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SpaceX’s Crew Dragon astronaut mission officially extended by NASA

NASA astronauts Bob Behnken and Doug Hurley will pilot Crew Dragon to the International Space Station (ISS) in less than one month from now. (NASA)

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With less than a month to go before NASA’s first crewed launch in nearly a decade, the space agency is still mulling over the details. On May 27, Bob Behnken and Doug Hurley will strap into their Crew Dragon spacecraft and blast off towards the International Space Station. During their stay, the duo will assist fellow NASA astronaut, Chris Cassidy, in maintaining the station as well as conducting several research experiments.

But how long the duo will remain on the station is still up in the air. NASA held a series of briefings on Friday, May 1, detailing the historic mission and how it would work. Hurley and Behnken will launch from Pad 39A at Kennedy Space Center at 4:32 p.m. EDT (20:32 UTC), and dock with the space station 24 hours later.

The exact length of that mission will be determined during their time in space. “It is a trade-off,” Kirk Shireman, NASA ISS program manager said during the news briefing, “between getting the spacecraft back quickly to complete its certification and providing additional crew time on the station for maintenance and research.”

The Demo-1 mission launched at 2:49 am ET on March 2, 2019, and was the first launch of a commercially built and operated American spacecraft and space system designed for humans as part of NASA’s Commercial Crew Program. Photo Credit: (NASA/Joel Kowsky)

The Demo-2 mission is a test flight. NASA and SpaceX will be using the mission to certify the Crew Dragon spacecraft for regular use to and from the station. So during this flight, the crew will try their hands at manual control and will test and monitor on boars systems during the significant phases of flight: launch, on orbit, and during re-entry.

Once the vehicle has completed its objectives successfully, it will be certified for a crewed flight. Currently, SpaceX is nearing completion on the next Dragon spacecraft, which will ferry four astronauts to the station for a long-duration mission. During the news briefings, SpaceX COO Gwynne Shotwell announced that the spacecraft for that mission is nearing completion and should arrive in Florida in the next couple of months.

Shireman said that the length of the Demo-2 mission was directly tied to that vehicle’s progress. “What we would like to do, from a station perspective, is to keep them on orbit as long as we can until that Crew-1 vehicle is just about ready to go, bring Demo-2 home, allow that certification work to be completed and launch Crew-1,” he said.

The Crew-1 Dragon spacecraft is nearing completion at SpaceX’s headquarters. Credit: SpaceX

Steve Stich, NASA’s deputy manager of the commercial crew program, said that at minimum, the DM-2 crew would stay on orbit about a month. Their maximum stay would be no more than 119 days, due to the potential degradation of the Dragon spacecraft’s solar panels.

Solar panels are how spacecraft get their power while on orbit, and the sensitive components within the hardware degrade over time thanks to the harshness of the space environment. While it’s on orbit, ground control teams will “wake up” the spacecraft once a week to perform health checks and test the solar array’s performance.

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“We would like to fly a mission that is as long as we need to for a test flight, but also support some of the space station program needs,” Stitch said.

Originally, Behnken and Hurley were expected to have a much shorter time on orbit. However, NASA officials said they started to explore the possibility of extending their mission six months ago to ensure there were enough astronauts onboard the space station to keep the orbital outpost in top shape. This year the agency is celebrating 20 years of continuous human presence on the space station, and NASA would like to ensure its continuation into the future.

NASA astronauts Bob Behnken and Doug Hurley will fly to the International Space Station aboard this Crew Dragon spacecraft, returning human spaceflight to U.S. soil for the first time since the Space Shuttle Program ended in 2011. Credit: NASA

To that end, Behnken and Hurley have spent significant time training to refresh themselves on station systems as well as prepare the potential spacewalks. A new shipment of batteries is scheduled to arrive on station a few days before Behnken and Hurley, and it’s possible that Behnken could be asked to conduct a spacewalk, along with Chris Cassidy.

The top priority for Behnken and Hurley will be to thoroughly check out the Crew Dragon’s systems, followed closely by relieving Chris Cassidy. “There’s a lot of work and activity that can be done in the U.S. segment; certainly more than one person can accomplish on their own,” Behnken explained during a later briefing.

I write about space, science, and future tech.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

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The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

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Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

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For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

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On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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