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Boeing's Starliner and SpaceX's Crew Dragon spacecraft stand vertical at their respective launch pads in December 2019 and January 2020. Crew Dragon has now performed two successful full-up launches to Starliner's lone partial failure. (Richard Angle) Boeing's Starliner and SpaceX's Crew Dragon spacecraft stand vertical at their respective launch pads in December 2019 and January 2020. Crew Dragon has now performed two successful full-up launches to Starliner's lone partial failure. (Richard Angle)

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SpaceX set to launch NASA astronauts first after Boeing narrowly avoids catastrophe in space

Boeing's Starliner and SpaceX's Crew Dragon spacecraft stand vertical at their respective launch pads roughly six weeks apart. (Richard Angle)

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SpaceX is set to become the first private company to launch NASA astronauts as few as three months from now, all but guaranteed after Boeing’s competing Starliner spacecraft narrowly avoided a catastrophe in space on its orbital launch debut.

The ultimate purpose of NASA’s Commercial Crew Program (CCP) is to ensure that the US is once again able to launch its own astronauts into orbit and to the International Space Station (ISS) – a capability the country has not possessed since it prematurely canceled the Space Shuttle in 2011. In a logical step, NASA decided to fund two independent companies to ensure that astronaut launch capabilities would be insulated against any single failure, ultimately awarding contracts to Boeing and SpaceX in 2014. Boeing did actually try to have Congress snub SpaceX back in 2014 and solely award the contract to Starliner, but the company thankfully failed.

As a result, SpaceX beating Boeing on the (not-a-) race to launch NASA astronauts to the International Space Station (ISS) would represent an immense and deeply embarrassing upset in the traditional aerospace industry – essentially a case of David and Goliath. For the better part of a decade, Congress, most industry officials, and Boeing itself have argued ad nauseum the Starliner spacecraft was clearly a far safer bet than anything built by SpaceX – Boeing, obviously, has far more experience (“heritage”) in the spaceflight industry. However, multiple “catastrophic” failures during Boeing’s recent Starliner ‘Orbital Flight Test’ (OFT) paint a far uglier picture.

The SpaceX Crew Dragon capsule and Boeing CTS-100 Starliner are pictured here during separate pad abort tests. (SpaceX/NASA)

As its PR team and executives will constantly remind anyone within earshot, Boeing helped build the first stage of the Saturn V rocket, while a company it bought years after the fact (Rockwell) did technically buy the company (North American) that built the spacecraft (Apollo CSM) that carried NASA astronauts from the Earth to the Moon (and back). Rockwell (acquired by Boeing) also built all five of NASA’s Space Shuttle orbiters.

In the 1990s, Boeing – set to lose a competition to build an expendable rocket for the US military – acquired McDonnell Douglas at the last second, slapping a Boeing sticker on the Delta IV rocket – designed and built by MD. Boeing then conspired to steal trade secrets from Lockheed Martin (bidding Atlas V) and used that stolen info to mislead the USAF about the real cost of Delta IV, thus securing the more lucrative of two possible contracts. This is all to point out the simple fact that Boeing has far less real experience designing spacecraft than it tends to act like it does.

Boeing’s Starliner spacecraft sits atop a ULA Atlas V rocket at the LC-41 launch pad ahead of its doomed orbital flight test (OFT). (Richard Angle)

As such, it’s substantially less surprising than it might otherwise be that Boeing’s Starliner spacecraft has had such a rocky orbital launch debut. Preceded just a matter of weeks by a quality assurance failure that prevented one of Starliner’s four parachutes from deploying after an otherwise-successful pad abort test, a second Starliner spacecraft launched atop an Atlas V rocket on its orbital launch debut (OFT) on December 20th, 2019. Atlas V performed flawlessly but immediately after Starliner separated from the rocket, things went very wrong.

