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SpaceX says Starship Mk1 will test ‘skydiver’ landing before the end of 2019

Starship Mk1 is pictured here on September 27th, less than half a day after technicians stacked the prototype's two halves. (Teslarati - Eric Ralph)

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A senior SpaceX director says that the Starship Mk1 prototype could lift off for the first time before the end of 2019, a flight debut SpaceX hopes will successfully demonstrate the next-generation spacecraft’s exotic ‘skydiver’ landing method.

SpaceX is in the late stages of building the first full-scale Starship prototypes, known as Mk1 (situated in Boca Chica, Texas) and Mk2 (Cocoa, Florida). The Texas-based Mk1 prototype is by far the furthest along and featured prominently at CEO Elon Musk’s Starship update presentation on September 28th, having been stacked to its final height of ~50m (165 ft) for the first time just days prior.

It’s clear now that more than a little showmanship was involved in the work that lead up to Starship Mk1’s unveiling. Within a week or two of the event, SpaceX technicians had separated Starship’s nose and tail sections, removed all three Raptor engines, and uninstalled the ship’s wings and canards, among other things.

Starship Mk1’s nose and tail sections were separated on October 1st. (NASASpaceflight – bocachicagal)
Starship Mk1’s Raptor engines were removed and shipped to McGregor, TX or Hawthorne, CA on October 5th and 6th. (NASASpaceflight – bocachicagal)
Both Starship body flaps were removed on October 9th. (NASASpaceflight – bocachicagal)
Starship Mk1’s canards were removed on October 11th. (NASASpaceflight – bocachicagal)

Aside from the nose and tail section demate and removal of flaps, canards, and Raptors, the aero covers that were briefly attached to Starship’s exterior (raceways, canards, flaps, legs) were also removed. One raceway cover may or may not have been a casualty of high winds but all of the above hardware was carefully stored on the ground surrounding Starship Mk1 and is clearly meant to be installed more permanently in the coming weeks.

Nevertheless, Starship Mk1 obviously has a decent ways to go before it can be seriously considered flight-ready. On a positive note, aside from several days spent undressing Starship, SpaceX’s South Texas team (and others traveling from Florida and California) have been working 24/7 in the weeks since Musk’s presentation.

The last two weeks of Starship Mk1 activity have centered around installing the numerous crucial bits and pieces the rocket will need to function. This has included thousands of feet of power cables, avionics wiring, and propellant feed and transfer pipes; industrial-scale power controllers and flight computers, and much more.

A panorama of Starship Mk1’s business end and tank section. Recent work has focused on outfitting Mk1 with an array of wiring and piping, much of which is visible here. (NASASpaceflight – bocachicagal)

The sheer quantity and range of sizes of piping being installed on Starship Mk1 all but confirms that the rocket will be a high-fidelity prototype capable of testing a wide range of capabilities related to autogenous pressurization and Raptor engine ignition. The mirrored presence of three sets of smaller pipes on the vehicle’s raceway (essentially a utility corridor) is a strong sign that Raptor and Starship’s smaller header tanks and COPVs (located in Mk1’s nose section) are closely related.

Some of the excess hot gas produced by Raptor may be tapped to supply COPVs that can then be used to reignite the engines in-flight. More likely, the small pipes are more of a one-way feed line from Starship’s header tanks to its Raptor engines and – as Musk has indicated – the cryogenic liquid propellant in those header tanks will be gasified with electric heaters or gas generators.

Most recently, SpaceX technicians have been focused on installing Starship Mk1’s colossal flap hinges and leg mounts, all made out of thick steel plates. (NASASpaceflight – bocachicagal)

Starship gymnastics

Given all of the above, close followers were already readily aware of the fact that Starship Mk1 needed some significant work done before it would be ready for flight. On October 22nd, SpaceX Senior Director Gary Henry confirmed these suspicions, indicating that Starship Mk1’s 20 km (12 mi) flight test debut was now scheduled no earlier than two months from now (December 2019).

According to CEO Elon Musk and other SpaceX engineers, that 20 km flight debut is designed to prove that Starship’s radical new approach to flight and landing is viable. Musk has repeatedly described that Starship will in no way be an actual space plane and has stated that its ‘wings’ and ‘canards’ are not intended to be airfoils or wings. Instead, Starship will reenter Earth’s atmosphere, slow its horizontal velocity to near-zero, and proceed to free-fall straight down, using its fore and aft flaps to control its trajectory in the same way that skydivers use their body and limbs.

This bizarre approach will be capped off with an aggressive landing maneuver in which Starship will ignite its engines, wildly thrust-vector and swerve to cancel out the horizontal velocity imparted by that sideways ignition, and land vertically on Earth (or Mars). In theory, this strategy will radically reduce the amount of fuel Starship needs to land in atmospheres, but it’s far removed from anything SpaceX has attempted with Falcon 9 and Starship Mk1’s first flight will hopefully prove it to be a viable solution.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla Full Self-Driving v14.3.6 review: a rare regression, but some bright spots

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Credit: Tesla

Tesla released Full Self-Driving version 14.3.6 last week, and after what was potentially one of the best FSD releases in v14.3.5, there has been a bit of a regression. While there are some bright spots, the changes made to v14.3.6 seem to have backtracked some behaviors.

