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The Boring Co.’s projects are making transit departments rethink above-ground travel
The Boring Company’s underground tunneling projects are widely-appealing to Transit Departments and Authorities across the United States. Because of the sustainable tone of Elon Musk’s Boring Company, along with the efficiency of an Express-based system, agencies responsible for solving the issue of public passenger transportation are considering underground options more often than ever before. Above-ground public travel options, like Monorails or buses, are being ditched for underground options, and subways are outdated and not widely considered by these agencies.
Elon Musk’s underground tunneling venture has made it from California to Las Vegas, and now, back to California again, as the San Bernardino County Transportation Authority (SBCTA) is considering a new underground tunneling project from the Boring Company. Later today, on February 3rd, the entity will consider the Boring Company’s submission for an underground tunnel that would take travelers from several different locations to the Ontario International Airport, located in Southern California. While the Boring Company has already received the equivalent of preliminary approval from the Transportation Authority, more questions are being asked to secure the tunnel’s place in the densely-populated and traffic-heavy area of Southern California.
In September 2020, the SBCTA Board of Directors approved the release of a Request for Qualifications, seeking qualified entities to submit a Statement of Qualifications for a potential tunneling project in San Bernardino County. According to documents released by the SBCTA, the tunnel will run from the Rancho Cucamonga Metrolink Station to the Ontario International Airport, procuring a design-build and transitional operate-maintain methodology that will have the two transit systems running concurrently to complement one another.
The 31-minute ride from the Rancho Cucamonga Metrolink Station to the Ontario International Airport could be expedited thanks to a new Boring Company tunnel proposal. (Google Maps)
The only thing is, not many companies with expertise in tunneling stepped forward. And by not many, only one did: The Boring Company.
The SBCTA wrote:
“In response to the RFQ, one Statement of Qualifications (SOQ), from The Boring Company, was received on November 30, 2020. A review panel was assembled involving a technical review team and an executive oversight team consisting of representatives from the City of Rancho Cucamonga, the City of Ontario, the OIAA, Omnitrans, and SBCTA. The SOQ was deemed responsive and passed all the minimum requirements of the RFQ.”
After an initial assessment from SBCTA Board Members, the Boring Company met the minimum requirements to qualify for further scrutiny. The Boring Company’s Statement of Qualifications only received a score of 58/100. Still, more information regarding financing, timing, ridership, and how the system will operate in conjunction with the Rancho Cucamonga Metrolink Station will likely increase that score. These issues are set to be brought up during the Board of Directors meeting later today.
Ditching Above-Ground Systems for Underground Tunnels
Above-ground systems of transportation have been around for ages. Monorails, trains, and other large-scale passenger transportation systems have been aligned with cost-effective and efficient travel for decades, but a new era has come in thanks to Elon Musk. While many argue that the Boring Company’s system is a simple revision of a subway, it is far from identical. The Boring Company loops use Tesla’s all-electric vehicles for passenger transport, eliminating jam-packed, unsanitary, and oftentimes, uncomfortable situations where underground travel is offered.
Sitting in an automotive seat, likely joined by colleagues, or in some cases, complete strangers, is much more comfortable in a smaller setting, especially as the COVID-19 pandemic rolls on. Additionally, the express-system eliminates the need for unneeded stops, decreasing total travel time.
While the San Bernardino project seems to indicate that the Boring Company will work with an already-operational monorail system, other projects have completely abandoned the idea of using an above-ground Monorail system. One of the most notable is the Boring Company’s Vegas Loop. After the Las Vegas Convention and Visitors Authority (LVCVA) purchased the bankrupt Vegas Monorail system in 2020, it opened the door for the Boring Company to expand its possible tunneling to property exclusive to the Monorail.
The Boring Company has several other large-scale projects in the proposal stage, including one in Fort Lauderdale, Florida, and Chicago, Illinois. These projects are in the early stages and will be subjected to the speed at which local authorities move. Some agencies are quicker to get the ball rolling on public transit projects than others. For example, a tunnel between Baltimore and Washington D.C. would eliminate the need to travel on the Maryland Transit Authority’s Lightrail system, a cost-effective, but not time-effective, way to travel from suburbs of Baltimore County to the Nation’s Capitol. This project has been in a stalemate for several years but would expedite the travel time from Baltimore’s Camden Yards, home of the Orioles, to Washington. The Boring Company’s website indicates that an environmental review is pending.
Underground tunnels may be the way of the future, much like electric cars. At the forefront, a South African-born entrepreneur named Elon Musk is leading the charge, changing how human beings will travel from one point to another.
The San Bernardino County Transportation Authority’s Agenda is available below, with The Boring Company’s consideration beginning on page 13.
Tbc San Bernardino Tunnel by Joey Klender on Scribd
Elon Musk
Starlink passes 9 million active customers just weeks after hitting 8 million
The milestone highlights the accelerating growth of Starlink, which has now been adding over 20,000 new users per day.
SpaceX’s Starlink satellite internet service has continued its rapid global expansion, surpassing 9 million active customers just weeks after crossing the 8 million mark.
The milestone highlights the accelerating growth of Starlink, which has now been adding over 20,000 new users per day.
9 million customers
In a post on X, SpaceX stated that Starlink now serves over 9 million active users across 155 countries, territories, and markets. The company reached 8 million customers in early November, meaning it added roughly 1 million subscribers in under seven weeks, or about 21,275 new users on average per day.
