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SpaceX shifts South Texas focus to Starship’s orbital launch pad

SpaceX's orbital Starship launch site (OLS) took several big steps towards initial readiness on Wednesday, July 28th. (NASASpaceflight - bocachicagal)

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Highlighted by a Wednesday jam-packed with important milestones, SpaceX appears to be shifting its focus in South Texas to the completion of Starship’s first orbital launch pad.

Boca Chica will be the first time in its history that SpaceX has faced the challenge of (or had the opportunity to) build an orbital launch complex from scratch after gaining a great deal of expertise modifying, reactivating, and rebuilding two existing pads in Florida and one in California. SpaceX’s Boca Chica facilities must also support what will be the most powerful rocket ever built (or tested) and a planned flight rate and turnaround capability that drastically exceeds anything the company (or anyone else, really) has attempted.

As a result, the site looks almost nothing like SpaceX’s other launch facilities. On top of the already significant hurdles faced, SpaceX is also attempting to complete its from-scratch facility in record time and work on Starship’s orbital launch site (OLS) really only began in earnest around the start of 2021. That aggressive work schedule has begun to clearly bear fruit in the last few months and arguably reached a bit of a local peak on Wednesday, July 28th.

A Tower Is Born

Kicking off the day after an aborted attempt on Tuesday, SpaceX began what would turn out to be an extremely busy Wednesday around 5am CDT (UTC-5) with the installation of the Starship launch tower’s ninth and final prefabricated section, effectively completing the structure’s skeleton. Unlike all other SpaceX pads, save for Pad 39A’s single-purpose Dragon and Crew Access Arm, Starship’s first orbital launch pad will lean heavily on a massive steel tower.

By all appearances, Starship’s launch tower will host an elevator-like carriage outfitted with several large arms on its exterior and will use those arms to stabilize, stack, fuel, and maybe even catch Starships and Super Heavy boosters. The tower will be integral to routine Starship launch operations, in other words.

With the installation of one last steel segment, that tower grew to a height of ~145m (~440 ft) and isn’t expected to get any taller after a 10m/30ft lightning rod is eventually added. SpaceX’s pad team can now begin the process of finalizing tower construction, ranging from adding cladding on its rectangular exterior and welding all nine steel sections together to filling its four legs with concrete.

Tank and Table

Just a few hours after the start of Tower Section #9 installation, a fleet of SpaceX’s self-propelled modular transporters (SPMTs) left the build site with two major pieces of orbital pad hardware in tow. For the first time in three months, one of those payloads was an OLS propellant storage tank built by SpaceX itself out of parts almost identical to those found on Starship. Since the first two ground support equipment (GSE) tanks were rapidly installed in April, activity on that front has been curiously stagnant.

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Since modifications of those tanks began in-situ over the last month or so, the general consensus has been that a fairly minor design flaw or oversight was discovered well after production began, requiring a significant pause to rework and redesign the crucial pad components. In the meantime, work on contractor-built GSE tank shells meant to eventually insulate SpaceX’s thin cryogenic storage tanks continued unabated and one water tank and six shells have already been more or less completed. With any luck, GSE tank #5’s delivery to the OLS means that SpaceX has removed the roadblock(s) and is ready to move into plumbing and tank farm activation.

Simultaneously, a far more significant part known as the Starship ‘launch table’ also left SpaceX’s Boca Chica build site after nearly six months of around-the-clock assembly and outfitting. Designed to secure, fuel, and launch orbital Starships, the launch table has to be able to withstand the ~5000 metric ton (~11 million lb) weight of a fully-fueled Starship, hold Super Heavy in place during static fires and prelaunch ignitions that could produce ~7500 metric tons of thrust, and survive the unspeakable fury of 33 Raptor engines operating simultaneously.

Unlike all other major orbital Starship launch pad parts, the custom launch mount and table’s successful and near-total completion is an absolute necessity for any kind of orbital test flight or full-up Super Heavy static fire. Only part of the tank farm is truly necessary and the vast majority of the tower’s intended tasks can be completed with workarounds if neither are fully ready. Without the launch mount, however, testing much beyond what SpaceX has already accomplished is mostly impossible in the near term.

This table will eventually be installed on a tall, six-legged launch mount. (NASASpaceflight – bocachicagal)

Raptor Invasion

Finally, while less pressing, SpaceX also accepted delivery of four Raptor engines on top of three more that were delivered to Boca Chica on Tuesday. According to CEO Elon Musk, Starship’s first orbital test flight(s) will happen with a full complement of engines installed, meaning that SpaceX will need to build, qualify, and ship at least 35 new Raptors for a single flight.

