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Starhopper update: SpaceX’s ungainly Starship testbed survives night of fireballs, Raptor testing
SpaceX’s Starhopper appears to have come out the other end of an eventful night of fires, fireballs, and Raptor testing completely unscathed, although – as with all things rocketry – there is vastly more than meets the eye.
However, signs point towards Starhopper being almost entirely unharmed by its brief voyage inside a fireball – even if Boca Chica’s fire suppression system got a thorough workout and many a SpaceX onlooker likely suffered a partial heart attack. For the time being, it’s safe to assume that Starhopper’s planned flight activities have been indefinitely delayed as SpaceX technicians analyze the vehicle and engineers work to mitigate or completely prevent major fires from recurring.
According to NASASpaceflight.com’s well-informed sources, despite the spectacular fireworks that followed Raptor’s own impressive display, the engine’s static fire test was a full success – at least in terms of data produced by the engine. The large fireball was attributed to the ignition of a large methane vent that followed soon after Raptor’s shutdown.
For now, this means that Starhopper’s untethered flight test and hover test debut should not be expected to occur for several days, even in the event that the rocket, pad, and Raptor engine all made it through their July 16th ordeal completely undamaged. If there is zero damage, this accident will serve as an unfortunate but useful demonstration of a true stainless steel rocket’s theoretically exceptional sturdiness and heat resistance.
Despite suffering what looked like a serious fireball-related anomaly, #Starhopper appears to have been refueled and is visibly venting while the flare stack burns off excess methane. Very good sign that the issue looked worse than it is. Via @labpadrehttps://t.co/sOHShoRByb pic.twitter.com/cs6FSMcZ0T— TESLARATI (@Teslarati) July 17, 2019
It may seem more than a little ironic, but it’s likely less than a coincidence. If it comes to fruition as a truly functional, orbit-capable steel rocket, spaceship, and upper stage, Starship/Super Heavy will exist in their shiny, steel forms almost entirely because of the unintuitive tradeoffs that could theoretically make heat-resistant-but-dense steel more efficient than a ship built out of ultra-light carbon composites. If Starhopper’s newly demonstrated resilience is anything to go by, a very happy side-effect of that efficient, heat-resistant steel could be an almost unprecedented resilience in the face of serious fires, fireballs, and other fire-related anomalies.
For almost any other rocket, exposure – at least outside of the engine section – to large fireballs and quite literally having parts burning while motionless on the ground are deeply, deeply worrisome things and risk a major vehicle malfunction – potentially up to and including a catastrophic failure (i.e. explosion). ULA’s Delta IV rocket family is famous for self-immolating during ignition and liftoff, a minimal concern to the rockets’ thin, aluminum tankage thanks to several inches of thick, fire-retardant foam insulation.
For a rocket like Falcon 9, almost entirely (by surface area) composed of thin, aluminum propellant tanks and carbon composite structures, there is a constant struggle to balance the vehicle’s extreme performance with the low melting point of its primary structures (~720 degrees C). The 301-series stainless steel Starhopper and Starship(s) are built out of has a melting point of ~1400 degrees C, nearly double aluminum-lithium alloys.

In short, while it boggles the mind and is decidedly unintuitive to anyone who watched July 16th’s live coverage of the static fire, it’s actually not a huge surprise that Starhopper has suffered serious fire-related anomalies with essentially zero visible damage. In fact, it’s almost impossible to tell that anything at all happened, let alone discerning some subtle sign(s) of damage incurred by fires. It may sound ironic to say so, but rockets and fire just do not tend to like each other much at all.
Time will tell if Starhopper and Raptor are in as good a condition as they appear to be.
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News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.