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NASA says that a minor accident that destroyed a crucial Crew Dragon mockup on March 24th should have minimal impact on the spacecraft's astronaut launch debut. (Richard Angle) NASA says that a minor accident that destroyed a crucial Crew Dragon mockup on March 24th should have minimal impact on the spacecraft's astronaut launch debut. (Richard Angle)

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NASA has good news after SpaceX Crew Dragon parachute test accident

NASA says that a minor accident that destroyed a crucial Crew Dragon mockup on March 24th should have minimal impact on the spacecraft's astronaut launch debut. (Richard Angle)

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NASA has good news after SpaceX suffered an accident that destroyed a Crew Dragon mockup before it could complete a parachute test, indicating that the anomaly could have minimal impact on the spacecraft’s Demo-2 astronaut launch debut.

According to NASA, SpaceX and the space agency are still working to launch astronauts on Crew Dragon as early as “mid-to-late May”. While two recent challenges – the loss of the spacecraft’s most important parachute testing mockup and an unrelated in-flight rocket engine failure – could both singlehandedly delay Demo-2 in certain scenarios, NASA continues to state that a May timeframe is still in the cards. This is an excellent sign that both issues – as previously speculated on Teslarati – are probably much less of a problem than they otherwise could be.

As of now, all Demo-2 hardware – including Falcon 9 booster B1058, a new Falcon upper stage, Crew Dragon capsule C206, and an expendable Dragon trunk – are all believed to be in Florida and technically ready for flight. Waiting for launch at and around Kennedy Space Center (KSC) Launch Complex 39A, the long straw for SpaceX’s inaugural astronaut launch is most likely the completion of formal paperwork and reviews, most of which must be done primarily by NASA employees. SpaceX’s latest technical challenges certainly toss some uncertainty into the mix and serve as a reminder that nothing can or should be taken for granted in human spaceflight but on the whole, there is reason for optimism.

SpaceX began a final round of Crew Dragon parachute testing in January 2020 after a string of successes in Q4 2019. The capsule mockup pictured above was unfortunately destroyed during a helicopter-related incident in March. (SpaceX)

“To date, SpaceX has completed 24 tests of its upgraded Mark 3 parachute design they are working to certify for use on the Crew Dragon spacecraft that will fly NASA astronauts to the International Space Station. The system was used during the SpaceX in-flight abort test in January.

On March 24, SpaceX lost a spacecraft-like device used to test the Crew Dragon Mark 3 parachute design. The test requires a helicopter to lift the device suspended underneath it to reach the needed test parameters. However, the pilot proactively dropped the device in an abundance of caution to protect the test crew as the test device became unstable underneath the helicopter. At the time of the release, the testing device was not armed, and a test of the parachute design was not performed.

Although losing a test device is never a desired outcome, NASA and SpaceX always will prioritize the safety of our teams over hardware. We are looking at the parachute testing plan now and all the data we already have to determine the next steps ahead of flying the upcoming Demo-2 flight test in the mid-to-late May timeframe.”


NASA.gov — March 26th, 2020

While the challenges SpaceX and NASA still have to surmount are thus significant, it’s safe to say that Crew Dragon’s track record more than earns it some optimism as the spacecraft nears the T-1 month mark for what will arguably SpaceX’s most significant launch ever.

Following a successful Pad Abort test in May 2015, the company spent several years working head down. In mid-2018, SpaceX’s first finished Crew Dragon spacecraft successfully passed through electromagnetic interference (EMI) and thermal vacuum (TVac) testing, arriving at the launch site for preflight processing by July. Unfortunately, for unknown reasons, it took more than half a year more for NASA to finally permit Crew Dragon to launch.

A month and a half after completing an integrated static fire test at Pad 39A, Falcon 9 and Crew Dragon lifted off for the first time ever on March 2nd, 2019. A flawless launch was followed by an equally flawless International Space Station (ISS) rendezvous and docking, completed autonomously and without issue on SpaceX’s first try. Crew Dragon capsule C201 spent five days at the station before autonomously departing, reentering Earth’s atmosphere, and gently splashing down in the Atlantic Ocean under four healthy parachutes.

Altogether, Crew Dragon’s orbital launch debut was such a flawless success that SpaceX’s own director of Crew Dragon mission management stated that he could barely believe how perfectly it went – likely expecting at least something to go slightly awry. That near-perfection certainly didn’t come easily for SpaceX. Boeing – NASA’s second Commercial Crew Program (CCP) partner – has had a far rougher go of things despite the fact that the company does technically have extensive experience building aircraft and rockets.

Boeing’s unfortunate Starliner struggles help to emphasize just how strong SpaceX’s current standing really is. (Richard Angle)

In November 2019, Boeing completed Starliner’s first fully integrated ‘flight’ test in the form of a pad abort. While the spacecraft was able to perform a soft landing, mishandling and bad quality control caused one of its three main parachutes to fail to deploy in an unintentional stress test. A little over a month later, a separate Starliner spacecraft performed its inaugural orbital launch on a ULA Atlas V rocket. From the moment Starliner separated from Atlas V, things began to go wrong. It would ultimately become clear that extremely shoddy software and an almost nonexistent integrated testing regime caused the spacecraft to waste most of its propellant and resulted in an extremely delayed orbital insertion.

