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SpaceX stress-tests Starship-catching arms with giant water balloons

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SpaceX has begun testing Starbase’s rocket-catching arms with ballast to simulate the weight of Starship and Super Heavy.

SpaceX started the process of proof testing those arms about a week ago, beginning with some basic calibration work. Together, the three arms and launch tower amount to a giant custom-built robot that SpaceX CEO Elon Musk has deemed “Mechazilla.” Controlled with a complex system of hydraulic and electromechanical actuators spread throughout each structure, SpaceX must calibrate all of those devices to enable the full range of motion the arms are meant to be capable of. To do so, SpaceX appeared to actuate both catch arms (also known as “chopsticks”) as far as they were able to move on January 4th, producing data that could be fed back into the system’s control software to properly set limits of motion.

A handful of days later, arm testing continued, with SpaceX lifting the carriage higher than it had traveled before and demonstrating more complex longitudinal movements that required synchronized motion of both arms. On January 9th, SpaceX performed the most ambitious arm testing yet, nearly lifting the arms to the top of their ~140 meter (~460 ft) tall launch tower backbone to simulate the range of vertical motion required to lift and stack Starship and Super Heavy.

(NASASpaceflight – bocachicagal)

SpaceX also installed a temporary frame meant to simulate a Starship or Super Heavy booster, foreshadowing additional testing planned in the coming days. That jig upped the stakes for the longitudinal actuation portion of January 9th’s testing, as anything less than the precise, synchronized movement of both arms could have caused the heavy steel frame to fall hundreds of feet onto a range of equipment and structures directly below it. Thankfully, the arms performed well and returned to their resting position without issue.

On January 11th, SpaceX proceeded to install six ‘water bags’ – three to a side – on the Starship simulator frame. Amounting to giant, heavy-duty water balloons, those bags are routinely used to stress-test large structures and devices by simulating payloads that might be too expensive or inconvenient to use solely for testing purposes. With those seemingly empty bags attached, SpaceX proceeded to move the catch arms up and down the full length of the launch tower at record speed, taking about seven minutes to climb and descend ~120 meters (~400 ft) – averaging a brisk 0.6 mph or 1 km/h.

On January 12th, SpaceX filled the balls with water, producing some… interesting… visuals. Ridiculous appearances aside, the six bags SpaceX chose to use could be 20, 35, or 50-ton variants, meaning that all six could weigh anywhere from 120 to 300 tons (264,000-660,000 lb) if fully filled. In other words, perfect for simulating the dry masses of Starship (roughly 80-120 tons) and Super Heavy (150-200+ tons).

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The author could not be reached for comment. (NASASpaceflight – bocachicagal)
This is serious business! (NASASpaceflight – bocachicagal)

SpaceX did appear to fully fill around four of the six bags and partially filled the other two, causing the whole arm structure to visibly sag during the fill process as the weight of the ballast stretched the several-inch-thick steel cable holding the whole device aloft. In the late afternoon, the laden arms lifted around 10-20 meters and rotated left and right, partially demonstrating the process of rotating a lifted Starship or Super Heavy into position for stacking or launch mount installation. They were never lifted high enough to truly demonstrate that ability, though, and were lowered back to the ground soon after.

As of 10pm CST, January 12th, the water bags appear to have been fully drained after their first excursion. It’s likely that load-testing will continue over the next several days or weeks – SpaceX may just want to avoid leaving the arms fully loaded overnight.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla begins Holiday Update rollout with some surprise features

On Monday, just a few days after Tesla first announced the Holiday Update, people started reporting that it was being deployed to owners.

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Credit: Grok

Tesla has started the rollout of the 2025 Holiday Update, as several owners reported it had arrived in their cars via a software update.

Tesla’s Holiday Update is rolling out as Software Version 2025.44.25.1, and includes several new features. We did an extensive breakdown of what was included in another article, but we’ll list the new additions below:

  • Grok with Navigation Commands (Beta) – Grok will now add and edit destinations.
  • Tesla Photobooth – Take pictures inside your car using the cabin-facing camera
  • Dog Mode Live Activity – Check on your four-legged friend on your phone through periodic snapshots taken of the cabin
  • Dashcam Viewer Update – Includes new metrics, like steering wheel angle, speed, and more
  • Santa Mode – New graphics, trees, and a lock chime
  • Light Show Update – Addition of Jingle Rush light show
  • Custom Wraps and License Plates – Colorizer now allows you to customize your vehicle even further, with custom patterns, license plates, and tint
  • Navigation Improvements – Easier layout and setup
  • Supercharger Site Map – Starting at 18 pilot locations, a 3D view of the Supercharger you’re visiting will be available
  • Automatic Carpool Lane Routing – Navigation will utilize carpool lanes if enabled
  • Phone Left Behind Chime – Your car will now tell you if you left a phone inside
  • Charge Limit Per Location – Set a charge limit for each location
  • ISS Docking Simulator –  New game
  • Additional Improvements – Turn off wireless charging pad, Spotify improvements, Rainbow Rave Cave, Lock Sound TRON addition

On Monday, just a few days after Tesla first announced the Holiday Update, people started reporting that it was being deployed to owners.

