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SpaceX ramps Starship hiring as Elon Musk talks Texas rocket factory's "awesome" progress

An overview of SpaceX's rapidly-expanding South Texas Starship factory. (NASASpaceflight - bocachicagal)

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After several successful tests last month, Elon Musk says that SpaceX’s South Texas Starship team is looking to rapidly expand in order to aggressively ramp up Starship manufacturing in a sign that the nascent rocket factory is making excellent progress.

Almost immediately after SpaceX successfully wrapped up its first and second explosive Starship tank tests last month, the company’s Boca Chica, Texas presence started to take on a new atmosphere, reminiscent of the rapid progress made at a since-mothballed Florida Starship facility. Perhaps thanks to the fact that SpaceX’s Boca Chica Starship facilities are adjacent to a dedicated test and launch facility just a mile down the road, it’s looking much less likely that a similar fate will befall its Texas presence.

Instead, SpaceX’s successful Starship tank tests – intentionally destroying two massive propellant tanks – are a testament to the progress the next-generation rocket is making in Texas. In fact, SpaceX CEO Elon Musk has effectively stated that after the most recent tank test, the company is now ready to shift gears and start building the first space-bound Starship prototypes, while the last week or two of SpaceX’s visible Texas activities make it clear that that shift is already well underway.

SpaceX is in the midst of rapidly expanding Starship’s Boca Chica, Texas production facilities. (NASASpaceflight – bocachicagal)

In simple terms, SpaceX now appears to be moving full speed ahead in a bid to manufacture, assemble, and test the first flightworthy, full-scale Starship prototypes. It’s worth noting that CEO Elon Musk has underestimated the challenge at hand several times in the last 18 or so months of Starship development, frequently suggesting that the first full-scale prototype of the spacecraft would be ready for a challenging flight test and maybe even its first orbital flights as early as 2019.

For a number of reasons, those ambitious targets were not met. To Musk’s credit, the executive is at least conscious of his tendency to be wildly optimistic when it comes to schedules and has effectively tacked on an asterisk that the schedules and deadlines he often publicizes tend more along the lines of “this time-frame is technically possible without breaking the laws of physics” than anything verging on pragmatism. With challenges as complex as those faced in spaceflight, let alone massive, fully-reusable rockets like Starship, it’s hard to be surprised that practical deadlines tend to be miles away from theoretically-possible minimums.

On November 20th, Starship Mk1 suffered a major structural failure during cryogenic proof testing. (NASASpaceflight – bocachicagal)
SpaceX’s first Starship test tank was built primarily outside in the South Texas elements, just like Starship Mk1, but it did use improved welding techniques and a better dome design. (NASASpaceflight – bocachicagal)
SpaceX’s second Starship ‘test tank’ is pictured here shortly before it was successfully pressurized to destruction. (NASASpaceflight – bocachicagal)

As such, it wouldn’t be unreasonable to feel a bit like the townspeople with a boy crying wolf, but there are arguably several reasons for optimism, this time around. Most importantly, as partially pictured above, SpaceX has completed four intentionally destructive tests with full-scale Starship hardware in just the last 2.5 months. Deemed unfit for flight, SpaceX pressurized Starship Mk1 with liquid nitrogen until it burst in November 2019, reaching an estimated 3-5 bar (45-75 psi).

SpaceX spent the following month upgrading both the methods and facilities used to build Starship prototypes in South Texas – a process that is still very much ongoing. However, two recent tests of Starship tanks built with some of those new methods and facilities have unequivocally proven that great progress is being made. The first ‘test tank’ managed 7.1 bar (105 psi) before it burst, while a second tank completed less than three weeks later reached 7.5 bar (110 psi) with water and 8.5 bar (125 psi) with liquid nitrogen on January 28th. Between those tests, Musk revealed that 6 bar was the bare minimum necessary for orbital Starship flights, while 8.5 bar would potentially offer the safety margins needed for crewed Starship flights.

In other words, SpaceX’s last two tank tests have effectively proved that – even with facilities and methods only partially upgraded – the company is ready to begin manufacturing the first truly flight-rated Starship prototypes. In response, Musk recently stated that he was going “max hardcore on” Starship design and production in Boca Chica and revealed that SpaceX would host a second South Texas jobs fair in three weeks to help rapidly staff its growing rocket factory.

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In the last two weeks, SpaceX has aggressively ramped up steel ring production, stacked and welded together to form Starship tanks. (NASASpaceflight – bocachicagal)
SpaceX is rapidly assembling what appears to be Starship SN01, expected to be the spacecraft’s first flightworthy full-scale prototype. (NASASpaceflight – bocachicagal)

Looking at the progress SpaceX has made in just the last week, it’s hard to fault Musk’s brimming enthusiasm. Now breaking in new semi-automated welding machines, upgraded production equipment, and two massive sprung structures (i.e. tents), SpaceX engineers and technicians are churning out improved steel rings, tank domes (bulkheads), smaller propellant tanks, and more at a breakneck pace relative to the last year of Starship work. Additionally, at least six of those new rings have been stacked together in two sections, likely representing the effective birth of the first flightworthy Starship – ‘SN01’.

With SpaceX’s new enclosed facilities, much of its South Texas work is now hidden. Still, from what’s visible, it’s safe to say that the company is well its way to completing the first flight – and possibly orbit – worthy Starship prototypes in the near future.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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