News
SpaceX, Polaris reveal plans to launch private astronauts higher than ever before
SpaceX and Inspiration4 creator Jared Isaacman have announced the Polaris Program, an initiative designed to carry the torch forward from Inspiration4 with even more ambitious private astronaut launches.
In September 2021, four astronauts became the first all-private crew to launch into orbit on a mission known as Inspiration4. First and foremost, I4’s goal was to uplift St. Jude’s Children’s Hospital and raise money for the fight against childhood cancer. It undeniably succeeded in that regard, raising almost a quarter of a billion dollars – about half of which came from public donations. The mission also catapulted SpaceX into the spotlight and appeared to mark the very beginning of the company’s private human spaceflight ambitions.
Combined with a separate program from Axiom Space, which has already booked four fully private astronaut missions to the International Space Station (ISS), the creation of the Polaris Program appears to confirm as much.

SpaceX now has six private Crew Dragon launches scheduled within the next few years. Polaris adds at least two missions, beginning as early as Q4 2022. Known as Polaris Dawn, the mission will be Crew Dragon’s second free-flyer mission after Inspiration4, meaning that the spacecraft will fly on its own for the full five-day duration. That gives SpaceX and the Polaris team far more freedom, freedom that they plan to take advantage of.
SpaceX aspires for Polaris Dawn to be the highest Earth orbit humans have traveled to since the 1960s and the furthest humans have been from the planet since the 1970s. NASA’s Apollo missions, which sent humans to the Moon, hold the all-time record, which Polaris Dawn will barely scratch the surface of. But in Earth orbit, the record – 1368 kilometers (850 mi) – was set by Gemini XI in September 1966.

With a drone ship landing for the booster, Falcon 9 is officially capable of launching around 12 metric tons (26,000 lb) to a circular 1400 km (870 mi) orbit. For unknown reasons, SpaceX and NASA have never acknowledged Crew Dragon’s mass at liftoff, but the first uncrewed vehicle weighed around 12 tons when it docked with the ISS. As such, it’s likely that Crew Dragon weighs at least 13 tons with a full crew of four astronauts. It’s possible that SpaceX can reduce Dragon’s mass or eke out more performance from Falcon 9 with a more aggressive booster landing further downrange, allowing the Polaris Dawn crew to narrowly beat the Gemini XI record.
If SpaceX went as far as expending a well-worn Falcon 9 booster for the mission, it’s likely that the mission could double or even triple the altitude record. If, like with Gemini XI, SpaceX launched Crew Dragon into an elliptical orbit, it could likely go even higher and easily beat the Gemini record while still recovering Falcon 9’s first stage.

Beyond the aspirational record-breaking altitude, Polaris Dawn will also debut SpaceX’s custom-built EVA (extra-vehicular activity) spacesuits, which are described as an overall upgrade to and replacement for the intra-vehicular (IVA) suits that already routinely protect NASA and private Dragon astronauts. The Polaris announcement is the first time SpaceX has publicly confirmed that it’s developing its own EVA suit. If it happens as planned, Polaris Dawn will mark the first private/commercial EVA in the history of spaceflight.
Finally, Polaris has plans for not one but three private astronaut launches. The second mission will follow in the footsteps of Polaris Dawn – likely with another Crew Dragon flight, though SpaceX and Polaris haven’t settled on a choice yet. The third mission, however, aims to be the first crewed launch of SpaceX’s next-generation Starship rocket and an essential pathfinder for DearMoon, a separate Starship launch contract that aims to send a crew of artists around the Moon as early as 2023.
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.