It seems the release is a bit of an apology to a particular group, as it has only made its way to Hardware 3 vehicles, particularly the ones using the AMD Ryzen chip.

Tesla has excluded FSD-purchased and subscribed vehicles that are utilizing Hardware 3, so it seems there is a strategy to this limited rollout.

Two Surprise Additions

Tesla has added two additional features with the Holiday Update, which include a new Storage Space for Dashcam feature that shows how much space you have used and remaining on your USB drive.

Additionally, Tesla gamified Supercharging with a new “Charging Passport” feature, which we reported on earlier today.

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Tesla announces major milestone at Gigafactory Shanghai

First deliveries started in December 2019, with the first units being given to employees. By the end of 2020, the plant was building cars at a run rate of around 150,000 vehicles annually.

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Credit: Tesla

Tesla has announced a major milestone at its Chinese manufacturing facility, Gigafactory Shanghai, confirming on Monday that it had built its four millionth vehicle.

Tesla Gigafactory Shanghai first started building cars back in October 2019 with Model 3 assembly, just ten months after the company broke ground on the plant’s 86-hectare piece of land.

First deliveries started in December 2019, with the first units being given to employees. By the end of 2020, the plant was building cars at a run rate of around 150,000 vehicles annually. Production continued to ramp up, and by September 2023, less than three years after it started building Tesla’s EVs, it had built its two millionth vehicle.

Fast forward to December 2025, and Tesla has confirmed that four million cars have rolled off of production lines at the plant, a major milestone in the six short years it has been active:

The capacity at Giga Shanghai is exceeding 950,000 vehicles per year, and this year, the company has delivered 675,000 cars through the first three quarters. It is also the only plant to manufacture the Model Y L, a longer wheel-based configuration of the all-electric crossover that is exclusive to the Chinese market.

Gigafactory Shanghai’s four million cars have not all stayed within the domestic market, either. For a considerable period, the factory was exporting a significant portion of its monthly production to Europe, helping Gigafactory Berlin supplement some Model Y volume and all of its Model 3 deliveries. This is due to the Berlin plant’s exclusive production plans for the Model 3.

The site is one of the most crucial in the company’s global plans, and Gigafactory Shanghai’s incredible pace, which has led to four million production units in just about six years. It’s fair to say that it won’t be long until we’re seeing Tesla celebrate the plant’s five millionth vehicle produced, which should happen sometime late next year or in early 2027, based on its current manufacturing pace.

The company also builds the Megapack on the property in an adjacent Megafactory.

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Tesla gamifies Supercharging with new ‘Charging Passport’

It will also include things like badges for special charging spots, among other metrics that will show all of the different places people have traveled to plug in for range.

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Credit: MarcoRP | X

Tesla is gamifying its Supercharging experience by offering a new “Charging Passport,” hoping to add a new layer to the ownership experience.

While it is not part of the Holiday Update, it is rolling out around the same time and offers a handful of cool new features.

Tesla’s Charging Passport will be available within the smartphone app and will give a yearly summary of your charging experience, helping encapsulate your travel for that year.

It will also include things like badges for special charging spots, among other metrics that will show all of the different places people have traveled to plug in for range.

Tesla will include the following metrics within the new Charging Passport option within the Tesla app:

  • Charging badges: Iconic charging badges for visiting places like the Tesla Diner, Oasis Supercharger, etc., Explorer Badge, and more
  • Total Unique Superchargers Visited
  • Total Charging Sessions
  • Total Miles Added during Charging Sessions
  • Top Charging Day
  • Longest Trip
  • Favorite Charging Locations

This will give people a unique way to see their travels throughout the year, and although it is not necessarily something that is needed or adds any genuine value, it is something that many owners will like to look back on. After all, things like Spotify Wrapped and Apple Music Replay have been a great way for people to see what music they listened to throughout the year.

This is essentially Tesla’s version of that.

With a handful of unique Superchargers already active, Tesla is also building some new ones, like a UFO-inspired location in New Mexico, near Roswell.

Tesla is building a new UFO-inspired Supercharger in the heart of Alien country

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