SpaceX recently completed assembly of the 100th full-scale Raptor engine at its Hawthorne factory and HQ – an encouraging sign that the engines needed for Starship’s orbital launch debut will be ready for flight sooner than later.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla Full Self-Driving v14.3.7 early review: FSD saved me from an accident

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Credit: Teslarati

Tesla released Full Self-Driving version 14.3.7 yesterday, and after about 90 miles of testing today, it is evident there are some definite fixes from version 14.3.6, which I wrote about last week and called a regression.

Within the first 40 minutes of my drive on v14.3.7, it saved me from getting into an accident with an unaware Dodge Charger driver, and some of the things Tesla seemed to miss in v14.3.6 were definitely improved. All in all, the release so far has some really great performance, and I’m looking forward to testing it further.

For now, here’s everything I noticed with v14.3.7:

Overall Improvement

Just generally speaking from a ride perspective, this was a really great experience. A lot of the hesitancy I experienced on v14.3.6 was gone. There were no instances of brake-stabbing, wheel-jerking, or any uncertain or unconfident movements. It was void of anything that I felt made it timid with v14.3.6.

The one thing I do hope to see down the road is a smaller need to adjust Speed Profiles so often. Because Tesla calls FSD “Supervised,” I’m okay with needing to hit the scroll wheel a few times a drive.

However, I hope that things can be incrementally improved upon with speed. Sometimes it’s too fast; other times it’s too slow. It’s a difficult thing to hone in and refine, but I hope it eventually gets there.

I didn’t notice any significant left lane camping or any behaviors that were completely out of line. I am hopeful that this opinion does not change, but after driving a few days with this version and putting it in a variety of different situations, you are exposed to more behaviors, some of which are not necessarily what I’d prefer.

The big things to notice, at least in my experience thus far, are that the major issues with previous versions — meaning the braking stabbing and wheel jerking — simply weren’t there. That’s enough to already consider this progress compared to .6.

Manual Signal Override is More Responsive

On .6, I had quite a few issues with FSD ignoring my manually input turn signals. If Tesla wants to call it “Supervised,” then the car should not ignore any input the driver gives. If I touch the accelerator on FSD, the car speeds up.

The car did a great job of obeying my turn signals when I wanted it to change lanes, which is welcome.

Parking Lot Performance

Before .6, I traditionally took over in nearly every parking lot my car entered, because I knew it would not park somewhere that I wanted, and usually, it was just a tad too timid in this setting.

The one bright spot of .6 was how well it handled parking lots. This continued with v14.3.7:

 

I’m always really happy to see progress at all, but once parking preferences come to FSD, as long as this performance is still around, that could potentially be the biggest improvement I’ve seen in FSD in the year I’ve been using it personally on a daily basis.

Full Self-Driving Averts Disaster

A Dodge Charger changed into my lane without checking if I was there, running me off the road. FSD made the initial avoidance maneuver; I grabbed the wheel out of instinct, looked in my side mirror to ensure I had nobody following closely behind, hit the brake, and straightened the car back up to avoid a curb:

There have been quite a few responses to this video stating that I should never have grabbed the wheel. To be honest, I really wish I had not done so, because I do believe FSD would have avoided any sort of collision with anything, including the car or the curb.

However, this was the first time I had ever been this close to being hit while using FSD. My natural reaction was to take over. I think if I had had something like this happen before, my reaction might have been different.

Hitting the brake avoided hitting the curb, while FSD swerved to avoid the car. My concern after the car was clear of my front end was the curb. All in all, I’m really happy with how things turned out, and I think anyone could be a critic of how I handled it. I only had a split second to really make a decision, and thankfully, any damage was avoided.

It is clear FSD managed to avoid the car coming down before I was able to. I truly credit FSD for avoiding the collision.

What Needs to Improve

Better Recognition of Potholes, Uneven Roads, Sharp Changes in Roadway/Bumps

On Friday, my Fianceè and I were in the car, and FSD was driving us. We crossed over a roadway that has a traffic light, and FSD was traveling at 40 MPH on Standard, 5 MPH over the speed limit. Everything was more than reasonable.

