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DeepSpace: NASA’s Europa Clipper suffers under SLS, Moon landers win funding, and Russia talks lunar ambitions

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NASA's ambitious and exciting Europa Clipper mission is being held back by the joint NASA-Congress SLS rocket. (NASA/Teslarati)

Eric Ralph · June 4th, 2019

Welcome to the latest edition of DeepSpace! Each week, Teslarati space reporter Eric Ralph hand-crafts this newsletter to give you a breakdown of what’s happening in the space industry and what you need to know. To receive this newsletter (and others) directly and join our member-only Slack group, give us a 3-month trial for just $5.


In this week’s analysis, there is simply too much going on to focus on any single overarching theme. NASA awarded ~$250M to fund three commercial Moon landers, Russia revealed an impossibly ambitious schedule for its conceptual crewed Moon program, and NASA’s Office of the Inspector General (OIG) released a report that did not look kindly on the management of the Europa Clipper spacecraft’s supposed plans for an SLS rocket launch.

While it is increasingly clear that the 2020s are likely to be the most exciting period of spaceflight activity in decades, it remains equally clear that most of the world’s space exploration – despite the incredible results often produced – is poorly and inefficiently managed. Upsets may well be served by commercial hopefuls like SpaceX, Blue Origin, iSpace, and others, but we are likely set to witness another decade or so of wasteful, results-phobic human spaceflight efforts lead on a wild goose chase after NASA’s Moon return ambitions. If it ends up being anything like the SLS rocket and Orion spacecraft it is being artificially locked to, the Moon return may eventually accomplish something approximately half a decade behind schedule after vacuuming up at least $10-20B of federal funding.

At the same time, the robotic exploration expertise of NASA, ESA, Japan (JAXA), China (CNSA), India (ISRO), and Russia (Roscosmos) will be thrown at a bevy of spacecraft and landers with destinations throughout the solar system.

Europa Clipper deserves better ‘sails’

  • As of now, Congress has “mandated” that Europa Clipper and a planned Lander follow-up both launch on NASA’s Space Launch System (SLS) rockets. This was a political ploy by long-time supporter John Culberson (now a former US representative) meant to gain the support of Congressional gatekeepers focused on preserving SLS and Orion-related pork that feeds into their legislative districts or states (Sen. Shelby, Sen. Nelson, and others).
  • Developed by Lockheed Martin with the support of the European Space Agency (ESA), the Orion spacecraft is essentially an overweight, underpowered modern version of NASA’s Apollo Command and Service Module (CSM). Despite its mediocre capabilities, the spacecraft could theoretically be useful for NASA’s crewed exploration ambitions.
    • Sadly, Orion has been almost inextricably linked to NASA’s SLS rocket, built (for the most part) by Boeing and Aerojet Rocketdyne. Originally known as Ares V, the comparatively downsized SLS has always been meant to launch extremely large payloads. In theory, even the early SLS Block 1 (likely the only variant that will ever fly) would be capable of delivering ~25 metric tons to Mars and 6.3 mT directly to Jupiter.
  • That performance would also drastically cut the amount of time it takes Europa Clipper to travel from Earth to Jupiter from 6-7 years to about 3 years.
  • Hilariously, despite both Europa Clipper and SLS having been in development for years and the latter being legally required to launch the former, NASA still hasn’t verified (with certainty) that SLS Block 1 is actually capable of launching EC directly to Jupiter, the only benefit of SLS being the 3 years of time saved by a direct trajectory.
  • Even worse, despite mission delays that pushed Europa Clipper’s launch target from 2022 to 2023, NASA has yet to actually order new SLS boosters beyond the first two, assigned to Orion missions NET 2021 and 2022.
    • As NASA OIG notes, according to past estimates from NASA officials, the agency would need a minimum of 52 months (4.3 years) of lead time for Boeing and Aerojet Rocketdyne to build new SLS boosters. In other words, NASA would have had to order new boosters in September 2018 (8 months ago) for Europa Clipper to have a chance of launching on SLS in 2023.
  • Due to all of this absurd and avoidable uncertainty, large amounts of money and time are being wasted designing Europa Clipper to essentially be launcher-agnostic, able to fly on Falcon Heavy, Delta IV Heavy, or SLS. At this rate, it’s not even clear if a third SLS will be ready to launch Europa Clipper in 2024, barring a miraculously perfect performance during its launch debut (“Artemis-1”, formerly EM-1).

