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SpaceX’s next Falcon Heavy launch and landing could be more than a year away
According to comments made by US Air Force officials prior to SpaceX’s latest Falcon Heavy launch, the payload assigned to the military’s first fully-certified Falcon Heavy has been swapped with another, although the mission’s late-2020 launch target remains relatively unchanged.
This new information comes on the heels of the June 25th launch of Space Test Program 2 (STP-2), SpaceX’s third successful Falcon Heavy mission and a huge milestone for the rocket’s future as a competitive option for US military launches. Perhaps most importantly, it confirms – barring a surprise launch contract or internal Starlink mission – that Falcon Heavy’s next (and fourth) launch is unlikely to occur until late next year, a gap of at least 15-17 months.
Announced roughly four months after Falcon Heavy’s inaugural February 2018 launch debut, the USAF contracted with SpaceX to launch the ~6350 kg (14,000 lb) AFSPC-52 satellite no earlier than (NET) September 2020. In February 2019, Department of Defense contract announcements revealed that SpaceX had been awarded three military launch contracts, two for the National Reconnaissance Office (NROL-85 & NROL-87) and one for the USAF (AFSPC-44), all tentatively scheduled to launch in 2021.
First reported by Spaceflight Now, Col. Robert Bongiovi – director of the launch enterprise systems directorate at the Air Force’s Space and Missile Systems Center (AFSMC) – recently indicated that AFSPC-44 – not AFSPC-52 – is now scheduled to be the US military’s first post-certification Falcon Heavy launch. 52 and 44 have essentially swapped spots, with AFSPC-44 moving forward to NET Q4 (fall) 2020 while AFSPC-52 has been delayed to NET Q2 (spring) 2021.

The trouble with launch gaps
Although Bongiovi did not explicitly state that AFSPC-44 will be SpaceX’s next Falcon Heavy launch, there are no publicly-disclosed missions set to launch on the rocket in the interim. That could theoretically change, especially if SpaceX has plans to launch the massive rocket in support of an internal Starlink mission or even something more exotic, but the loss of both Block 5 center core B1055 and B1057 means that the company will have to build an entirely new center core.
SpaceX’s Falcon Heavy lead times are far superior to competitor ULA’s Delta IV Heavy production line, but the process of manufacturing new center cores is still quite lengthy. Critically, Falcon Heavy Block 5 center cores require strengthened octawebs, custom interstages, and propellant tanks that are significantly thicker than those used on Falcon 9. For all intents and purposes, a center core is a totally different rocket relative to a Falcon 9 booster, the latter being SpaceX’s primary focus at the company’s assembly line-style Hawthorne factory. It’s theoretically possible for a dedicated Falcon Heavy center core build to be expedited or leapfrogged forward in the production queue, but most long-lead Falcon 9 booster hardware physically cannot be redirected to speed up center core production.

Unless SpaceX was already in the process of building a new center core prior B1057’s unsuccessful landing attempt, it’s safe to assume that the next custom Falcon Heavy booster is unlikely to be completed until early 2020, if not later. In theory, this means that Falcon Heavy could be dormant for no less than 16 months between STP-2 and its next launch. Traditionally, that sort of lengthy gap between launches has been frowned upon by NASA, ULA, and oversight groups like GAO. If a given rocket doesn’t launch for a year or more, it can potentially pose a risk to reliability and raise costs as its production and launch teams have no satisfactory way to fully preserve their technical expertise.
This can be compared to attempting to become an expert at a musical instrument while only having access to said instrument one or two months a year, essentially impossible. In fact, at one point, NASA hoped to require its Space Launch System (SLS) rocket be able to launch no less than once per year, partly motivated by a desire to mitigate some of the deterioration that can follow extremely low launch cadences. Years later, financial constraints and years upon years of delays and budget overruns have made such a cadence effectively impossible for SLS/Orion, but the fact remains that launching a rocket just once every 18-24 months is likely to inflate both costs and risks.