However, the road we were crossing at the light has a major bump both as you start and finish crossing it. Without a speed reduction, your car can go airborne. The Tesla did just this on Friday on v14.3.6; it was an uncomfortable bounce that pretty much confirmed I would not ever let FSD go over again unless we were sitting at that intersection when there is a red light.

I even tried scrolling down into Sloth quickly, but I ended up just taking over:

A few people have said it remains related to the vision-based approach and its difficulty comprehending 3D. This is a huge issue because this can cause serious damage at certain speeds.

Navigation

Nothing new here. I still turn off “Online Routing” quite frequently to get the car to take logical routes from time to time.

Auto Wipers

Auto Wipers are just plain bad. I really hope Tesla just uses a rain sensor. I thought they had improved at one point, but I still get dry wipes, Speed 4 on a drizzle, and Speed 2 on a steady rain. In reality, these should be switched.

You can watch our full review of Tesla Full Self-Driving v14.3.7 below:

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SpaceX’s biggest test yet arrives this week and it’s not a rocket launch

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SpaceX will report second quarter results after the market closes on Tuesday, August 4, marking the first time the company has opened its books to the public since its record IPO in June. Management will host a live audio only webcast at 4:30 p.m. ET, streamed on X, with no dial in option.

The debut carries more weight than a typical first quarter as a public company. Two trading days after the release, on August 6, the first tranche of SpaceX’s lockup expires, freeing roughly 911.5 million insider and employee shares, worth well over $100 billion at current prices and the largest such release in Wall Street history. A second, larger tranche tied to the stock trading 30 percent above its $135 IPO price never triggered, since shares have spent most of July trading below that price.

Wall Street’s models point to revenue near $6.9 billion for the quarter, up sharply from the $4.69 billion SpaceX reported in the first quarter, with a narrower per share loss than the $1.27 posted three months earlier, according to estimates compiled by Motley Fool. Those numbers will be the first look at how SpaceX’s three segments, Starlink, launch and AI, are performing independently.

SpaceX scores another massive Pentagon deal to support military satellites

Investors heading into the call have a specific list of questions. How many net new Starlink subscribers did SpaceX add after ending March with 10.3 million, and is average revenue per user holding up as the service expands into lower income markets. How much of the AI segment’s revenue reflects contract signings with Anthropic, Google and Reflection AI this year, deals that combined could annualize to nearly $28 billion if fully ramped. Whether capital expenditures, which nearly doubled in the AI segment alone between 2024 and 2025, are still accelerating or starting to plateau. And whether management offers any forward guidance at all, something SpaceX has never done publicly.

The report will also land days after Elon Musk publicly denied a Wall Street Journal report describing internal planning to separate Tesla’s China business ahead of a potential Tesla-SpaceX merger. Whether Musk or SpaceX executives address that speculation on the call, even indirectly, maybe something investors will be listening for on Tuesday.

As Teslarati reported after Musk’s own warning to short sellers last week, the CEO has made clear he expects skeptics to be proven wrong over time. Tuesday will be the first chance for the numbers themselves to make that case.

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Elon Musk

SpaceX’s Starship just got filmed by its own cargo

SpaceX released new footage of Starship in space captured by the Starlink satellites it deployed.

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SpaceX released a new video Friday evening showing Starship from an angle showcased by its own Starlink satellites, watching the rocket drift away in orbit.

The 65 second clip, posted on X, stitches together footage from four cameras mounted on a single Starlink V3 satellite. It opens with a close view of Starship’s 171 foot upper stage, still catching sunlight, then pulls back as the two spacecraft separate.

The footage comes from Starship’s 13th flight test, which launched July 24 from Starbase after a scrubbed attempt and an abort caused by an engine issue the week before. When Flight 13 finally flew, it carried the first batch of functional Starlink V3 satellites Starship has ever deployed, twenty of them, with six equipped with cameras meant to scan the ship’s heat shield during reentry.

Flight 13 checked most of its boxes. Starship deployed all 20 satellites, relit a Raptor engine in space, and splashed down softly in the Indian Ocean off Western Australia. Musk’s longer term plan calls for a Starlink V3 constellation of 100,000 satellites, according to a recent FCC filing, with Starship as the only vehicle capable of launching them at the volume that requires. Each Starship flight is designed to carry up to 60 V3 satellites once the vehicle reaches routine service, well beyond what Falcon 9 can carry in a single mission.

Starship is next expected to fly with an attempt at catching the ship itself with the launch tower’s mechanical arms, a maneuver SpaceX has so far reserved for the Super Heavy booster.

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