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SpaceX backup Starship reaches full height after nosecone installation

SpaceX has stacked Starship SN8's backup - Starship SN9 - to its full height just days before the former rocket's risky launch debut. (NASASpaceflight - bocachicagal)

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SpaceX has installed another Starship’s nosecone, all but completing the second full-size prototype a matter of days before the first fully-assembled Starship’s risky launch debut.

Over the last two months, SpaceX has effectively put Starship number 8 (SN8) through an almost nonstop series of tests, completing at least four separate cryogenic proof tests, four Raptor engine static fires, and much more. The company’s South Texas team have also dodged an array of technical bugs; installed, plumbed, and wired what amounts to ~40% of Starship (the nose section) while fully exposed to the coastal elements; and even narrowly avoided a potentially catastrophic failure.

In spite of the many hurdles thrown up and delays resultant, CEO Elon Musk announced earlier this week that Starship SN8 is scheduled to attempt its 15-kilometer (~50,000 ft) launch debut as early as Monday, November 30th. Musk, however, does not see success as the most probable outcome.

SpaceX has stacked Starship SN8’s backup – Starship SN9 – to its full height just days before the former rocket’s risky launch debut. The two main parts of SN9’s nosecone are pictured before assembly on November 20th. (NASASpaceflight – bocachicagal)

Why, then, push to launch Starship SN8 when, in Musk’s own words, the probability of success is as low as “33%”? As previously discussed many times in the history of Teslarati’s BFR and Starship coverage, SpaceX’s attitude towards technology development is (unfortunately) relatively unique in the aerospace industry. While once a backbone of major parts of NASA’s Apollo Program moonshot, modern aerospace companies simply do not take risks, instead choosing a systems engineering methodology and waterfall-style development approach, attempting to understand and design out every single problem to ensure success on the first try.

The result: extremely predictable, conservative solutions that take huge sums of money and time to field but yield excellent reliability and all but guarantee moderate success. SpaceX, on the other hand, borrows from early US and German rocket groups and, more recently, software companies to end up with a development approach that prioritizes efficiency, speed, and extensive testing, forever pushing the envelope and thus continually improving whatever is built.

In the early stages of any program, the results of that approach can look extremely unusual and rudimentary without context (i.e. Starhopper, above), but building and testing a minimum viable product or prototype is a very intentional foundation. Particularly at the start, those minimal prototypes are extremely cheap and almost singularly focused on narrowing a vast range of design options to something more palatable. As those prototypes rapidly teach their builders what the right and wrong questions and design decisions are, more focused and refined prototypes are simultaneously built and tested.

Done well, the agile approach is often quite similar to evolution, where prototype failures inform necessary design changes and killing off dead-end strategies, designs, and assumptions before they can be built upon. In many cases, compared to cautious waterfall-style development, it will even produce results that are both better, cheaper, and faster to realize. SpaceX’s Starship program is perhaps the most visible example in history, made all the more interesting and controversial by the fact that it’s still somewhere in between its early, chaotic development phase and a clear path to a viable product.

On the build side of things, SpaceX has created a truly incredible ad hoc factory from next to nothing, succeeding to the point that the company is now arguably testing and pushing the envelope too slowly. As of November 2020, no fewer than eight full-size Starships and the first Super Heavy booster prototype are visibly under construction. Most recently, Starship SN9 was stacked to its full height, kicking off nosecone installation while still at the build site (unlike SN8). SN10’s completed tank section is likely ready to begin flap installation within the next few days, while Starship SN11 is perhaps a week or two behind that. Additionally, large tank sections of Starships SN12, SN13, SN14, SN15, and (most likely) SN16 are already completed and have all been spotted in the last few weeks.

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Some ~90% of the above work was likely started after Starship SN8 first left the factory and rolled to the launch pad on September 26th. In many regards, SN8 has been the first to reach multiple major milestones, largely explaining the relatively plodding pace of its test program compared to SN4, SN5, and SN6.

