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SpaceX scrubs Starhopper’s final Raptor-powered flight as Elon Musk talks “finicky” igniters

SpaceX scrubbed Starhopper's second flight test on August 26th. Another attempt will follow on the 27th. (SpaceX)

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For unknown reasons, SpaceX’s Starhopper prototype suffered a hold just 0.8 seconds prior to its second planned flight test, a hold that was eventually followed by a decision to scrub the August 26th attempt and try again tomorrow, August 27th.

Starhopper is a full-scale, partial-height testbed for SpaceX’s next-generation Starship launch vehicle, serving more as a semi-mobile test stand for steel rockets and Raptor engines than an actual Starship prototype. The unusual vehicle took flight for the first time ever on July 25th, reaching an altitude of roughly 20m (65 ft) under the power of a single Raptor engine, capable of producing up to 200 tons (450,000 lbf) of thrust. That test also suffered a minor scrub on the 24th, followed by a successful flight one day later, a chapter that Starhopper may now mirror on its second attempted flight, a 150m (500 ft) hop.

Notably, SpaceX CEO Elon Musk took to Twitter just seconds after the rocket’s scheduled liftoff suffered a last-second hold to indicate that Raptor’s torch igniters were proving somewhat finicky relative to the chemical alternative used by SpaceX’s proven Merlin engines.

The CEO later confirmed that that comment was directly related to the 26th’s scrub, indicating that Raptor serial number 06 (SN06) needed to have its igniters inspected prior to a second hop test attempt, now scheduled to occur no earlier than 6pm EDT (22:00 UTC) on August 27th. The gist of the difficulties with Raptor’s igniter starts with the reason that SpaceX is attempting to integrate an entirely new form of ignition into the engine, replacing the methods successfully used over tens or even hundreds of thousands of seconds of firing with the company’s Merlin 1 and Merlin Vacuum engines.

Merlin 1D and MVacD both rely on a relatively simple, reliable, cheap, and easy method of chemical ignition, using a duo of pyrophoric materials known as triethylaluminum-triethylborane (TEA-TEB). When mixed, these materials immediately combust, generating an iconic green flash visible during Falcon 9 and Heavy launches, and thus producing the ‘spark’ needed to start Merlin engines.

Falcon 9 and Heavy use chemical means – TEA-TEB – to ignite all of their main and upper stage Merlin engines. (SpaceX)

Generally speaking, TEA-TEB is an excellent method of igniting rockets, even if it is more of a brute-force, inelegant solution than alternatives. It does, however, bring limitations: every single ignition requires a new ‘cartridge’ be expended, fundamentally limiting the number of times Merlin 1D (and Merlin Vacuum) engines can be ignited before and after liftoff.

This doesn’t even consider the fact that TEA-TEB are extremely complex chemical products that would be next to impossible to produce off of Earth, at least for the indefinite future.

To combat these downsides, SpaceX has designed Raptor with an entirely different method of ignition, known as torch ignition. Technically speaking, Raptor’s power, design, and methalox propellant combine to demand more than a relatively common solution, in which spark plugs are used to ignite an engine. Instead, Raptor uses those spark plugs to ignite its ignition sources, what CEO Elon Musk has described as full-up blow torches. Once ignited, those blow torches – likely miniature rocket engines using the same methane and oxygen fuel as Raptor – then ignite the engine’s methane and oxygen preburners before finally igniting those mixed, high-pressure gases in the combustion chamber.

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In simple terms, the fact that Raptor is a full-flow staged-combustion (FFSC) engine means that the pressures it must operate under are extreme, verging on unprecedented in large-scale rocketry. Extremely high-pressure gases (on the order of 3,000-10,000+ psi or 200-700+ bar) are just as difficult to reliably ignite, especially if hypergolic solutions (i.e. TEA-TEB) are off the table.

To get an even ignition – critical to avoid burn-through, minor explosions, and even catastrophic engine failures – Raptor’s torch ignition may actually involve a 360-degree ring of spark plug-lit torches around the point of ignition, an undeniably complex solution.

