of up to 700 mph. “The loop is a stepping stone toward Hyperloop. Loop is for transport within a city. And Hyperloop is transport between cities,” Musk said.

Apart from referencing Hyperloop transportation, Musk further discussed other possible uses for The Boring Company’s technology. Reiterating an idea he expressed during a “fireside chat” in Los Angeles with LA Mayor Eric Garcetti, Musk noted that the Boring Co.’s tunnels could also be used for utilities such as water lines. Due to the tunnels’ construction and design, Musk stated that “If a water main breaks, it floods through the tunnel one end, and gets pumped out the other.” This would allow cities to address utility issues without much hassle.

Just like Musk’s other companies like Tesla and SpaceX, The Boring Company is in a constant process of innovation. The startup, for one, continues to design and develop its third-generation Tunnel Boring Machine. Once operational, the new TBM would be capable of digging 15 times faster than a conventional boring machine. Apart from using a fully-electric system to increase power, The Boring Machine is also designing the upcoming TBM’s cutter head to process more dirt. In yet another step away from convention, the tunneling startup is also creating reinforcement segments on site using the dirt excavated from the tunnel itself.

Musk has noted that The Boring Company’s tunneling projects are already attracting a lot of interest, stating that “we have more demand on tunnels than we can satisfy,” and that “we have people hounding us to invest nonstop.” In a flourish of classic Elon Musk humor, the Tesla and SpaceX CEO noted that “it’s kinda ridiculous how much interest we’ve had in investing in Boring Company.” Elaborating further, Steve Davis, the CEO of the Boring Company, added that the startup receives “greater than 5 and less than 20 requests per week from different municipalities and stakeholders.”

Simon is an experienced automotive reporter with a passion for electric cars and clean energy. Fascinated by the world envisioned by Elon Musk, he hopes to make it to Mars (at least as a tourist) someday. For stories or tips--or even to just say a simple hello--send a message to his email, simon@teslarati.com or his handle on X, @ResidentSponge.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

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The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

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Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

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For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

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On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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