News
SpaceX installs full set of car-sized grid fins on second Super Heavy booster
SpaceX appears to have installed a full set of car-sized grid fins on Starship’s second flightworthy Super Heavy booster, leaving the massive rocket just a few steps away from completion.
Measuring ~69m (~225 ft) tall and 9m (~30 ft) wide, Super Heavy Booster 5 (B5) – like B4 before it – will be one of two of the largest rocket boosters ever built once completed. In broad strokes, Super Heavy B4 and B5 are the same. Aside from near-identical dimensions, both have been built to hold up to 29 Raptor engines while Starbase has already begun receiving parts of the first 33-engine Super Heavy. That means that Booster 4 and 5 – while both potentially capable of flight – are also pathfinders for an upgraded version of Super Heavy with similar dimensions but the potential to produce more than 40% more thrust once Raptor 2 production takes over.
While more similar than not, there are significant differences between SpaceX’s first and second flightworthy Super Heavy boosters.
The biggest visible differences are tweaks SpaceX has made to the Super Heavy assembly process. Booster 4 was assembled out of mostly naked steel rings and only had thousands of feet of external plumbing, wiring, raceways, and hardware installed after it was stacked to its full height. That may partially be because CEO Elon Musk had ordered SpaceX to complete the first full-height Starship stack by early August, requiring the build team to prioritize speed above all else.
Regardless, SpaceX appears to be outfitting Super Heavy Booster 5’s exterior before and during the process of stacking the booster to its final height. Most sections of 3-4 steel rings have had partial plumbing and raceways preinstalled, meaning that Booster 5 will be far closer to test readiness than Booster 4 once stacking is complete. Booster 4, on the other hand, required at least several more weeks of outfitting after SpaceX briefly rolled the rocket to the orbital launch pad for a full-stack photo-op and fit check.


On October 12th, after rapidly stacking Super Heavy B5’s upper methane tank to completion, SpaceX began installing the booster’s four car-sized grid fins. Fixed in place and assembled out of welded steel unlike the Falcon family’s deployable, cast titanium fins, Super Heavy grid fins are several times larger and heavier but still serve the same purpose of stabilizing boosters during atmospheric reentry, descent, and landing. Like Booster 4, SpaceX has also installed all four Booster 5 grid fins before stacking the Super Heavy to its full 69-meter height.
Based on B4, that final stack could happen just a few days from now, though there are signs that it might take B5 a fair bit longer. Notably, whereas Booster 4’s aft liquid oxygen (LOx) tank was already fully stacked by the start of grid fin installation, Booster 5’s LOx section is still waiting on its thrust dome. That thrust section was most recently spotted inside a production tent on October 11th – far more thoroughly outfitted than Booster 4’s aft but awaiting installation nonetheless.
That slight difference in timing pales in comparison to a massive tube that may or may not have been installed inside Super Heavy B5 late last month and that definitely wasn’t installed in B4. Without official information, it’s hard to know for sure, but the general community consensus is that this new tube (possibly one of two installed inside Booster 5’s LOx tank) is some kind of header tank or sump meant to collect propellant for Super Heavy’s boostback and/or landing burn.
If SpaceX really is adding header tanks to Super Heavy, it would drastically increase the complexity of booster plumbing, potentially explaining why Super Heavy B5’s thrust section installation is taking longer than B4. Only time (and hopefully a tweet or two from Musk) will tell.
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.