News
[Update: fully stacked] SpaceX speeds up work on Starship with “hundreds” of upgrades
Update: Less than 24 hours after publishing, SpaceX began installing Starship SN15’s nose section, stacking the significantly upgraded rocket to its full 50m (~165 ft) height.
Excluding the installation of a few minor ‘aerocover’ surfaces used to smooth out the interface between Starship’s hull and four flaps, SN15 will effectively be complete and ready to roll to the launch pad as soon as its nose and tank sections have been welded together. Historically, for SN8-SN11, that process – including visual and radiographic (x-ray) inspections for quality assurance – has taken as few as one or two days, meaning that SN15 could technically be ready to roll out as early as Monday, April 4th.
Of note, SpaceX has already scheduled a road closure from 7am to noon CDT (UTC-5) on Monday – likely to transport a crane to the pad but potentially enough to get both a crane and SN15 to the launch site. Simultaneously, an upgraded or modified hydraulic ram – used to simulate the thrust of three Raptors – was already moved to the pad and installed on one of two suborbital launch mounts on Saturday, April 3rd, meaning that the pad will likely be ready for SN15’s installation tomorrow.
If SpaceX manages to complete both transport tasks on Monday, odds are very good that SN15 will be able to get through one or several qualification tests – including an ambient-temperature pressure test, cryogenic proof, wet dress rehearsal, and static fire – by the end of the week. Stay tuned for updates!
Beginning almost immediately after Starship SN11’s midair explosion earlier this week, SpaceX has accelerated work on a new Starship prototype upgraded with “hundreds of improvements.”
In November 2020, Musk first revealed plans to implement “major [Starship] upgrades” as early as prototype SN15, though the improvements involved in the first apparent Starship ‘block’ change were never detailed. On 30 March 2021, the same day as Starship SN11’s foggy, ill-fated launch debut, Musk confirmed that the SN15+ block upgrade would feature “hundreds of design improvements [to] structures, avionics, software, and [Raptor engines].”
Around the same time, after more than two months of little to not visible activity, work on Starship SN15 rapidly restarted in an apparent bid to achieve Musk’s stated goal of rolling the rocket to the launch pad “in a few days.”
Possibly due to a significant shift in focus from Starship mass-production to the construction of Boca Chica’s first orbital-class launch pad and flight tests of prototypes SN8 through SN11, Starship SN15 has been in the stacking and assembly phase since the turn of the new year. About a month ago, in early March, the rocket’s tank section was stacked to its full height and has been making slow progress in the weeks since – clearly not a pressing priority.
The day after SN11 exploded, SpaceX stacked the last two pieces of Starship SN11’s nose and joined their plumbing and avionics runs, more or less completing the upper third of the prototype. Both nosecone flaps were installed a few days prior. On the same day, March 31st, SpaceX rolled Starship SN15’s tank section (the bottom two-thirds of the rocket) out of Boca Chica’s ‘mid bay’ assembly building and installed both after flaps before moving the vehicle into the ‘high bay.’


With those steps complete, Starship SN15 should be just a few days away from nose installation, at which point it will need just a few more days of work before SpaceX will be ready to install the rocket on a transporter and roll it to the launch pad. It’s not implausible that that move will happen as early as next week, perhaps even leaving enough time for an acceptance test or two before the weekend.
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.