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SpaceX, NASA practice astronaut recovery ahead of Crew Dragon’s crewed launch debut

On August 13th and 15th, SpaceX and NASA teams completed several critical Crew Dragon-related rehearsals, practicing methods of safely extracting astronauts from the capsule and evacuating them to land-based medical facilities via helicopter. (NASA)

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SpaceX and NASA teams continue to prepare for Crew Dragon’s inaugural crewed launch (Demo-2) to the International Space Station (ISS) slated to possibly – but not likely – occur by year’s end.

On Tuesday, an official NASA Twitter account published images of teams from SpaceX and the space agency performing a full rehearsal of crew recovery and extraction procedures, including the duo of NASA astronauts scheduled to fly first on SpaceX’s next-generation spacecraft.

The rehearsal took place at the Trident Basin in Cape Canaveral, Florida aboard GO Searcher, one of two East Coast recovery vessels SpaceX uses for Crew Dragon recoveries.

NASA astronauts Bob Behnken, left, and Doug Hurley board the SpaceX GO Searcher ship at the Trident Basin in Cape Canaveral, Florida, on August 13, 2019 to rehearse extracting astronauts from SpaceX’s Crew Dragon. (NASA/Bill Ingalls)

A high-fidelity mockup of Crew Dragon was used to better familiarize all members involved with the process of safely extricating astronauts from the SpaceX spacecraft. This is the first time that multiple SpaceX and NASA teams have fully integrated to work aboard the ship and simulate the recovery process. The teams practiced helping the astronauts exit the capsule and simulated receiving medical attention that may be necessary when in a hypothetical emergency return from the ISS.

NASA astronaut Doug Hurley, along with teams from NASA and SpaceX, rehearse crew extraction from SpaceX’s Crew Dragon. (NASA/Bill Ingalls)

This practice run follows a recent full dress rehearsal of suit-up and pre-flight procedures that were conducted at SpaceX headquarters in Hawthorne, California. Following that dress rehearsal, SpaceflightNow.com reported that a newly installed slide wire emergency egress system was tested at Launch Pad 39A at Kennedy Space Center in Florida where the crewed DM-2 Mission will be launching from.

Crew Dragon’s Demonstration Mission 1 (Demo-1) launch presented SpaceX with a full-fidelity opportunity to hone capsule retrieval practices, but SpaceX teams did not practice astronaut extraction from the capsule – Demo-1 flight was uncrewed aside from an Anthropomorphic Test Device (i.e. dummy) nicknamed Ripley. The rehearsal on Tuesday served as familiarization for teams to extract astronauts from the capsule once it has been recovered aboard GO Searcher while still docked.

On Thursday, August 15th, two days after the above capsule extraction rehearsal, NASA once more posted photos of GO Searcher-related rehearsal operations, this time involving a drill in which astronauts needed to be airlifted immediately to land-based medical facilities. According to local observers and confirmed by the official NASA photos, a helicopter did indeed land on GO Searcher’s dedicated helipad before quickly departing with medically sensitive cargo. Searcher has its own simple medical facilities onboard but they are only capable of dealing with fairly routine concerns, focused primarily on aiding astronauts who are going from half a year in microgravity to full Earth gravity.

While there are still many milestones to get through before Crew Dragon can take flight for the second time, these numerous rehearsals of critical launch and recovery procedures are incredibly important, helping SpaceX and NASA teams hone their working relationship as both prepare to enter a new stage of the Commercial Crew Program. Demo-1 astronaut Col. Bob Behnken summarized it nicely, stating that, “each of these exercises puts us one step closer to fulfilling NASA’s mission of returning astronauts to the International Space Station from U.S. soil.”

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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