Dispatch from the Moon (bureaucracy)

  • Earlier this week, NASA announced its first truly Moon landing-focused contracts, awarding a total of $253M to OrbitBeyond, Astrobotic, and Intuitive Machines for commercially-developed Moon landers that could be ready for lunar landings as early as September 2020, July 2021, and July 2021, respectively.
    • Astrobotic and Intuitive Machines aim to deliver 90 kg and 100 kg of payload to the Moon’s surface, while OrbitBeyond is targeting ~40 kg despite receiving ~$25M more from NASA. Regardless, it has to be said that ~$250M is extremely cost-effective for the 230 kg (510 lb) worth of payloads it could deliver to the Moon. For comparison, in 2015, NASA purchased a single Delta IV Heavy launch (for its Parker Solar Probe) at a cost of almost $390M
    • Not only does that $250M include launch costs (two or even three of which will likely end up as copassengers on Falcon 9 launches), but it includes delivery to the surface of the Moon.
  • Additionally, an unknown proportion of that funding has clearly been directed towards the development and maturation of unflown and (mostly) unbuilt lunar landers, all of which could potentially offer even more affordable lunar delivery services once development is finished.
  • Finally, Russian space agency Roscosmos apparently has plans (or at least a Powerpoint) to land cosmonauts on the Moon as early as 2030. To accomplish that incredibly ambitious feat, Russia would effectively need to develop three entirely new rockets – two of which are far larger than anything Russia has built since the fall of the USSR – and a brand new crew and deep space-capable spacecraft (Federation).
  • The ambition is undeniably inspiring and could create a truly fascinating race-that-isn’t-really-a-race back to the Moon. However, the reality is that Russia as a country and economy is struggling, and those difficulties are obvious in Roscosmos – woefully underfunded and eternally tossed about as a political puck and source of easy embezzlement.
    • A Soyuz spacecraft launched to the ISS last year was found to have a literal hole in it, the likely result of sloppy manufacturing and nonexistent quality control. A few months later, a Soyuz 1.2 rocket failed mid-flight while launching a trio of astronauts, triggering the first human spaceflight abort/failure in almost two decades.
    • All three astronauts were safely recovered but those two failures alone suggest that Russia has some soul-searching a budget-tweaking to do before it has any chance of successfully (let alone safely) undertaking its ambitious lunar program.
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– Eric

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla Full Self-Driving v14.3.7 early review: FSD saved me from an accident

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Credit: Teslarati

Tesla released Full Self-Driving version 14.3.7 yesterday, and after about 90 miles of testing today, it is evident there are some definite fixes from version 14.3.6, which I wrote about last week and called a regression.

Within the first 40 minutes of my drive on v14.3.7, it saved me from getting into an accident with an unaware Dodge Charger driver, and some of the things Tesla seemed to miss in v14.3.6 were definitely improved. All in all, the release so far has some really great performance, and I’m looking forward to testing it further.

For now, here’s everything I noticed with v14.3.7:

Overall Improvement

Just generally speaking from a ride perspective, this was a really great experience. A lot of the hesitancy I experienced on v14.3.6 was gone. There were no instances of brake-stabbing, wheel-jerking, or any uncertain or unconfident movements. It was void of anything that I felt made it timid with v14.3.6.

The one thing I do hope to see down the road is a smaller need to adjust Speed Profiles so often. Because Tesla calls FSD “Supervised,” I’m okay with needing to hit the scroll wheel a few times a drive.

However, I hope that things can be incrementally improved upon with speed. Sometimes it’s too fast; other times it’s too slow. It’s a difficult thing to hone in and refine, but I hope it eventually gets there.

I didn’t notice any significant left lane camping or any behaviors that were completely out of line. I am hopeful that this opinion does not change, but after driving a few days with this version and putting it in a variety of different situations, you are exposed to more behaviors, some of which are not necessarily what I’d prefer.

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The big things to notice, at least in my experience thus far, are that the major issues with previous versions — meaning the braking stabbing and wheel jerking — simply weren’t there. That’s enough to already consider this progress compared to .6.

Manual Signal Override is More Responsive

On .6, I had quite a few issues with FSD ignoring my manually input turn signals. If Tesla wants to call it “Supervised,” then the car should not ignore any input the driver gives. If I touch the accelerator on FSD, the car speeds up.

The car did a great job of obeying my turn signals when I wanted it to change lanes, which is welcome.

Parking Lot Performance

Before .6, I traditionally took over in nearly every parking lot my car entered, because I knew it would not park somewhere that I wanted, and usually, it was just a tad too timid in this setting.

The one bright spot of .6 was how well it handled parking lots. This continued with v14.3.7:

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I’m always really happy to see progress at all, but once parking preferences come to FSD, as long as this performance is still around, that could potentially be the biggest improvement I’ve seen in FSD in the year I’ve been using it personally on a daily basis.

Full Self-Driving Averts Disaster

A Dodge Charger changed into my lane without checking if I was there, running me off the road. FSD made the initial avoidance maneuver; I grabbed the wheel out of instinct, looked in my side mirror to ensure I had nobody following closely behind, hit the brake, and straightened the car back up to avoid a curb:

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There have been quite a few responses to this video stating that I should never have grabbed the wheel. To be honest, I really wish I had not done so, because I do believe FSD would have avoided any sort of collision with anything, including the car or the curb.

However, this was the first time I had ever been this close to being hit while using FSD. My natural reaction was to take over. I think if I had had something like this happen before, my reaction might have been different.

Hitting the brake avoided hitting the curb, while FSD swerved to avoid the car. My concern after the car was clear of my front end was the curb. All in all, I’m really happy with how things turned out, and I think anyone could be a critic of how I handled it. I only had a split second to really make a decision, and thankfully, any damage was avoided.