The first finalized Raptor engine (SN01) completed a successful static fire debut on the evening of February 3rd. (SpaceX)

However, as Musk notes, these significant, “finicky” challenges brought on by Raptor’s exotic ignition method are motivated by the potential benefits such a solution might bring. Relative to Merlin 1D’s TEA-TEB ignition, torch ignition – once optimized and matured into a reliable solution – will permit an almost unlimited number of Raptor ignitions before, during, and after flight.

Avoiding TEA-TEB and other complex chemical igniters also means that Starship will technically be able to launch to Mars or the Moon, perform injection and landing burns, maybe even hop around the surface, and still be able to return to Earth – all without resupply. Such a return voyage would still be predicated on the ability to generate the methane and oxygen propellant needed to fuel Starships, but – assuming that challenge can be solved – torch-lit Raptors would be ready for such a mission. In the event that, say, something like August 26th’s scrub happens to a Starship on Mars, the crew would also be able to get out, inspect Starship’s Raptors, and even replace faulty spark plugs if necessary.

For Starship to remain readily reusable in either of these situations, Raptor’s use of torch ignition will be absolutely critical. (SpaceX)

Technically, one could bring lots of spare TEA-TEB cartridges and install those in space or after landing, but those cartridges are quite literally firebombs waiting to ignite, whereas spare spark plugs are entirely inert.

For now, we’ll have to wait for SpaceX technicians to get their eyes and hands-on Starhopper’s lone Raptor engine to verify that its ignition hardware is in good health. If all goes well, Starhopper will attempt its final flight test as early as August 27th.

Update (August 27th): Starhopper is reportedly set for a second attempted 150m (500 ft) flight test today, scheduled to occur no earlier than 5pm EDT (21:00 UTC) on August 27th. Stay tuned for SpaceX’s official Livestream!

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla’s reason for Starlink integration on Cybercab might surprise you

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Credit: Tesla

Tesla’s reason for Starlink integration on Cybercab might surprise you, as the company’s Head of AI, Ashok Elluswamy, finally shed some light on the reason they are putting a satellite internet terminal on its ride-hailing-geared vehicle.

On Monday, Tesla officially confirmed that it would integrate Starlink V5 terminals into Cybercab vehicles, something many Tesla fans had figured the company would do, as the vehicle is primarily geared toward giving rides without any passenger intervention.

The ability to access the internet would allow riders to work or play in the car with their devices. It seemed like a more-than-reasonable feature to add to the Cybercab, which made its way off the production lines for the first time earlier this year.

Tesla reveals first vehicle model to receive Starlink integration

However, the move is not for the rider, as Elluswamy confirmed on Monday night. Instead, it’s actually for Tesla to be able to have a constant connection to the cars in the Robotaxi fleet so it can troubleshoot issues, contact riders, or resolve other issues.

Elluswamy said:

“It is still not required for safe operation of the vehicle. Connectivity is primarily meant for navigation, customer service and, in general, fleet management.”

Many initially assumed the option of constant connectivity would be enabled on the Cybercab for passenger entertainment or work. With the Cybercab, passengers won’t be doing anything but enjoying the ride, so it seemed more than logical that they would be hanging out with Starlink internet access as an amenity.

However, Tesla’s primary concern with Robotaxi is safety, and nailing these first unsupervised rides is a crucial step to setting a good narrative on how effective driverless transportation can be.

Being able to get in touch with passengers or a vehicle if something is wrong is a crucial part of the overall experience, and preventative measures are being taken by Tesla to ensure a smooth process, even in the worst-case.

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Tesla Robotaxi program expands in Florida to two new cities

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Credit: Tesla

Tesla has expanded its Robotaxi program in Florida to include two new cities: Tampa and Orlando.

This marks the second and third cities to be added to the company’s available locations for autonomous ride-hailing in the Sunshine State, joining Miami, which was the first Florida city to offer Robotaxi rides.

Tesla announced the addition of Orlando and Tampa to the Robotaxi program on Tuesday morning. The cities now join Austin, Dallas, Houston, Miami, and the San Francisco Bay Area as locations where Tesla can operate its Robotaxi platform:

These rides are unsupervised, as AI Head Ashok Elluswamy confirmed the suite in Florida is operating without safety drivers or anyone within the cabin to assist with operation.

