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SpaceX’s 99th Falcon launch checks off new rocket booster reuse record [updated]

SpaceX has successfully launched and landed the same Falcon 9 booster six times during the company's 100th mission. (SpaceX)

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Update: Right on schedule, SpaceX Falcon 9 booster B1049 lifted off from Cape Canaveral Air Force Station Launch Complex 40 (LC-40) carrying 58 Starlink satellites and three rideshare payloads from Earth observation company Planet.

A bit less than nine minutes after liftoff, B1049 performed a bullseye landing on drone ship Of Course I Still Love You (OCISLY), becoming the first Falcon 9 booster to successfully launch and land six times. Soon after, the expendable Falcon 9 upper stage reached orbit without issue and deployed three Planet SkySats to complete SpaceX’s third Starlink rideshare mission in two months.

Around T+45 minutes, SpaceX revealed that recovery ship GO Ms. Tree (formerly Mr. Steven) had successfully caught a Falcon fairing half for the fifth time – also the second catch of a twice-flown fairing. Seconds later, Falcon 9 deployed all 58 Starlink v1.0 satellites, completing SpaceX’s 11th Starlink mission and leaving almost 600 operational v1.0 satellites in orbit. With this success, SpaceX is now just four launches away from beginning a public Starlink internet beta test.

For the sixth time in two years, Falcon 9 B1049 streaks towards space. (Richard Angle)

SpaceX is hours away from crossing off a major rocket reusability milestone while simultaneously attempting the 99th 100th launch of a Falcon rocket.

SpaceX’s 10th Starlink v1.0 satellite launch, 11th Starlink mission overall, and ninth Starlink launch this year is scheduled to lift off from Cape Canaveral, Florida no earlier than (NET) 10:31 am EDT (14:31 UTC) on Monday, August 18th. Carrying 58 Starlink spacecraft and three Planet SkySat Earth imaging satellites, Starlink-10 will be third mission of SpaceX’s Smallsat Rideshare Program. If the mission goes according to plan, SpaceX will end the day with some 585 operational Starlink satellites in orbit – ~69% of the way to the internet constellation’s initial operational capability (IOC).

If successful, Starlink-10 would leave SpaceX just four launches shy of one of the biggest milestones facing any satellite communications constellation.

SpaceX is about to attempt its 99th 100th launch while simultaneously launching the same Falcon 9 booster for the sixth time – a reusability first. (Richard Angle)

For Starlink, there are likely several different initial operational capability (IOC) milestones ahead of the constellation. As of July 2020, SpaceX says “hundreds” of private beta test participants – mostly SpaceX employees and their families – are already putting the nascent internet service through its paces.

A Starlink user terminal prototype. (SpaceX)

More recently, the first public signs of those beta testers appeared via speed tests shared (intentionally or not) online, revealing Starlink internet speeds ranging from 10-60+ megabits per second (Mbps) and latency (ping) approaching what CEO Elon Musk said early customers should expect (20-30 ms). Already, latency alone puts Starlink internet service leagues above medium Earth orbit (MEO) and geostationary (GEO) competitors, while the speeds available to private beta testers are easily comparable to or better than existing satellite internet alternatives. Given that current beta-testers are only accessing a constellation of a few hundred satellites (of thousands planned) with user terminal prototypes, it’s safe to say that the quality of Starlink internet service can only improve.

While SpaceX is barely a tenth of the way to Starlink’s first ~4400-satellite phase, a May 2020 interview with Gwynne Shotwell revealed that the company intends to open the Starlink beta program to the public once 14 batches of satellites are safely in orbit. Based on recent FCC-SpaceX interactions, it appears that the company is excluding v0.9 satellite prototypes from the operational count, implying that said public beta can begin to roll out once the Starlink V1 L14 (Starlink-14) launch is complete and the satellite batch has boosted into its final orbit.

Starlink-10 is scheduled to launch just 11 days after Starlink-9. (SpaceX)

Main purpose aside, the Starlink-10 mission will also mark several major rocket milestones for SpaceX. Regardless of the outcome, the company will be just one launch shy from cresting the triple-digit

mark, reaching 100 Falcon 1, Falcon 9, and Falcon Heavy launch attempts since its 2005 launch debut. The mission will also be Falcon 9’s 92nd launch and – if successful – 91st success. Based on SpaceX’s activity in the last eight months, the company could feasibly complete another 7-9 launches, of which 4-5 would likely be Starlink missions.

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To economically launch so many Starlink missions, SpaceX has dug deep into the reusability of its Falcon 9 rockets. In April, Falcon 9 B1048 became the first booster to launch five times, although an engine failure prevented a landing attempt. In June and August, another two Falcon 9 boosters successfully launched and landed for the fifth time. Now, Falcon 9 B1049 – the first SpaceX rocket to successfully launch and land five times – is set to become the first to launch (and hopefully land) six times with Starlink-10. If the schedule holds and Starlink-10 goes according to plan, SpaceX will have set two consecutive booster reuse records less than three months (75 days) apart.

Tune in at the link below to watch SpaceX’s Starlink-10 launch and landing live.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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