“Starlink is connecting more than 9M active customers with high-speed internet across 155 countries, territories, and many other markets,” Starlink wrote in a post on its official X account. SpaceX President Gwynne Shotwell also celebrated the milestone on X. “A huge thank you to all of our customers and congrats to the Starlink team for such an incredible product,” she wrote.
That growth rate reflects both rising demand for broadband in underserved regions and Starlink’s expanding satellite constellation, which now includes more than 9,000 low-Earth-orbit satellites designed to deliver high-speed, low-latency internet worldwide.
Starlink’s momentum
Starlink’s momentum has been building up. SpaceX reported 4.6 million Starlink customers in December 2024, followed by 7 million by August 2025, and 8 million customers in November. Independent data also suggests Starlink usage is rising sharply, with Cloudflare reporting that global web traffic from Starlink users more than doubled in 2025, as noted in an Insider report.
Starlink’s momentum is increasingly tied to SpaceX’s broader financial outlook. Elon Musk has said the satellite network is “by far” the company’s largest revenue driver, and reports suggest SpaceX may be positioning itself for an initial public offering as soon as next year, with valuations estimated as high as $1.5 trillion. Musk has also suggested in the past that Starlink could have its own IPO in the future.
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NVIDIA Director of Robotics: Tesla FSD v14 is the first AI to pass the “Physical Turing Test”
After testing FSD v14, Fan stated that his experience with FSD felt magical at first, but it soon started to feel like a routine.
NVIDIA Director of Robotics Jim Fan has praised Tesla’s Full Self-Driving (Supervised) v14 as the first AI to pass what he described as a “Physical Turing Test.”
After testing FSD v14, Fan stated that his experience with FSD felt magical at first, but it soon started to feel like a routine. And just like smartphones today, removing it now would “actively hurt.”
Jim Fan’s hands-on FSD v14 impressions
Fan, a leading researcher in embodied AI who is currently solving Physical AI at NVIDIA and spearheading the company’s Project GR00T initiative, noted that he actually was late to the Tesla game. He was, however, one of the first to try out FSD v14.
“I was very late to own a Tesla but among the earliest to try out FSD v14. It’s perhaps the first time I experience an AI that passes the Physical Turing Test: after a long day at work, you press a button, lay back, and couldn’t tell if a neural net or a human drove you home,” Fan wrote in a post on X.
Fan added: “Despite knowing exactly how robot learning works, I still find it magical watching the steering wheel turn by itself. First it feels surreal, next it becomes routine. Then, like the smartphone, taking it away actively hurts. This is how humanity gets rewired and glued to god-like technologies.”
The Physical Turing Test
The original Turing Test was conceived by Alan Turing in 1950, and it was aimed at determining if a machine could exhibit behavior that is equivalent to or indistinguishable from a human. By focusing on text-based conversations, the original Turing Test set a high bar for natural language processing and machine learning.
This test has been passed by today’s large language models. However, the capability to converse in a humanlike manner is a completely different challenge from performing real-world problem-solving or physical interactions. Thus, Fan introduced the Physical Turing Test, which challenges AI systems to demonstrate intelligence through physical actions.
Based on Fan’s comments, Tesla has demonstrated these intelligent physical actions with FSD v14. Elon Musk agreed with the NVIDIA executive, stating in a post on X that with FSD v14, “you can sense the sentience maturing.” Musk also praised Tesla AI, calling it the best “real-world AI” today.
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Tesla AI team burns the Christmas midnight oil by releasing FSD v14.2.2.1
The update was released just a day after FSD v14.2.2 started rolling out to customers.
Tesla is burning the midnight oil this Christmas, with the Tesla AI team quietly rolling out Full Self-Driving (Supervised) v14.2.2.1 just a day after FSD v14.2.2 started rolling out to customers.
Tesla owner shares insights on FSD v14.2.2.1
Longtime Tesla owner and FSD tester @BLKMDL3 shared some insights following several drives with FSD v14.2.2.1 in rainy Los Angeles conditions with standing water and faded lane lines. He reported zero steering hesitation or stutter, confident lane changes, and maneuvers executed with precision that evoked the performance of Tesla’s driverless Robotaxis in Austin.
Parking performance impressed, with most spots nailed perfectly, including tight, sharp turns, in single attempts without shaky steering. One minor offset happened only due to another vehicle that was parked over the line, which FSD accommodated by a few extra inches. In rain that typically erases road markings, FSD visualized lanes and turn lines better than humans, positioning itself flawlessly when entering new streets as well.
“Took it up a dark, wet, and twisty canyon road up and down the hill tonight and it went very well as to be expected. Stayed centered in the lane, kept speed well and gives a confidence inspiring steering feel where it handles these curvy roads better than the majority of human drivers,” the Tesla owner wrote in a post on X.
Tesla’s FSD v14.2.2 update
Just a day before FSD v14.2.2.1’s release, Tesla rolled out FSD v14.2.2, which was focused on smoother real-world performance, better obstacle awareness, and precise end-of-trip routing. According to the update’s release notes, FSD v14.2.2 upgrades the vision encoder neural network with higher resolution features, enhancing detection of emergency vehicles, road obstacles, and human gestures.
New Arrival Options also allowed users to select preferred drop-off styles, such as Parking Lot, Street, Driveway, Parking Garage, or Curbside, with the navigation pin automatically adjusting to the ideal spot. Other refinements include pulling over for emergency vehicles, real-time vision-based detours for blocked roads, improved gate and debris handling, and Speed Profiles for customized driving styles.