Orlando Tesla Robotaxi Operation

The geofence in Orlando covers a prominent irregular shaded zone on the map, roughly 4-6 miles across in key dimensions, so it likely measures somewhere between 25 and 45 square miles, which is comparable to other early Tesla launches in other cities.

It encompasses central and southern areas bounded by major highways including SR-417 and SR-528, including parts of the Orlando metro core, tourism-adjacent zones, and residential/commercial districts. This represents an initial targeted rollout in a tourist-heavy region, positioned for quick expansion via Tesla’s software updates.

Tampa Tesla Robotaxi Operation

In Tampa, the shape of the geofence is a shaded polygon covering key neighborhoods, explicitly including West Tampa, Tampa Heights, Hyde Park, and downtown Tampa proper, with boundaries along major roads and the Hillsborough River area.

This focuses on high-demand central zones and will offer tourists and citygoers rides without drivers.

Robotaxi Progress

Tesla has been operating Robotaxi since last June, when it launched in Austin. The geofences in most regions have already expanded several times since their launch last year, but the bigger complaint is vehicle availability. Tesla has been working to add more Robotaxi-enabled vehicles to its fleet.

Tesla expands Robotaxi geofence, but not the garage

The company still plans to utilize its Cybercab, a new vehicle that is being produced at Gigafactory Texas, for the Robotaxi suite alongside the Model Y, which has been the vehicle of choice for Tesla with early operations.

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Tesla’s AI Chief just hinted at something big for FSD v14 lite owners

Tesla’s AI chief suggests the newest FSD v14 Lite build may finally go wide release.

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Tesla’s head of AI, Ashok Elluswamy, noted on Sunday that the newest FSD v14 Lite build rolling out to Hardware 3 cars is likely the version that goes to wide release, the strongest signal yet that Tesla is near to closing out an early access phase that Hardware 3 owners have waited more than a year for.

Elluswamy made the comment in response to an extensive review from Tesla owner Zack, known on X as @BLKMDL3, who tested software version 2026.20.6.10 and detailed the changes in a lengthy post. “FSD v14 Lite (for Tesla AI3 hardware vehicles) review.

The update restarts a rollout that had stalled after its initial release. Tesla began pushing FSD v14 Lite to Hardware 3 early access drivers on June 29, bringing driving behavior learned on the newer Hardware 4 computer down to the more limited chip that has powered Tesla vehicles built between 2019 and early 2023. That release, as we covered in detail, gave roughly 4 million HW3 vehicles their first meaningful update since being frozen on version 12.6 in early 2025.

Tesla Full Self-Driving v14 ‘Lite’ Release Notes: new capabilities and features

The latest build adds features that bring Hardware 3 closer in line with what Hardware 4 owners already have. FSD can now start directly from park without a brake pedal confirmation, a change Zack called a small but meaningful quality of life improvement. The interface also picks up the blue “P” park icon, approaching destination alerts, and a dedicated Self-Driving app with streak tracking, all details previously exclusive to the AI4 branch of v14, as outlined in Tesla’s original release notes.

The stakes around Hardware 3 go beyond software polish. Tesla sold the Full Self-Driving package for years on the promise that every vehicle equipped with it had the hardware needed to eventually drive itself without supervision. That promise broke down during Tesla’s Q1 2026 earnings call, when Musk acknowledged HW3 cars could not run unsupervised FSD, prompting Tesla to offer trade-in discounts and hardware retrofits alongside the Lite software track.

Tesla confirmed HW3 can’t do Unsupervised FSD but there’s more to the story

Tesla has continued to frame v14 Lite as the primary path forward for the HW3 fleet, telling owners in April that international markets would follow the U.S. rollout once regulatory approvals came through. For now, HW3 owners in the early access group are the only ones running the new build. A broader rollout would mark the second major software delivery to the legacy fleet since Tesla first released FSD v14 to Hardware 4 vehicles, and the first sign since June that the Lite program is still moving rather than stuck in early access limbo.

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