Thankfully, SpaceX’s Falcon Heavy could scarcely be more different than NASA’s SLS and the retired Space Shuttle it derives most of its hardware from. Even if all things are held equal and not flying a Falcon Heavy center core for 16+ months increases risk and cost, center cores are still heavily derived from Falcon 9 booster technology, including plumbing, avionics, attitude control thrusters, Merlin 1D engines, landing legs, and launch facilities.
Furthermore, the center core is just one of five distinct assemblies that make up a given Falcon Heavy. Both side boosters are effectively Falcon 9 Block 5 boosters with nose cones instead of interstages and slight modifications to support booster attachment hardware, while the upper stage and payload fairing are the same for all Falcon launches. In other words, SpaceX’s workforce will continue to build, launch, land, and reuse dozens of Falcon 9 boosters – as well as upper stages payload fairings – between now and Falcon Heavy Flight 4, even if it’s NET Q4 2020. In a worst-case scenario, SpaceX production and launch staff will be unfamiliar and inexperienced with maybe 20% of Falcon Heavy – at least in a very rough sense. Even then, much of that unfamiliarity may still be tempered by the fact that Falcon Heavy center cores share a large amount of commonality with the Falcon 9 first stages SpaceX’s workforce will remain deeply familiar with.
Indeed, Falcon Heavy’s second launch has already demonstrated this to some extent, occurring without issue more than 14 months after the rocket’s inaugural launch. It seems that the only real loss incurred by a ~16-month delay between Flights 3 and 4 will be having to wait another year (or more) to witness Falcon Heavy’s next launch.
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Tesla hasn’t adopted Apple CarPlay yet for this shocking reason
Many Apple and iPhone users have wanted the addition, especially to utilize third-party Navigation apps like Waze, which is a popular alternative. Getting apps outside of Tesla’s Navigation to work with its Full Self-Driving suite seems to be a potential issue the company will have to work through as well.
Perhaps one of the most requested features for Tesla vehicles by owners is the addition of Apple CarPlay. It sounds like the company wants to bring the popular UI to its cars, but there are a few bottlenecks preventing it from doing so.
The biggest reason why CarPlay has not made its way to Teslas yet might shock you.
According to Bloomberg‘s Mark Gurman, Tesla is still working on bringing CarPlay to its vehicles. There are two primary reasons why Tesla has not done it quite yet: App compatibility issues and, most importantly, there are incredibly low adoption rates of iOS 26.
Tesla’s Apple CarPlay ambitions are not dead, they’re still in the works
iOS 26 is Apple’s most recent software version, which was released back in September 2025. It introduced a major redesign to the overall operating system, especially its aesthetic, with the rollout of “Liquid Glass.”
However, despite the many changes and updates, Apple users have not been too keen on the iOS 26 update, and the low adoption rates have been a major sticking point for Tesla as it looks to develop a potential alternative for its in-house UI.
It was first rumored that Tesla was planning to bring CarPlay out in its cars late last year. Many Apple and iPhone users have wanted the addition, especially to utilize third-party Navigation apps like Waze, which is a popular alternative. Getting apps outside of Tesla’s Navigation to work with its Full Self-Driving suite seems to be a potential issue the company will have to work through as well.
According to the report, Tesla asked Apple to make some changes to improve compatibility between its software and Apple Maps:
“Tesla asked Apple to make engineering changes to Maps to improve compatibility. The iPhone maker agreed and implemented the adjustments in a bug fix update to iOS 26 and the latest version of CarPlay.”
Gurman also said that there were some issues with turn-by-turn guidance from Tesla’s maps app, and it did not properly sync up with Apple Maps during FSD operation. This is something that needs to be resolved before it is rolled out.
There is no listed launch date, nor has there been any coding revealed that would indicate Apple CarPlay is close to being launched within Tesla vehicles.
Elon Musk
Starlink restrictions are hitting Russian battlefield comms: report
The restrictions have reportedly disrupted Moscow’s drone coordination and frontline communications.
SpaceX’s decision to disable unauthorized Starlink terminals in Ukraine is now being felt on the battlefield, with Ukrainian commanders reporting that Russian troops have struggled to maintain assault operations without access to the satellite network.
The restrictions have reportedly disrupted Moscow’s drone coordination and frontline communications.
Lt. Denis Yaroslavsky, who commands a special reconnaissance unit, stated that Russian assault activity noticeably declined for several days after the shutdown. “For three to four days after the shutdown, they really reduced the assault operations,” Yaroslavsky said.
Russian units had allegedly obtained Starlink terminals through black market channels and mounted them on drones and weapons systems, despite service terms prohibiting offensive military use. Once those terminals were blocked, commanders on the Ukrainian side reported improved battlefield ratios, as noted in a New York Post report.
A Ukrainian unit commander stated that casualty imbalances widened after the cutoff. “On any given day, depending on your scale of analysis, my sector was already achieving 20:1 (casuality rate) before the shutdown, and we are an elite unit. Regular units have no problem going 5:1 or 8:1. With Starlink down, 13:1 (casualty rate) for a regular unit is easy,” the unit commander said.
The restrictions come as Russia faces heavy challenges across multiple fronts. A late January report from the Center for Strategic and International Studies estimated that more than 1.2 million Russian troops have been killed, wounded, or gone missing since February 2022.
The Washington-based Institute for the Study of War also noted that activity from Russia’s Rubikon drone unit declined after Feb. 1, suggesting communications constraints from Starlink’s restrictions may be limiting operations. “I’m sure the Russians have (alternative options), but it takes time to maximize their implementation and this (would take) at least four to six months,” Yaroslavsky noted.
Elon Musk
Tesla Korea hiring AI Chip Engineers amid push for high-volume AI chips
Tesla Korea stated that it is seeking “talented individuals to join in developing the world’s highest-level mass-produced AI chips.”
In a recent post on X, Tesla Korea announced that it is hiring AI Chip Design Engineers as part of a project aimed at developing what the company describes as the world’s highest-volume AI chips. CEO Elon Musk later amplified the initiative.
Tesla Korea stated that it is seeking “talented individuals to join in developing the world’s highest-level mass-produced AI chips.”
“This project aims to develop AI chip architecture that will achieve the highest production volume in the world in the future,” Tesla Korea wrote in its post on X.
As per Tesla Korea, those who wish to apply for the AI Chip Design Engineer post should email Ai_Chips@Tesla.com and include “the three most challenging technical problems you have solved.”
Elon Musk echoed the hiring push in a separate post. “If you’re in Korea and want to work on chip design, fabrication or AI software, join Tesla!” he wrote.
The recruitment effort in South Korea comes as Tesla accelerates development of its in-house AI chips, which power its Full Self-Driving (FSD) system, Optimus humanoid robot, and data center training infrastructure.
Tesla has been steadily expanding its silicon development teams globally. In recent months, the company has posted roles in Austin and Palo Alto for silicon module process engineers across lithography, etching, and other chip fabrication disciplines, as noted in a Benzinga report.
Tesla Korea’s hiring efforts align with the company’s long-term goal of designing and producing AI chips at massive scale. Musk has previously stated that Tesla’s future AI chips could become the highest-volume AI processors in the world.
The move also comes amid Tesla’s broader expansion into AI initiatives. The company recently committed about $2 billion into xAI as part of a Series E funding round, reinforcing its focus on artificial intelligence across vehicles, robotics, and compute infrastructure.