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Ex-SpaceX engine expert to help design rockets built for launch on world’s largest jet

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Stratolaunch, an aerospace company funded by Microsoft-made billionaire Paul Allen to build the world’s largest flightworthy aircraft, has announced a decision to build its own liquid-fueled rockets, to be air-launched from the aforementioned mega-plane.

Targeting an inaugural launch of the first version of the rocket – currently nicknamed “Kraken” – as early as 2022, Stratolaunch has chosen Jeff Thornburg, formerly SpaceX’s Vice President of Propulsion Engineering and the father of the company’s Mars-focused Raptor engine, to lead its foray into in-house rocket propulsion development and manufacturing.

But first: building the world’s largest aircraft

Stratolaunch’s first task at hand, however, is to begin flight-testing the largest (hopefully) operational aircraft in history, a prerequisite for the company’s longer-term orbital rocket and spaceplane aspirations. Nicknamed “Roc” after a mythical (and fictional) bird so large it could carry an elephant, the plane certainly lives up to its namesake. Featuring a full six of the same engines that power Boeing’s once-record-breaking 747 airliner and a wingspan that could easily fit three smaller 737 airliners with room to spare, it is genuinely difficult (if not impossible) to successfully convey the sheer scale of Roc outside of witnessing it in person.

Stationed in California’s Mojave Desert, the aircraft’s one and only copy is, for the most part, completed and has spent the brunt of 2018 conducting runway taxi tests, hopefully culminating in an inaugural flight test later this year or early next year. Designed to lift orbital-class rockets weighing as much as 250 metric tons (550,000 lb) to an altitude of at least 9100 meters (30,000 feet), the primary benefit of using aircraft as launch platforms derives from the simple fact that the atmospheric density at 30,000 feet is more than three times less than that at sea level. Similar to aircraft, rocket performance dramatically improves as atmospheric density decreases: less atmosphere means lower drag and pressure.

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Rockets that launch from sea-level have to grapple with the difficulties of Earth’s relatively thick atmosphere at that height, with major launch events like “Max-Q” being big concerns almost solely because the dense air exerts major forces on launch vehicles and demands extreme measures like throttling down booster engines (very inefficient) and optimizing structures for aerodynamic efficiency despite the fact that rockets spend very little time operating in a significant atmosphere.

A launch pad without a rocket (sort of)

However, the simple fact of the matter is that billionaire Paul Allen’s colossal aircraft essentially does not have a single air-launched rocket in the world that can properly take advantage of its capabilities. Originally sized and designed with an air-launched version of SpaceX’s Falcon 9 in mind, that relationship folded amicably after roughly a year (2012), at which point SpaceX realized it would need to almost completely redesign a unique variant of Falcon 9. Your author will readily admit that they have admired the insanity of such a massive plane while still severely doubting its practical utility.

Thankfully, it appears that Allen is adamantly opposed to the idea that Stratolaunch is some silly whim to build the world’s largest plane. Rather, he is exceptionally reserved and pragmatic when discussing the aerial launch platform, according to a recent and extensive interview by Wired Magazine’s Steven Levy.

“Allen isn’t one to show exuberance, and when he speaks about the plane he focuses on its future utility. ‘When you see that giant plane, it’s a little nutty,’ he says. ‘And you don’t build it unless you’re very serious, not only about wanting to see the plane fly but to see it fulfill its purpose. Which is getting vehicles in orbit.’ – Paul Allen, 2018

 

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Currently, Orbital ATK’s (now Northrop Grumman Innovation Systems) air-launched Pegasus XL rocket is the only “customer” in the world that can realistically use Stratolaunch as a launch platform, not exactly an impressive or sustainable launch vehicle with a maximum performance of less than 450 kg (~1000 lbs) to low Earth orbit for an incredible ~$40 million per (expendable) flight.

To answer that call and ensure Stratolaunch’s utility, the company reportedly began seriously considering its own in-house expendable and reusable rockets and propulsion systems sometime in 2016, plans that have since grown concrete and been publicly embedded into Stratolaunch’s overarching mission. Nicknamed “Kraken” after the mythical sea monster, the company hopes to develop an initially expendable rocket system capable of launching 3400 – 6000 kg (~7500 – 13250 lbs) into low Earth orbit with single booster and triple booster variants. Further down the line, Stratolaunch is eyeing the design and production of a fully and rapidly reusable orbital spaceplane, potentially including a version that would carry astronauts into space.

 

Normally, one might simply roll their eyes at yet another startup touting small(ish) expendable rockets with first launches no earlier than the early 2020s – the market is getting to be absurdly and impossibly overcrowded at this point. However, Stratolaunch differs for one fundamental and reason: they have placed ex-SpaceX propulsion executive and expert Jeff Thornburg at the helm of the company’s freshly public rocket propulsion wing. While at SpaceX, Mr. Thornburg spent all but one of his five years with the company (2011-2015) single-mindedly focused on the development and engineering of all aspects of the Raptor rocket engine, a next-generation propulsion system designed to enable SpaceX’s sustainable colonization of Mars.

Raptor is an exceptional rocket engine thanks in no small part to Thornburg’s brilliance as a propulsion engineer, and that same brilliance and half-decade of experience at the most successful rocket startup in existence could ultimately prove a massive boon for Stratolaunch’s otherwise interesting but unexceptional expendable rocket concepts.

Put simply, under Jeff Thornburg’s direction and with access to founder Paul Allen’s considerable wealth, Stratolaunch is undoubtedly worth keeping a close eye in the future, both far and near.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

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The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

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Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

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For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

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On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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