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SpaceX installs Starship Raptor engine, moves next test forward as storms near

SpaceX has installed a Raptor engine on Starship SN6 ahead of the rocket's first static fire and hop test. (NASASpaceflight - bocachicagal)

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SpaceX has installed a Raptor engine on its sixth Starship prototype in preparation for a static fire test that is now scheduled later this week.

Originally planned no earlier than (NET) Monday, August 24th, SpaceX recently moved the Starship test window forward 24 hours to Sunday, August 23rd. Why is a mystery but the company may be attempting to squeeze in the test before a tropical storm is expected to make landfall in South Texas.

Per NOAA, the impact of that storm will begin to be felt at SpaceX’s Boca Chica factory as early as Sunday, bringing with it a ~20-40% chance of rain showers and thunderstorms from Sunday to Thursday, at minimum. SpaceX weathered a glancing blow from Hurricane Hanna just a few weeks ago and it’s looking like the week of August 23rd will have fairly similar – if not milder – conditions.

Starship SN6 offers a glimpse of its landing legs on August 12th. (NASASpaceflight – bocachicagal)

The forecast for Sunday shows a 20% chance of rain storms and thunderstorms, meaning that there’s at least an 80% chance that SpaceX – barring technical delays – will be able to attempt Starship SN6’s first static fire test sometime between 8am and 8pm local (UTC-5). Like all previous SNx Starship prototypes, that test will begin with a wet dress rehearsal – pressurizing and loading the rocket with liquid methane and oxygen – and proceed into what is known as a Raptor spin prime.

If the engine spins up its turbopumps with pressurized helium (spin prime) without issue, SpaceX will recycle the flow and follow with a preburner tests, ensuring that the hardware that turns Raptor’s propellant into combustible gas is working as expected. Finally, if both of those tests are completed, SpaceX will recycle the flow once again (essentially moving the countdown clock back) and attempt a Raptor ignition and static fire.

Given enough confidence in the engine and Starship prototype, SpaceX could technically move directly from a WDR into a static fire attempt with no delay in between, as a static fire technically begins with a sort of (incredibly brief) spin prime and preburner test. It’s more likely that SpaceX will choose a more cautious multi-step test for the first major Raptor operations with a new Starship prototype.

Starship SN6, August 13th. (NASASpaceflight – bocachicagal)
Raptor SN29, August 18th. (NASASpaceflight – bocachicagal)
SpaceX installed the engine on August 18th. (NASASpaceflight – bocachicagal)

Based on Starship SN5’s successful static fire and hop test debut just three weeks ago, Starship SN6 could be ready for its own hop debut as early as Friday, August 28th, assuming a successful static fire on the first attempt and a few aborted hop attempts after that. If SpaceX avoids all delays, SN6 could technically hop as early as Thursday. According to CEO Elon Musk, the reason SpaceX is attempting another short Starship hop in the first place is to “smooth out [the] launch process” and “make flights simple & easy — many per day.”

As such, it’s actually reasonable to assume that SpaceX will try to test and hop Starship SN6 more quickly than SN5. Whether the company can manage that challenging feat with early Starship prototypes remains to be seen, of course, but if the coming storm doesn’t pose too much of a threat, we’ll find out soon enough.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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