It is clear FSD managed to avoid the car coming down before I was able to. I truly credit FSD for avoiding the collision.

What Needs to Improve

Better Recognition of Potholes, Uneven Roads, Sharp Changes in Roadway/Bumps

On Friday, my Fianceè and I were in the car, and FSD was driving us. We crossed over a roadway that has a traffic light, and FSD was traveling at 40 MPH on Standard, 5 MPH over the speed limit. Everything was more than reasonable.

However, the road we were crossing at the light has a major bump both as you start and finish crossing it. Without a speed reduction, your car can go airborne. The Tesla did just this on Friday on v14.3.6; it was an uncomfortable bounce that pretty much confirmed I would not ever let FSD go over again unless we were sitting at that intersection when there is a red light.

I even tried scrolling down into Sloth quickly, but I ended up just taking over:

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A few people have said it remains related to the vision-based approach and its difficulty comprehending 3D. This is a huge issue because this can cause serious damage at certain speeds.

Navigation

Nothing new here. I still turn off “Online Routing” quite frequently to get the car to take logical routes from time to time.

Auto Wipers

Auto Wipers are just plain bad. I really hope Tesla just uses a rain sensor. I thought they had improved at one point, but I still get dry wipes, Speed 4 on a drizzle, and Speed 2 on a steady rain. In reality, these should be switched.

You can watch our full review of Tesla Full Self-Driving v14.3.7 below:

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SpaceX’s biggest test yet arrives this week and it’s not a rocket launch

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SpaceX will report second quarter results after the market closes on Tuesday, August 4, marking the first time the company has opened its books to the public since its record IPO in June. Management will host a live audio only webcast at 4:30 p.m. ET, streamed on X, with no dial in option.

The debut carries more weight than a typical first quarter as a public company. Two trading days after the release, on August 6, the first tranche of SpaceX’s lockup expires, freeing roughly 911.5 million insider and employee shares, worth well over $100 billion at current prices and the largest such release in Wall Street history. A second, larger tranche tied to the stock trading 30 percent above its $135 IPO price never triggered, since shares have spent most of July trading below that price.

Wall Street’s models point to revenue near $6.9 billion for the quarter, up sharply from the $4.69 billion SpaceX reported in the first quarter, with a narrower per share loss than the $1.27 posted three months earlier, according to estimates compiled by Motley Fool. Those numbers will be the first look at how SpaceX’s three segments, Starlink, launch and AI, are performing independently.

SpaceX scores another massive Pentagon deal to support military satellites

Investors heading into the call have a specific list of questions. How many net new Starlink subscribers did SpaceX add after ending March with 10.3 million, and is average revenue per user holding up as the service expands into lower income markets. How much of the AI segment’s revenue reflects contract signings with Anthropic, Google and Reflection AI this year, deals that combined could annualize to nearly $28 billion if fully ramped. Whether capital expenditures, which nearly doubled in the AI segment alone between 2024 and 2025, are still accelerating or starting to plateau. And whether management offers any forward guidance at all, something SpaceX has never done publicly.

The report will also land days after Elon Musk publicly denied a Wall Street Journal report describing internal planning to separate Tesla’s China business ahead of a potential Tesla-SpaceX merger. Whether Musk or SpaceX executives address that speculation on the call, even indirectly, maybe something investors will be listening for on Tuesday.

As Teslarati reported after Musk’s own warning to short sellers last week, the CEO has made clear he expects skeptics to be proven wrong over time. Tuesday will be the first chance for the numbers themselves to make that case.

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SpaceX’s Starship just got filmed by its own cargo

SpaceX released new footage of Starship in space captured by the Starlink satellites it deployed.

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SpaceX released a new video Friday evening showing Starship from an angle showcased by its own Starlink satellites, watching the rocket drift away in orbit.

The 65 second clip, posted on X, stitches together footage from four cameras mounted on a single Starlink V3 satellite. It opens with a close view of Starship’s 171 foot upper stage, still catching sunlight, then pulls back as the two spacecraft separate.

The footage comes from Starship’s 13th flight test, which launched July 24 from Starbase after a scrubbed attempt and an abort caused by an engine issue the week before. When Flight 13 finally flew, it carried the first batch of functional Starlink V3 satellites Starship has ever deployed, twenty of them, with six equipped with cameras meant to scan the ship’s heat shield during reentry.

Flight 13 checked most of its boxes. Starship deployed all 20 satellites, relit a Raptor engine in space, and splashed down softly in the Indian Ocean off Western Australia. Musk’s longer term plan calls for a Starlink V3 constellation of 100,000 satellites, according to a recent FCC filing, with Starship as the only vehicle capable of launching them at the volume that requires. Each Starship flight is designed to carry up to 60 V3 satellites once the vehicle reaches routine service, well beyond what Falcon 9 can carry in a single mission.

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Starship is next expected to fly with an attempt at catching the ship itself with the launch tower’s mechanical arms, a maneuver SpaceX has so far reserved for the Super Heavy booster.

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