While NASA and Boeing both managed to forget a second partial failure until media reporting shed light on it months later, it also turned out that another entirely separate instance of incomplete software may have nearly destroyed Starliner a matter of hours before it was scheduled to reenter Earth’s atmosphere. The spacecraft was ultimately prevented from even attempting a space station rendezvous, one of the major purposes of the test flight.

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Falcon 9 B1046 lifted off for the fourth and final time on January 19th, sacrificed so its Crew Dragon payload could perform a flawless in-flight abort (IFA) test. (Richard Angle)
Crew Dragon lifted off on a Falcon 9 rocket for the second time ever on January 19th, 2020. (Richard Angle)
The Dragon In-Flight Abort (IFA) test that followed is believed to have gone exactly as planned. Left up to providers by NASA, Boeing decided early on not to perform a similar real-world Starliner IFA test. (SpaceX)

In simpler terms, Crew Dragon – even with the challenges it has and will soon face – is just shy of primed and ready for flight. As always, it’s better to be safe (and late) than sorry in human spaceflight, particularly the first such mission for SpaceX, but it’s looking increasingly likely that Crew Dragon will be on the launch pad and preparing to lift off with NASA astronauts just two or so months from now.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla Full Self-Driving v14.3.7 early review: FSD saved me from an accident

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Credit: Teslarati

Tesla released Full Self-Driving version 14.3.7 yesterday, and after about 90 miles of testing today, it is evident there are some definite fixes from version 14.3.6, which I wrote about last week and called a regression.

Within the first 40 minutes of my drive on v14.3.7, it saved me from getting into an accident with an unaware Dodge Charger driver, and some of the things Tesla seemed to miss in v14.3.6 were definitely improved. All in all, the release so far has some really great performance, and I’m looking forward to testing it further.

For now, here’s everything I noticed with v14.3.7:

Overall Improvement

Just generally speaking from a ride perspective, this was a really great experience. A lot of the hesitancy I experienced on v14.3.6 was gone. There were no instances of brake-stabbing, wheel-jerking, or any uncertain or unconfident movements. It was void of anything that I felt made it timid with v14.3.6.

The one thing I do hope to see down the road is a smaller need to adjust Speed Profiles so often. Because Tesla calls FSD “Supervised,” I’m okay with needing to hit the scroll wheel a few times a drive.

However, I hope that things can be incrementally improved upon with speed. Sometimes it’s too fast; other times it’s too slow. It’s a difficult thing to hone in and refine, but I hope it eventually gets there.

I didn’t notice any significant left lane camping or any behaviors that were completely out of line. I am hopeful that this opinion does not change, but after driving a few days with this version and putting it in a variety of different situations, you are exposed to more behaviors, some of which are not necessarily what I’d prefer.

The big things to notice, at least in my experience thus far, are that the major issues with previous versions — meaning the braking stabbing and wheel jerking — simply weren’t there. That’s enough to already consider this progress compared to .6.

Manual Signal Override is More Responsive

On .6, I had quite a few issues with FSD ignoring my manually input turn signals. If Tesla wants to call it “Supervised,” then the car should not ignore any input the driver gives. If I touch the accelerator on FSD, the car speeds up.

The car did a great job of obeying my turn signals when I wanted it to change lanes, which is welcome.

Parking Lot Performance

Before .6, I traditionally took over in nearly every parking lot my car entered, because I knew it would not park somewhere that I wanted, and usually, it was just a tad too timid in this setting.

The one bright spot of .6 was how well it handled parking lots. This continued with v14.3.7:

 

I’m always really happy to see progress at all, but once parking preferences come to FSD, as long as this performance is still around, that could potentially be the biggest improvement I’ve seen in FSD in the year I’ve been using it personally on a daily basis.

Full Self-Driving Averts Disaster

A Dodge Charger changed into my lane without checking if I was there, running me off the road. FSD made the initial avoidance maneuver; I grabbed the wheel out of instinct, looked in my side mirror to ensure I had nobody following closely behind, hit the brake, and straightened the car back up to avoid a curb:

There have been quite a few responses to this video stating that I should never have grabbed the wheel. To be honest, I really wish I had not done so, because I do believe FSD would have avoided any sort of collision with anything, including the car or the curb.

However, this was the first time I had ever been this close to being hit while using FSD. My natural reaction was to take over. I think if I had had something like this happen before, my reaction might have been different.

Hitting the brake avoided hitting the curb, while FSD swerved to avoid the car. My concern after the car was clear of my front end was the curb. All in all, I’m really happy with how things turned out, and I think anyone could be a critic of how I handled it. I only had a split second to really make a decision, and thankfully, any damage was avoided.

