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Tesla adds 500k square feet to Gigafactory Texas for ‘ecological paradise’

Credit: Tesla Inc.

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Update: Elon Musk told Teslarati the expansion plans will accommodate Tesla Giga Texas’s “ecological paradise.” Headline and paragraphs have been revised and updated to reflect accuracy based on Musk’s details.

Tesla has revised its application for Giga Texas to reveal a potential 500,000 square foot expansion of the automaker’s electric vehicle production factory located outside of Austin. Tesla added 12 acres to the site’s limits of construction, while adding 522,720 feet of space to the limit. CEO Elon Musk told Teslarati the expansion will accommodate the automaker’s plans for an “ecological paradise” at the factory.

Teslarati discovered Tesla has officially filed a revised application with the City of Austin’s Housing and Planning Department on September 20. The City noted that “[Tesla] is proposing Revision to previously approved Site Plan.”

tesla giga texas expansion site plan

Credit: City of Austin

Upon inspection of the new filing and comparing it to the old filling, Tesla is proposing a change to the Giga Texas site plan by expanding the limits of construction. The acreage in the previous application was listed at 268. The new application lists it at 280.

Additionally, the square footage of the factory is set to expand by 500,000 square feet. The previous application lists the limits of square footage at 11,674,080. The revised application filed by Tesla yesterday pushes the square footage limit to 12,196,800.

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tesla site plan giga texas

Tesla’s original site plan for Gigafactory Texas (Credit: City of Austin)

tesla giga texas site plan new

Tesla’s revised site plan for Gigafactory Texas (Credit: City of Austin)

Musk told Teslarati in a series of Tweets that the area from the South end of Giga Texas to the Colorado River “really will be next-level great & open to public!”

Additionally, Musk told us the initial plans for a boardwalk are still a go for the long-term and will stretch to downtown Austin.

Tesla says Gigafactory Texas covers over 250 acres of land and has over 10,000,000 square feet of factory floor, so the applications both line up with the company’s description of the factory on its website.

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Gigafactory Texas currently builds 250,000 vehicles annually, according to Tesla’s most recent Shareholder Deck. However, the factory opened earlier this year and is not fully ramped. A few days ago, Tesla announced that the factory had built its 10,000th Model Y. Eventually, Gigafactory Texas is expected to build upwards of 500,000 vehicles annually.

Tesla has plans to produce the Cybertruck at Gigafactory Texas sometime next year. The vehicle had its design finalized earlier this year, Musk said.

This filing follows several other Gigafactory Texas expansion projects, which Tesla has planned for in the past year. In late June, Tesla filed to expand General Assembly 2 and General Assembly 3 by 500,000 square feet. Additionally, Tesla filed in mid-July to build on a 68.11-acre plot adjacent to the factory. It was listed as a “Production Support Area.”

The most recent development took place in mid-August when Tesla’s application to build a massive battery energy storage system (BESS) project at Gigafactory Texas was approved. The project is listed as a 53.27-acre land plot that will house Tesla Megapacks to support the energy grid by storing excess energy produced by solar panels.

While Tesla did file for an expansion of acreage and square footage, it doesn’t mean that it will expand the factory in the near future. Tesla could be preparing to give itself more real estate to work with in the future, especially if it plans to add even more elements to the Giga Texas campus.

I’d love to hear from you! If you have any comments, concerns, or questions, please email me at joey@teslarati.com. You can also reach me on Twitter @KlenderJoey, or if you have news tips, you can email us at tips@teslarati.com.

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Joey has been a journalist covering electric mobility at TESLARATI since August 2019. In his spare time, Joey is playing golf, watching MMA, or cheering on any of his favorite sports teams, including the Baltimore Ravens and Orioles, Miami Heat, Washington Capitals, and Penn State Nittany Lions. You can get in touch with joey at joey@teslarati.com. He is also on X @KlenderJoey. If you're looking for great Tesla accessories, check out shop.teslarati.com

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

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For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

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On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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Tesla says fixes on Full Self-Driving’s two biggest issues are on the way

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Tesla Full Self-Driving is set to receive improvements to address its two biggest issues, according to a company engineer.

Director of Engineering at Tesla AI, Phil Duan, revealed in a post on X that improvements to both pothole avoidance and navigation “are coming,’ something we have heard many times in the past. However, there are a few things that seem to hint that things might be different this time around.

Pothole avoidance, navigation, speed control, and left lane camping are some of the most prevalent and frequently mentioned shortcomings of the Full Self-Driving suite. These are a few of the biggest issues that have kept Tesla Full Self-Driving as a Supervised suite, meaning drivers must remain attentive during operation.

Pothole Avoidance

Pothole avoidance was first mentioned as an “Upcoming Improvement” with the Tesla Full Self-Driving v14.3 update back in early April of this year. It was listed alongside “Expand reasoning to all behaviors beyond destination handling.”

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Tesla is fixing Full Self-Driving’s pothole problem

It’s been six months since we first saw pothole avoidance explicitly mentioned, and it has not moved beyond that and joined the main release notes yet.

Tesla has not shed any light on why pothole avoidance has been such an issue for it to solve, but it also has issues identifying large bumps much of the time, so its modeling of sudden changes in road conditions is likely pretty weak at this particular point. I’ve had more issues with large bumps than potholes, personally, but both are issues that need to be resolved.

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It makes sense that things might be pretty close to being released to the public, as we are going on such an extensive period of time between it being mentioned and it actually being deployed.

Navigation

Navigation is likely the most painful part of using Full Self-Driving, as it routinely takes strange routes, has trouble with local rules (like Except Right Turn Stop Signs in Pennsylvania), and sometimes does not realize that maneuvers it is suggesting are against the law. Turning out of my neighborhood, you cannot turn left, yet my Model Y still suggests it roughly 70 percent of the time when I’m leaving.

However, Tesla might be close to a breakthrough on this. With the Summer Update, Tesla added “Preferred Routes” alongside “Automatic Navigation.”

Preferred Routes prioritized roads that the driver had actually taken before, instead of always defaulting to what the vehicle believes is the most efficient path. This has already solved many of my issues. Formerly, I would turn off the Online Routing setting, and that would eliminate most of my complaints with routing, but then you lose out later on the Live Traffic Visualization.

Tesla’s Navigation has improved tremendously thanks to the Preferred Routes release with the Summer Update, but it still could use some polishing, as it still suggests strange routes from time to time, and it also has a lot of issues getting out of a parking lot. I find that those truly confuse FSD sometimes.

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