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SpaceX will transition all launches to Falcon 9 Block 5 rockets after next mission

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SpaceX’s 13th reuse of a Falcon 9 booster marked the second-to-last orbital mission of older boosters before the rocket’s highly reusable Block 5 upgrade takes over all future commercial launches.

If only for the staggering rise of SpaceX’s program of reusable rockets, June 4’s Falcon 9 launch was novel and thrilling in part because its flight-proven booster was intentionally stripped of all reuse-related hardware to bestow as much performance as possible on the mission’s large geostationary communications satellite payload, named SES-12. While this practice of intentionally expending non-Block 5 flight-proven boosters after launch has actually been fairly common over the course of the last seven Falcon 9 reflights, excluding Falcon Heavy – SpaceX is, in essence, betting heavily on the viability and success of the rocket’s quasi-final Block 5 upgrade.

SpaceX’s second to last commercial launch with a non-Block 5 Falcon 9 was completed around 1 am EST June 4. It’s once flight-proven booster ended its life in the Atlantic soon after liftoff. (Tom Cross)

Following June 4’s SES-12 launch, after which Falcon 9 S1 (B1040, previously flown on the September 2017 launch of a classified X-37B spaceplane) arced down its final parabola into the Atlantic, SpaceX has just a single commercial launch of a Block 4 booster scheduled. In fact, that launch happens to be next up on the company’s manifest: currently no earlier than (NET) June 28, CRS-15 will see the same booster (B1045) that launched NASA’s TESS exoplanet observatory scarcely ten weeks prior send a refurbished Cargo Dragon to the International Space Station. After CRS-15, which will also see its booster expended in the Atlantic, just one flightworthy Block 4 rocket will remain in SpaceX’s fleet, and that Falcon 9 booster is understood to be undergoing refurbishment for its final reflight. That mission, however, is a suborbital demonstration designed to prove that SpaceX’s Crew Dragon spacecraft can wrest its human passengers out of harm’s way in the event of a launch vehicle failure during flight (SpaceX already proved it can accomplish the same task while the rocket is still on the launch pad in a 2015 demo).

https://twitter.com/_TomCross_/status/1003509362906853376

No turning back now

While a critical path for SpaceX’s future of reliably delivering crew to orbit, its suborbital nature makes categorically distinct from past and future Falcon launches, all of which have been conducted with the intent of placing payload(s) into Earth orbit. Thus we arrive back at B1045 and CRS-15, currently scheduled as both SpaceX’s next launch and the final orbital mission before Falcon 9/Heavy Block 5 becomes the company’s only operational route to space for at least the next two years, give or take half a year. It’s thus somewhat poetic that the booster tasked with CRS-15 will easily smash SpaceX’s previous record for refurbishment (135 days) by almost a factor of two, going from drone ship recovery to reflight in as few as 71 days. Whatever it becomes, that refurbishment record will likely be broken by the first Block 5 reflight, a trend that will almost certainly continue until SpaceX reaches Musk’s fabled 24-hour turnaround, perhaps before the end of next year.

Extrapolating from the launch company’s recent history, the culmination of CRS-15 will potentially leave SpaceX with as few as two Falcon 9 Block 5 boosters as its entire flight-ready rocket fleet, despite anywhere from 12 to 16 launches remaining on the second half of the company’s 2018 manifest. Currently standing at six boosters produced in 2018, roughly eight to be completed before the end of the year per COO and President Gwynne Shotwell (in this case likely boosters B1048-1056), an achievement that would grow the ranks of the company’s fleet of new Block 5 boosters to ten total. But, assuming a core is delivered from the Hawthorne factory every month, SpaceX will need to reuse Block 5 boosters as early as July to prevent considerable delays to their 2018 manifest, delays that would undoubtedly push multiple missions into 2019.

Here’s to hoping that the Block 5 upgrade is as incredible of a success as SpaceX has designed it to be. Follow the Teslarati team for real-time updates, glimpses behind the scenes, and photos from Teslarati’s East and West Coast photographers.

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Tom Cross – Twitter

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Eric Ralph – Twitter

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

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The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

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Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

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For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

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On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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