News
SpaceX’s second Starship hop imminent after Raptor static fire test
SpaceX has successfully fired up a new Starship prototype’s Raptor engine, putting the company on track for its second Starship hop test as soon as this week.
The milestone comes not long after SpaceX Starship serial number 6 (SN6) completed its first cryogenic proof, a pressure test with liquid nitrogen (LN2) used to safely verify the structural integrity of tanks (and rockets, in particular). Measuring 9m (30 ft) wide and some 30m (~100 ft) tall, SpaceX rolled Starship SN6 from its Boca Chica, Texas factory to a nearby test and launch facility on August 11th and wrapped up its first acceptance test on August 16th.
Now, just seven days after its cryo proof, SpaceX has installed a new Raptor engine (SN29), prepared SN6 for a much riskier round of tests, and completed a static fire with said engine, leaving just one major step between the Starship and its hop debut. Of course, the process still had its fair share of hiccups.
SpaceX’s first SN6 static fire test window – published by Cameron County in the form of road closure notices – was set for 8 am to 8 pm CDT (UTC-5), August 23rd a few days after the Starship’s cryo proof. The first test attempt began around 9:30 am but was aborted soon after as SpaceX employees returned to the launch pad to (presumably) troubleshoot. The second attempt began around 2:30 pm, leaving a little less than half the test window available.
Attempt #2 very nearly managed to extract a static fire, aborting possibly a second or less before Raptor ignition around 3:41 pm. Once again, SpaceX teams returned to the pad after Starship was detanked and safed, briefly inspecting the general location of the rocket’s Raptor engine before once again clearing the pad around 6:30 pm. At long last, Starship SN6 began a smooth and fast flow that culminated in the ignition of Raptor SN29 around 7:45 pm, just 15 minutes before the end of SpaceX’s test window.


As with all SpaceX static fires, engineers must still analyze the data produced – and possibly inspect pad or rocket hardware – to verify vehicle health before proceeding into launch operations. Unlike all other SpaceX static fires, the company doesn’t announce the results of those tests – nor the solidified launch window – during prototype development programs. In the context of iterative aerospace development, while there may be such a thing as a “good” or “bad” test, all tests – as long as they’re performed safely and produce a large quantity of usable data – are essentially successful.
As such, it’s likely for the best that SpaceX doesn’t put the public focus on the “success” of any given test. Still, it means that unofficial educated guesses are typically the only way to determine the results of any given test and how those results impact the next steps. For SN6, the very broad-strokes conclusions one can draw from unofficial livestreams suggest that the Starship’s first Raptor static fire was a success. Assuming that the unknown cause(s) of the day’s two prior aborts were minor and easily rectified, SpaceX is likely exactly on schedule for Starship SN6’s first hop attempt.
SN6’s first flight is expected to be an almost identical copy of Starship SN5’s highly successful August 4th debut, following the same 150m (~500 ft) parabolic trajectory. Filed before SN6’s August 23rd static fire, SpaceX has penciled in Friday, August 28th for Starship SN6’s own hop debut. Thanks to the fact that SpaceX was able to complete both SN6’s cryo proof and static fire on the first day of their respective test windows, August 28th is likely well within reach. Stay tuned for updates as Starship SN6’s hop debut schedule solidifies.
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News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.