SpaceX build technicians and engineers began installing Starship SN9’s nose section on November 24th and will likely be done by the end of the month. (NASASpaceflight – bocachicagal)

Ultimately, SN9’s imminent completion – effectively a superior, more refined copy of SN8 – means that Starship SN8’s utility to SpaceX is rapidly deteriorating. The company would almost assuredly never skip an opportunity to learn, meaning that there’s no plausible future in which SN8 testing doesn’t continue, but that doesn’t mean that SpaceX can’t turn its risk tolerance to 11. In essence, accept a 67% (or higher) chance of Starship SN8’s violent destruction but learn as much as possible in the process. As long as good data is gathered, SN8’s launch debut will be a success for Starship whether the rocket lands in one or several pieces.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla Full Self-Driving v14.3.6 review: a rare regression, but some bright spots

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Credit: Tesla

Tesla released Full Self-Driving version 14.3.6 last week, and after what was potentially one of the best FSD releases in v14.3.5, there has been a bit of a regression. While there are some bright spots, the changes made to v14.3.6 seem to have backtracked some behaviors.

Overall, it is hard to really complain about FSD in any sense; it has revolutionized how I travel literally anywhere. According to my self-driving app, the last time I went a day without using it was 59 days ago.

However, I think it’s also important to recognize when things are just plain bad with FSD. There are times it does truly mind-boggling things, and I’ll dive into those here. Additionally, I only had these issues on local roads, not on highways. Highway operation, generally, is always incredible other than the occasional complaint about speed or left lane camping.

With those things being said, my personal experience may not represent others’ experiences. A handful of people have said they have had a similar experience on v14.3.6, while others have said it is more than normal.

Turning Hesitancy, Inaccuracy

I’ve noticed more inaccuracy turning into multi-lane stretches of road than in any version I can remember. I’ve had at least three instances of FSD turning into a stretch of roadway that has two or more lanes, and not selecting a lane confidently as it has in past versions.

Instead, the car will drive over one of the dashed road lines, and the steering wheel will jerk back and forth before picking the lane. It should be said that it has always picked the correct lane when choosing based on the navigation, but it is still very indecisive. The steering wheel jerking is reminiscent of some of the later versions of v13.

I admit I really hate to see the steering wheel jerking come back. However, I think when Tesla releases v14.3.7, it won’t be present. When there are occurrences of it in FSD versions, it is usually resolved by the following release.

FSD Disregards Manual Turn Signals

This is my biggest bone to pick with FSD other than Navigation issues, but this one seems like it would be such an easy fix.

If Tesla is going to put the word “Supervised” on the end of “Full Self-Driving,” then when I tell the car to do something, it should do it. If I input an increase in speed by pressing the accelerator, the car will immediately respond. It does not disregard my input because it feels it is traveling at the right speed.

FSD should never disobey and turn off turn signals that the driver inputs. Trying to direct the car into the correct lane, I had initiated the left turn signal not once, not twice, but three times, with the car turning it off all three times and continuing in a lane that would end in just one block. The only solution at this point would be to zipper merge.

This goes back to the fact that self-driving’s biggest bottleneck might be rider preference. A zipper merge might have been more than reasonable, might have saved me time that I spent sitting through an additional light cycle, and might be something many drivers would do. I was in no hurry, I traditionally do not try to zipper merge because it feels inconsiderate, and lastly, the car should have just followed my input.

This caused me to disengage and drive manually the rest of the way home. Sometimes I just do not need FSD to try to pass every car it can at intersections.

Bird Braking is a Thing of the Past

The big complaint with recent versions of Full Self-Driving has been what we’ve coined as “bird braking,” which is when the car will brake suddenly as a bird flies past.

There have been zero issues with this so far in v14.3.6, which is an excellent improvement.

FSD Might Already Be Taking Note of Driver Preferences

Another thing I have noticed over the past few days is that v14.3.6 seems to already be taking my preferences with navigation into account.

This is something that is supposed to be rolling out with the Summer Update, but I have a hunch it’s already present and might have been included in this v14.3.6 build. On Friday, FSD pulled into an entrance to a local convenience store that it had never attempted to go into before.

Typically, I manually pull into this entrance because it avoids heavy cross traffic at the main entrance. FSD has always chosen that congested main entrance.

Additionally, FSD has pulled into my assigned parking spot at my townhouse community on multiple occasions with this release. This is something that used to happen ocassionally, but not consistently.

