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First reviews of Porsche Mission E Cross Turismo are in, and they are glowing

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Porsche recently offered auto reviewers a chance to experience its latest all-electric vehicle, the Mission E Cross Turismo concept, firsthand. As could be seen in the initial reactions to the vehicle’s design and performance, Porsche’s off-road-capable, shooting brake-esque variant of the original Mission E sedan would likely be a strong contender in the electric car market. 

The Mission E Cross Turismo concept, just like its Tesla Model S-rivaling sedan counterpart, features a highly aerodynamic design. Featuring generous vents on the side, a shape that optimizes airflow around the vehicle, and design elements such as Model S-esque pop-up door handles, the Mission E Cross Turismo was created with form and function in mind. Sitting on treaded General Grabber AT275/40R-20 tires, the Cross Turismo concept also adopts an aggressive stance.

Reviewers of the Mission E Cross Turismo gave the electric vehicle much praise, mainly due to its performance, which is unanimously dubbed as true to the car’s badge. Car and Driver, for one, lauded the Cross Turismo for its capability to sprint from 0-62 mph in 3.5 seconds, its electric motors that generate 600 hp, and its 90 kWh battery that gives a range of 310 miles. The Mission E Cross Turismo’s compatibility with the 350 kW IONITY network, which is capable of recharging 250 miles of range in just 15 minutes, was also mentioned as a strong point for the upcoming car.

The Porsche Mission E Cross Turismo concept. [Credit: Porsche]

The Mission E Cross Turismo is equipped with several fancy bells and whistles as well, including a drone that can take aerial videos of the electric car in action. Considering that the Mission E Cross Turismo is designed to be a vehicle that can perform equally well on and off-road, reviewers of the electric car lauded its adaptive air-spring suspension, which allows the car to raise or lower its ride height as necessary. 

Inside the car itself, reviewers took particular notice to the vehicle’s rather sparse but classy interior, from its generous binnacle in front of the steering wheel to its touch panel on the passenger side. Though not as radically minimalistic as the Tesla Model 3, the Cross Turismo concept’s dashboard was found to be a departure from Porsche’s tendency to place a generous number of knobs and switches in its vehicles.

CNET Roadshow‘s Tim Stevens, one the reviewers who was given the opportunity to drive the Cross Turismo concept, ultimately stated that considering its design, features, and driving performance, the upcoming vehicle could very well make a significant impact in the electric car industry.

“The global electric car market is still quite young, and while companies like Tesla have done a great job building the stage, I can’t help but think that when the Mission E hits the market next year, it’s gonna steal the show.”

Ultimately, the Porsche Mission E Cross Turismo looks like a solid contender in the electric car market. When it starts production early next decade, vehicles such as the Tesla Model Y would likely find some competition from the electric off-roader. Porsche’s all-electric line stands to make an impact as early as next year, however, as the Mission E sedan is set to start production in 2019, followed by the Cross Turismo in 2020. Pricing for the Mission E sedan and the Cross Turismo have not been revealed by the German carmaker, though expectations are high that the latter’s cost would be in the same ballpark as the Panamera S E-Hybrid.

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As Porche prepares to launch its first all-electric vehicle, the German legacy automaker is starting to increase its marketing efforts for the upcoming car. Just recently, a Mission E prototype was driven around the track by former Formula One driver Mark Webber, who noted that the sedan had similarities as the Porsche 919 Hybrid, a high-performance vehicle he drove for the company in competitions such as the 24 Hours of Le Mans.

The Mission E sedan’s concept version, which debuted at the 2015 Frankfurt Motor Show, was also taken for a spin by Maroon 5 frontman Adam Levine in a recent ad for the vehicle. In the United States, Porsche Cars North America has revealed that that it is building a network of 500 fast chargers to support the Mission E sedan’s rollout next year. 

Watch Tim Stevens of CNET Roadshow take the Mission E for a test drive in the video below.

Simon is an experienced automotive reporter with a passion for electric cars and clean energy. Fascinated by the world envisioned by Elon Musk, he hopes to make it to Mars (at least as a tourist) someday. For stories or tips--or even to just say a simple hello--send a message to his email, simon@teslarati.com or his handle on X, @ResidentSponge.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

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For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

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On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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Tesla says fixes on Full Self-Driving’s two biggest issues are on the way

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Tesla Full Self-Driving is set to receive improvements to address its two biggest issues, according to a company engineer.

Director of Engineering at Tesla AI, Phil Duan, revealed in a post on X that improvements to both pothole avoidance and navigation “are coming,’ something we have heard many times in the past. However, there are a few things that seem to hint that things might be different this time around.

Pothole avoidance, navigation, speed control, and left lane camping are some of the most prevalent and frequently mentioned shortcomings of the Full Self-Driving suite. These are a few of the biggest issues that have kept Tesla Full Self-Driving as a Supervised suite, meaning drivers must remain attentive during operation.

Pothole Avoidance

Pothole avoidance was first mentioned as an “Upcoming Improvement” with the Tesla Full Self-Driving v14.3 update back in early April of this year. It was listed alongside “Expand reasoning to all behaviors beyond destination handling.”

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Tesla is fixing Full Self-Driving’s pothole problem

It’s been six months since we first saw pothole avoidance explicitly mentioned, and it has not moved beyond that and joined the main release notes yet.

Tesla has not shed any light on why pothole avoidance has been such an issue for it to solve, but it also has issues identifying large bumps much of the time, so its modeling of sudden changes in road conditions is likely pretty weak at this particular point. I’ve had more issues with large bumps than potholes, personally, but both are issues that need to be resolved.

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It makes sense that things might be pretty close to being released to the public, as we are going on such an extensive period of time between it being mentioned and it actually being deployed.

Navigation

Navigation is likely the most painful part of using Full Self-Driving, as it routinely takes strange routes, has trouble with local rules (like Except Right Turn Stop Signs in Pennsylvania), and sometimes does not realize that maneuvers it is suggesting are against the law. Turning out of my neighborhood, you cannot turn left, yet my Model Y still suggests it roughly 70 percent of the time when I’m leaving.

However, Tesla might be close to a breakthrough on this. With the Summer Update, Tesla added “Preferred Routes” alongside “Automatic Navigation.”

Preferred Routes prioritized roads that the driver had actually taken before, instead of always defaulting to what the vehicle believes is the most efficient path. This has already solved many of my issues. Formerly, I would turn off the Online Routing setting, and that would eliminate most of my complaints with routing, but then you lose out later on the Live Traffic Visualization.

Tesla’s Navigation has improved tremendously thanks to the Preferred Routes release with the Summer Update, but it still could use some polishing, as it still suggests strange routes from time to time, and it also has a lot of issues getting out of a parking lot. I find that those truly confuse FSD sometimes.

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