News
SpaceX’s spectacular USSF-67 Falcon Heavy launch in photos
On January 15th, SpaceX’s Falcon Heavy rocket lifted off for the second time in 75 days to launch another batch of US military payloads into orbits tens of thousands of kilometers above Earth’s surface.
Six and a half hours later, the US Space Systems Command (SSC) confirmed that Falcon Heavy had again completed the exceptionally difficult launch without issue. To deliver the USSF-67 mission’s payloads directly to geosynchronous orbit (GSO), the giant SpaceX rocket had to sacrifice one of its potentially reusable boosters and complete a complex six-hour ballet of rolls, burns, and spacecraft deployments. And for the second time in a row, Falcon Heavy did so without apparent issue.
In an SSC press release [PDF], Maj. Gen. Stephen Purdy, program executive officer for Assured Access to Space, said that the group “had another fantastic launch today on a Falcon Heavy.” He added that “while the launch itself was impressive,” he was “most proud of the fact that we placed important [national] capabilities into space.” And an impressive launch it certainly was.


The update that's rolling out to the fleet makes full use of the front and rear steering travel to minimize turning circle. In this case a reduction of 1.6 feet just over the air— Wes (@wmorrill3) April 16, 2024
A Falcon (Heavy) spectacle
As previously discussed, USSF-67 was Falcon Heavy’s first twilight launch. The extraordinary cadence of SpaceX’s workhorse Falcon 9 rocket, which Falcon Heavy is derived from, caused twilight launches and the incredible light shows they can produce to become a fairly routine phenomena. But just under five years after its February 2018 debut, there had still never been a Falcon Heavy launch ‘jellyfish’ or ‘nebula.’ That thankfully changed on Sunday.
The rocket lifted off just ten or so minutes after sunset and soared into the fading purple skies. Those skies were still relatively bright at ground-level, reducing the amount of contrast, but the resulting light show was still spectacular as Falcon Heavy and its immense exhaust plume ascended back into the sunlight. The artificial sunrise lit up that pillar-like plume with the colors of sunrise and, eventually, bright daylight.

Close-up views enabled by tracking telescopes captured the true drama, which began shortly after Falcon Heavy’s twin side boosters separated from the rocket’s main core stage and upper stage, flipped around, and ignited their engines to fly back to the Florida coast they’d only just lifted off from. As the nine-engine center core continued towards space, each booster fired up one and then three Merlin 1D engines for their boostback burns.
A view from Astronomy Live captured the moment of boostback burn ignition, during which the side boosters visibly blasted ‘craters’ the Falcon Heavy center core’s much more powerful plume. As those plumes interacted, the fluid dynamics and light produced by multiple Merlin 1D engines combined to create chaotic whisps of orange, red, and yellow – akin to an exploding nebula. The moments prior were also spectacular as the two side boosters, lit up by direct sunlight against the nearly black sky, began gently floating away from the center core and spinning around with bursts from several nitrogen gas thrusters – a brief moment of serenity before the violence of engine ignition.
On a chariot of fire
But as Maj. Gen. Purdy noted, the purpose of USSF-67 – spectacle aside – was to carry a number of important payloads into orbit.
“After both side boosters touched down, SpaceX ended its live coverage at the request of the Space Force, reiterating the mission’s secretive customer and nature. The USSF hasn’t confirmed much about the USSF-67 mission’s payloads, but Falcon Heavy is known to be carrying a geostationary communications relay satellite called CBAS-2 and likely built by Boeing. CBAS-2 is joined by Northrop Grumman’s third Long Duration Propulsive EELV or LDPE-3A, a combination of a propulsive kick stage and a satellite. LDPE-3A is carrying a collection of rideshare satellites and payloads and is designed to operate for months in orbit. Using USSF-44 as a guide, the total USSF-67 payload could weigh roughly 3.75 to 4.75 tons (8,250-10,500 lb).”
Teslarati.com – January 15th, 2023
The same SSC press release provides more detail, noting that LDPE-3A carries two hosted payloads – Catcher and WASSAT. Catcher is a space weather instrument developed by the Aerospace Corporation, while WASSAT is a prototype [PDF] of a wide-angle observation instrument designed to track other satellites in GSO. LDPE is also hosting “three payloads developed by the Space Rapid Capabilities Office (SRCO),” including “two operational prototypes for enhanced situational awareness, and an operational prototype crypto/interface encryption payload providing secure space-to-ground communications capability.”

Two down, one to go
For Falcon Heavy side boosters B1064 and B1065, both of which supported USSF-44 and USSF-67, their missions are far from over. Their second successful side-by-side landing has cleared the boosters to be reused on a third US military launch called USSF-52. Originally known as AFSPC-52, the mission was Falcon Heavy’s first operational US military launch contract and the first time the rocket beat competitor United Launch Alliance (ULA) during a competitive procurement.
Next Spaceflight reports that USSF-52 is scheduled to launch no earlier than April 10th, 2023, less than three months from now. Once that mission is complete, Falcon Heavy will have no more US military missions on contract, although more will almost certainly be rewarded sooner than later. USSF-52 is sandwiched between two other Falcon Heavy launches. Next Spaceflight also reports that Falcon Heavy could launch the ViaSat-3 communications satellite as early as March 2023 and the Jupiter-3 (EchoStar 24) communications satellite as early as May 2023, making for a busy 90 days.
For that trio to happen as scheduled, SpaceX will have to beat Falcon Heavy’s record 75-day turnaround, which has coincidentally (?) occurred twice: first between Arabsat 6A and STP-2, and again between USSF-44 and USSF-67. Including USSF-67, SpaceX has up to five Falcon Heavy launches scheduled this year.












News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.