It also navigated back to the same convenience store last night, drove through crazy cars scrambling to gas pumps, navigated out of the parking lot correctly, drove me home, and, once again, parked in my assigned spot.

As previously stated, this release just seems to have a few things that need to be brought to Tesla’s attention, and also to make others who use FSD aware of some things that I’ve experienced. I look forward to the next release that will remedy these issues, just as Tesla has always done in the past.

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Musk’s massive Terafab project will get final location soon

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Credit: SpaceX

Elon Musk’s massive Terafab project, which will be the first true conglomeration between each of his major entities, is set to get its final location soon, the CEO said on Tesla’s recent earnings call.

“The Terafab, we expect to announce a location soon, and provide more details about our plans in that regard. We’ll leave that to the product, the launch announcement rather than try to squeeze it into an earnings call,” Musk said last Wednesday.

Tesla Terafab set for launch: Inside the $20B AI chip factory that will reshape the auto industry

Terafab was announced by Musk back in March and was essentially a massive, vertically integrated semiconductor manufacturing project that would provide all the chips the three companies needed for their AI initiatives without needing third-party companies.

The plant will produce over 1 terawatt of AI compute each year, and will help back up projects like Optimus, Full Self-Driving, and other AI-based projects that Musk’s companies are working on.

In April, less than a month after the project was launched, Intel announced it would join the project, contributing manufacturing expertise and consulting to Terafab as a whole. Intel is one of three chip manufacturers that produce sub-5 nanometer chips at scale. TSMC and Samsung are the other two.

However, there was no true indication of where Terafab would end up, but most believe it will likely be somewhere in Texas. Business Insider has reported that SpaceX plans to build out Terafab in Grimes County, Texas, but this is unconfirmed.

Musk confirmed recently that it would not be on Giga Texas property, as it is simply too large.

Terafab holds much of Musk’s grand ambitions for the future within its construct. It holds so much responsibility for the future and the biggest projects that Musk’s companies can imagine.

“I think this is a very big announcement and it deserves to have its own day in the spotlight and not be squeezed into an earnings call,” he said. “I do think Terafab is going to be an amazing initiative and a necessary one, and one without which we will be constrained in our ability to scale Optimus production, because we simply won’t have enough AI chips.”

He continued by stating that Terafab is necessary for scaling Optimus, which Musk said could be the biggest product of any kind of all time. “It’s crucial to solve that, and we’ll have to solve memory, logic, and packaging in order to scale Optimus.”

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Elon Musk reveals SpaceX performed secret Starship test on Flight 13

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Credit: SpaceX

SpaceX performed a secret test on a specific portion of Starship with its recent 13th test flight last week, CEO Elon Musk revealed.

Starship’s 13th test flight took place last Friday, and in many aspects, it was one of the most overwhelmingly successful launches in the project’s history.

All of the mission objectives were met without incident, both the Super Heavy Booster and Ship managed to perform safe splashdowns in the Gulf of America and the Indian Ocean, respectively, and the deployment of Starlink satellites came and went without any complications.

However, there was more on the agenda for SpaceX with Flight 13. Musk revealed an internal test of the ship’s heat shield tiles, as the space exploration company wanted to push them to the limits after previous issues.

Many noticed that Starship’s initial launch seemed to be more accelerated than normal, and that was not a mistake. Musk revealed that SpaceX decided to give Flight 13 an intentionally aggressive acceleration rate in an effort to test how well the tiles would remain attached to the ship:

SpaceX had issues with some of the heat shield tiles remaining attached early on in the Starship program. The first six test flights presented some kind of anomaly with them, so the company’s big focus with them was to figure out a way to keep them intact through the duration of the flight.

Things truly improved as Flight 10 showed that ceramic tiles generally stayed attached to the ship far better due to refined attachment, as SpaceX utilized pins instead of adhesives. Flights 10 through 13 truly showed some clear progress with the heat shield tiles, and this latest test seems to be where some real progress was noticed, especially by Musk.

The 13th Starship launch last Friday was the second with Starship V3, SpaceX’s latest and greatest iteration of the spacecraft. Goals and ambitions are getting even grander as the project continues to progress. Musk has already hinted that SpaceX will likely try to catch Starship with Flight 14.

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