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SpaceX plans huge expansion for Floridan Falcon refurbishment facilities

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According to an environmental assessment published in April 2018, SpaceX aims to build a dedicated facility for storing, refurbishing and decommissioning Falcon 9 and Falcon Heavy boosters and payload fairings “immediately” after construction approvals are granted.

New Falcon 9 and Heavy refurbishment/storage center will be built in Florida

This facility would give SpaceX some 50 acres of land and 130,000 square feet (12,300 m^2) of floor space for the sole purpose of refurbishing and storing flight-proven Falcon 9 and Heavy boosters, as well as the rockets’ payload fairings after successful recoveries begin. If additional storage space proved necessary (and it probably will), another 100,000 ft^2 (9300 m^2) building would be constructed.

As of today, SpaceX likely has room to store 6-8 Falcon boosters at or near their Florida launch pads, with the bulk of that storage coming from the company’s 50,000 ft^2 (4500 m^2) LC-39A horizontal integration facility (HIF), capable of housing four rocket boosters. As such, an additional 150,000+ ft^2 could nearly quadruple SpaceX’s booster storage and refurbishment capabilities, all while locating that expansion on a single, easily-accessible lot within close reach of both LC-40 and LC-39A launch pads.

Put more simply, the addition of this new Kennedy Space Center facility would hugely benefit SpaceX’s ability to launch, land, and re-launch its reusable rockets as rapidly as possible, and would enable the simultaneous storage and refurbishment of as many as 16-20 Falcon 9/Heavy boosters and at least a dozen payload fairing halves. If even more capacity is required, nearly half of lot SpaceX wants to lease would be untouched and give the company another 30 acres of land to expand into as launch cadence ramps or BFR prepares for its first launches from Florida.

60+ annual launches, rocket ‘gardens’, and a wacky control tower

According to comments in the April 2018 assessment, the readiness of these new storage and refurbishment facilities could potentially pave the way for – as early as 2020 – more than 60 annual Falcon 9 and Heavy launches from the company’s two Florida launch pads a number which doesn’t even include SpaceX’s California launch site, nor its prospective Texas launch facilities. In order to support ambitious Florida-specific launch rates, SpaceX also intends to construct a 300-foot tall Launch and Landing Control Center (LLCC) pulled straight from a Bond villain’s lair on the new property.

The [LLCC] is envisioned to be world-class, architecturally distinctive, and equipped for satellite, cargo, and crew missions.

 

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Distinctive is certainly a good way to describe the proposed control center. Not to be outdone, SpaceX also included plans for its own private rocket garden, essentially an elegant graveyard for decommissioned or uniquely historic Falcon 9 and Heavy rocket boosters and fairings, as well as Dragon spacecraft. Perhaps there will be room for pathfinder Mars rockets and spaceships in the future… With any luck, both the control center and proposed rocket garden are intended to be at least partially open to the public, something that would undoubtedly be a huge hit while also awkwardly competing with Kennedy Space Center’s Visitor Center, which features its own rocket garden less than a mile away.

Although BFR and Mars were never mentioned specifically, something SpaceX appears to have been quite stringent about over the last several months, the environmental assessment also briefly mentioned future uses for the same facility that might include “new launch vehicle” developments, perhaps requiring a four-lane expansion of the adjacent Robert’s Road somewhere down the line.

BFR heads to orbit in an updated overview of the Mars rocket. (SpaceX)

Follow us for live updates, peeks behind the scenes, and photos from Teslarati’s East and West Coast photographers.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

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The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

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Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

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For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

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On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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