Bad software ultimately caused the spacecraft to perform thousands of uncommanded maneuvering thruster burns, depleting a majority of its propellant before Boeing was able to intervene. Starliner managed to place itself in low Earth orbit (LEO), but by then it had nowhere near enough propellant left to rendezvous and dock with the ISS – one of the most crucial purposes of the uncrewed flight test. Unable to complete that part of the mission, Boeing instead did a few small tests over the course of 48 hours in orbit before commanding the spacecraft’s reentry and landing on December 22nd.

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Starliner successfully landed on December 22nd after a partial failure in orbit. (NASA – Bill Ingalls)

But wait, there’s more!

As it turns out, although both NASA and Boeing inexplicably withheld the information from the public for more than two months, Boeing’s OFT Starliner spacecraft reportedly almost suffered a second major software failure just hours before reentry. According to NASA and Boeing comments in a press conference held only after news of that second failure broke after an advisory panel broached the issue in February 2020, a second Starliner software bug – caught only because the first failure forced Boeing to double-check its code – could have had far more catastrophic consequences.

NASA officials stated that had the second bug not been caught, some of Starliner’s thruster valves would have been frozen, either entirely preventing or severely hampering the spacecraft’s detached trunk from properly maneuvering in orbit. Apparently, that service module (carrying fuel, abort engines, a solar array, and more) could have crashed into the crew module shortly after detaching from it. Unsurprisingly, that ‘recontact’ could have severely damaged the Starliner crew capsule, potentially making reentry impossible (or even fatal) if its relatively fragile heat shield bore the brunt of that impact.

SpaceX has undeniably suffered its own significant failures, most notably when flight-proven Crew Dragon capsule C201 exploded moments before a static fire test, but the company has already proven that it fixed the source of the failure with the spacecraft’s second successful launch on a Falcon 9 rocket. Ultimately, it’s becoming nearly impossible to rationally argue that Boeing’s Starliner will be safer than SpaceX’s Crew Dragon – let alone worth the 40% premium Boeing is charging NASA and the US taxpayer.

As of February 2020, Crew Dragon has successfully docked with the ISS and completed two successful Falcon 9 launches in just nine months. (Richard Angle)

According to Ars Technica’s Eric Berger, Crew Dragon’s inaugural astronaut launch is now tentatively scheduled as early as late-April to late-May 2020. Paperwork – not technical hurdles – is currently the source of that uncertainty, and all Demo-2 mission hardware (Falcon 9 and Crew Dragon) is either already in Florida or days away from arriving.

Due to the combination of similar software failures Starliner suffered during its first and only launch, Boeing now has to review the entirety of the spacecraft’s software – more than a million lines of code – before NASA will allow the company to launch again. There’s also a very good chance that Boeing will now have to repeat the Orbital Flight Test, potentially incurring major delays. In short, it would take nothing less than a miracle – or NASA making a public mockery of itself for Boeing’s benefit – for Starliner to launch astronauts before SpaceX.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla announces major milestone at Gigafactory Shanghai

First deliveries started in December 2019, with the first units being given to employees. By the end of 2020, the plant was building cars at a run rate of around 150,000 vehicles annually.

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Credit: Tesla

Tesla has announced a major milestone at its Chinese manufacturing facility, Gigafactory Shanghai, confirming on Monday that it had built its four millionth vehicle.

Tesla Gigafactory Shanghai first started building cars back in October 2019 with Model 3 assembly, just ten months after the company broke ground on the plant’s 86-hectare piece of land.

First deliveries started in December 2019, with the first units being given to employees. By the end of 2020, the plant was building cars at a run rate of around 150,000 vehicles annually. Production continued to ramp up, and by September 2023, less than three years after it started building Tesla’s EVs, it had built its two millionth vehicle.

Fast forward to December 2025, and Tesla has confirmed that four million cars have rolled off of production lines at the plant, a major milestone in the six short years it has been active:

The capacity at Giga Shanghai is exceeding 950,000 vehicles per year, and this year, the company has delivered 675,000 cars through the first three quarters. It is also the only plant to manufacture the Model Y L, a longer wheel-based configuration of the all-electric crossover that is exclusive to the Chinese market.