It is clear FSD managed to avoid the car coming down before I was able to. I truly credit FSD for avoiding the collision.

What Needs to Improve

Better Recognition of Potholes, Uneven Roads, Sharp Changes in Roadway/Bumps

On Friday, my Fianceè and I were in the car, and FSD was driving us. We crossed over a roadway that has a traffic light, and FSD was traveling at 40 MPH on Standard, 5 MPH over the speed limit. Everything was more than reasonable.

However, the road we were crossing at the light has a major bump both as you start and finish crossing it. Without a speed reduction, your car can go airborne. The Tesla did just this on Friday on v14.3.6; it was an uncomfortable bounce that pretty much confirmed I would not ever let FSD go over again unless we were sitting at that intersection when there is a red light.

I even tried scrolling down into Sloth quickly, but I ended up just taking over:

A few people have said it remains related to the vision-based approach and its difficulty comprehending 3D. This is a huge issue because this can cause serious damage at certain speeds.

Navigation

Nothing new here. I still turn off “Online Routing” quite frequently to get the car to take logical routes from time to time.

Auto Wipers

Auto Wipers are just plain bad. I really hope Tesla just uses a rain sensor. I thought they had improved at one point, but I still get dry wipes, Speed 4 on a drizzle, and Speed 2 on a steady rain. In reality, these should be switched.

You can watch our full review of Tesla Full Self-Driving v14.3.7 below:

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SpaceX’s biggest test yet arrives this week and it’s not a rocket launch

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SpaceX will report second quarter results after the market closes on Tuesday, August 4, marking the first time the company has opened its books to the public since its record IPO in June. Management will host a live audio only webcast at 4:30 p.m. ET, streamed on X, with no dial in option.

The debut carries more weight than a typical first quarter as a public company. Two trading days after the release, on August 6, the first tranche of SpaceX’s lockup expires, freeing roughly 911.5 million insider and employee shares, worth well over $100 billion at current prices and the largest such release in Wall Street history. A second, larger tranche tied to the stock trading 30 percent above its $135 IPO price never triggered, since shares have spent most of July trading below that price.

Wall Street’s models point to revenue near $6.9 billion for the quarter, up sharply from the $4.69 billion SpaceX reported in the first quarter, with a narrower per share loss than the $1.27 posted three months earlier, according to estimates compiled by Motley Fool. Those numbers will be the first look at how SpaceX’s three segments, Starlink, launch and AI, are performing independently.

SpaceX scores another massive Pentagon deal to support military satellites

Investors heading into the call have a specific list of questions. How many net new Starlink subscribers did SpaceX add after ending March with 10.3 million, and is average revenue per user holding up as the service expands into lower income markets. How much of the AI segment’s revenue reflects contract signings with Anthropic, Google and Reflection AI this year, deals that combined could annualize to nearly $28 billion if fully ramped. Whether capital expenditures, which nearly doubled in the AI segment alone between 2024 and 2025, are still accelerating or starting to plateau. And whether management offers any forward guidance at all, something SpaceX has never done publicly.

The report will also land days after Elon Musk publicly denied a Wall Street Journal report describing internal planning to separate Tesla’s China business ahead of a potential Tesla-SpaceX merger. Whether Musk or SpaceX executives address that speculation on the call, even indirectly, maybe something investors will be listening for on Tuesday.

As Teslarati reported after Musk’s own warning to short sellers last week, the CEO has made clear he expects skeptics to be proven wrong over time. Tuesday will be the first chance for the numbers themselves to make that case.

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SpaceX’s Starship just got filmed by its own cargo

SpaceX released new footage of Starship in space captured by the Starlink satellites it deployed.

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SpaceX released a new video Friday evening showing Starship from an angle showcased by its own Starlink satellites, watching the rocket drift away in orbit.

The 65 second clip, posted on X, stitches together footage from four cameras mounted on a single Starlink V3 satellite. It opens with a close view of Starship’s 171 foot upper stage, still catching sunlight, then pulls back as the two spacecraft separate.

The footage comes from Starship’s 13th flight test, which launched July 24 from Starbase after a scrubbed attempt and an abort caused by an engine issue the week before. When Flight 13 finally flew, it carried the first batch of functional Starlink V3 satellites Starship has ever deployed, twenty of them, with six equipped with cameras meant to scan the ship’s heat shield during reentry.

Flight 13 checked most of its boxes. Starship deployed all 20 satellites, relit a Raptor engine in space, and splashed down softly in the Indian Ocean off Western Australia. Musk’s longer term plan calls for a Starlink V3 constellation of 100,000 satellites, according to a recent FCC filing, with Starship as the only vehicle capable of launching them at the volume that requires. Each Starship flight is designed to carry up to 60 V3 satellites once the vehicle reaches routine service, well beyond what Falcon 9 can carry in a single mission.

Starship is next expected to fly with an attempt at catching the ship itself with the launch tower’s mechanical arms, a maneuver SpaceX has so far reserved for the Super Heavy booster.

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