Gigafactory Shanghai’s four million cars have not all stayed within the domestic market, either. For a considerable period, the factory was exporting a significant portion of its monthly production to Europe, helping Gigafactory Berlin supplement some Model Y volume and all of its Model 3 deliveries. This is due to the Berlin plant’s exclusive production plans for the Model 3.

The site is one of the most crucial in the company’s global plans, and Gigafactory Shanghai’s incredible pace, which has led to four million production units in just about six years. It’s fair to say that it won’t be long until we’re seeing Tesla celebrate the plant’s five millionth vehicle produced, which should happen sometime late next year or in early 2027, based on its current manufacturing pace.

The company also builds the Megapack on the property in an adjacent Megafactory.

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Tesla gamifies Supercharging with new ‘Charging Passport’

It will also include things like badges for special charging spots, among other metrics that will show all of the different places people have traveled to plug in for range.

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Credit: MarcoRP | X

Tesla is gamifying its Supercharging experience by offering a new “Charging Passport,” hoping to add a new layer to the ownership experience.

While it is not part of the Holiday Update, it is rolling out around the same time and offers a handful of cool new features.

Tesla’s Charging Passport will be available within the smartphone app and will give a yearly summary of your charging experience, helping encapsulate your travel for that year.

It will also include things like badges for special charging spots, among other metrics that will show all of the different places people have traveled to plug in for range.

Tesla will include the following metrics within the new Charging Passport option within the Tesla app:

  • Charging badges: Iconic charging badges for visiting places like the Tesla Diner, Oasis Supercharger, etc., Explorer Badge, and more
  • Total Unique Superchargers Visited
  • Total Charging Sessions
  • Total Miles Added during Charging Sessions
  • Top Charging Day
  • Longest Trip
  • Favorite Charging Locations

This will give people a unique way to see their travels throughout the year, and although it is not necessarily something that is needed or adds any genuine value, it is something that many owners will like to look back on. After all, things like Spotify Wrapped and Apple Music Replay have been a great way for people to see what music they listened to throughout the year.

This is essentially Tesla’s version of that.

With a handful of unique Superchargers already active, Tesla is also building some new ones, like a UFO-inspired location in New Mexico, near Roswell.

Tesla is building a new UFO-inspired Supercharger in the heart of Alien country

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Tesla launches its coolest gift idea ever just a few weeks after it was announced

“Gift one month of Full Self-Driving (Supervised), which allows the vehicle to drive itself almost anywhere with minimal intervention.”

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Credit: Tesla

Tesla has launched its coolest gift idea ever, just a few weeks after it was announced.

Tesla is now giving owners the opportunity to gift Full Self-Driving for one month to friends or family through a new gifting program that was suggested to the company last month.

The program will enable people to send a fellow Tesla owner one month of the company’s semi-autonomous driving software, helping them to experience the Full Self-Driving suite and potentially help Tesla gain them as a subscriber of the program, or even an outright purchase.

Tesla has officially launched the program on its Shop. Sending one month of Full Self-Driving costs $112:

“Gift one month of Full Self-Driving (Supervised), which allows the vehicle to drive itself almost anywhere with minimal intervention. All sales are final. Can only be purchased and redeemed in the U.S. This gift card is valued at $112.00 and is intended to cover the price of one month of FSD (Supervised), including up to 13% sales tax. It is not guaranteed to cover the full monthly price if pricing or tax rates change. This gift card can be stored in Tesla Wallet and redeemed toward FSD (Supervised) or any other Tesla product or service that accepts gift card payments.”

Tesla has done a great job of expanding Full Self-Driving access over the past few years, especially by offering things like the Subscription program, free trials through referrals, and now this gift card program.

Gifting Full Self-Driving is another iteration of Tesla’s “butts in seats” strategy, which is its belief that it can flip consumers to its vehicles and products by simply letting people experience them.

There is also a reason behind pushing Full Self-Driving so hard, and it has to do with CEO Elon Musk’s compensation package. One tranche requires Musk to achieve a certain number of active paid Full Self-Driving subscriptions.

More people who try the suite are likely to pay for it over the long term.

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