Overall, it is hard to really complain about FSD in any sense; it has revolutionized how I travel literally anywhere. According to my self-driving app, the last time I went a day without using it was 59 days ago.

However, I think it’s also important to recognize when things are just plain bad with FSD. There are times it does truly mind-boggling things, and I’ll dive into those here. Additionally, I only had these issues on local roads, not on highways. Highway operation, generally, is always incredible other than the occasional complaint about speed or left lane camping.

With those things being said, my personal experience may not represent others’ experiences. A handful of people have said they have had a similar experience on v14.3.6, while others have said it is more than normal.

Turning Hesitancy, Inaccuracy

I’ve noticed more inaccuracy turning into multi-lane stretches of road than in any version I can remember. I’ve had at least three instances of FSD turning into a stretch of roadway that has two or more lanes, and not selecting a lane confidently as it has in past versions.

Instead, the car will drive over one of the dashed road lines, and the steering wheel will jerk back and forth before picking the lane. It should be said that it has always picked the correct lane when choosing based on the navigation, but it is still very indecisive. The steering wheel jerking is reminiscent of some of the later versions of v13.

I admit I really hate to see the steering wheel jerking come back. However, I think when Tesla releases v14.3.7, it won’t be present. When there are occurrences of it in FSD versions, it is usually resolved by the following release.

FSD Disregards Manual Turn Signals

This is my biggest bone to pick with FSD other than Navigation issues, but this one seems like it would be such an easy fix.

If Tesla is going to put the word “Supervised” on the end of “Full Self-Driving,” then when I tell the car to do something, it should do it. If I input an increase in speed by pressing the accelerator, the car will immediately respond. It does not disregard my input because it feels it is traveling at the right speed.

FSD should never disobey and turn off turn signals that the driver inputs. Trying to direct the car into the correct lane, I had initiated the left turn signal not once, not twice, but three times, with the car turning it off all three times and continuing in a lane that would end in just one block. The only solution at this point would be to zipper merge.

This goes back to the fact that self-driving’s biggest bottleneck might be rider preference. A zipper merge might have been more than reasonable, might have saved me time that I spent sitting through an additional light cycle, and might be something many drivers would do. I was in no hurry, I traditionally do not try to zipper merge because it feels inconsiderate, and lastly, the car should have just followed my input.

This caused me to disengage and drive manually the rest of the way home. Sometimes I just do not need FSD to try to pass every car it can at intersections.

Bird Braking is a Thing of the Past

The big complaint with recent versions of Full Self-Driving has been what we’ve coined as “bird braking,” which is when the car will brake suddenly as a bird flies past.

There have been zero issues with this so far in v14.3.6, which is an excellent improvement.

FSD Might Already Be Taking Note of Driver Preferences

Another thing I have noticed over the past few days is that v14.3.6 seems to already be taking my preferences with navigation into account.

This is something that is supposed to be rolling out with the Summer Update, but I have a hunch it’s already present and might have been included in this v14.3.6 build. On Friday, FSD pulled into an entrance to a local convenience store that it had never attempted to go into before.

Typically, I manually pull into this entrance because it avoids heavy cross traffic at the main entrance. FSD has always chosen that congested main entrance.

Additionally, FSD has pulled into my assigned parking spot at my townhouse community on multiple occasions with this release. This is something that used to happen ocassionally, but not consistently.

It also navigated back to the same convenience store last night, drove through crazy cars scrambling to gas pumps, navigated out of the parking lot correctly, drove me home, and, once again, parked in my assigned spot.

As previously stated, this release just seems to have a few things that need to be brought to Tesla’s attention, and also to make others who use FSD aware of some things that I’ve experienced. I look forward to the next release that will remedy these issues, just as Tesla has always done in the past.

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Musk’s massive Terafab project will get final location soon

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Credit: SpaceX

Elon Musk’s massive Terafab project, which will be the first true conglomeration between each of his major entities, is set to get its final location soon, the CEO said on Tesla’s recent earnings call.

“The Terafab, we expect to announce a location soon, and provide more details about our plans in that regard. We’ll leave that to the product, the launch announcement rather than try to squeeze it into an earnings call,” Musk said last Wednesday.

Tesla Terafab set for launch: Inside the $20B AI chip factory that will reshape the auto industry

Terafab was announced by Musk back in March and was essentially a massive, vertically integrated semiconductor manufacturing project that would provide all the chips the three companies needed for their AI initiatives without needing third-party companies.

The plant will produce over 1 terawatt of AI compute each year, and will help back up projects like Optimus, Full Self-Driving, and other AI-based projects that Musk’s companies are working on.

In April, less than a month after the project was launched, Intel announced it would join the project, contributing manufacturing expertise and consulting to Terafab as a whole. Intel is one of three chip manufacturers that produce sub-5 nanometer chips at scale. TSMC and Samsung are the other two.

However, there was no true indication of where Terafab would end up, but most believe it will likely be somewhere in Texas. Business Insider has reported that SpaceX plans to build out Terafab in Grimes County, Texas, but this is unconfirmed.

Musk confirmed recently that it would not be on Giga Texas property, as it is simply too large.

Terafab holds much of Musk’s grand ambitions for the future within its construct. It holds so much responsibility for the future and the biggest projects that Musk’s companies can imagine.

“I think this is a very big announcement and it deserves to have its own day in the spotlight and not be squeezed into an earnings call,” he said. “I do think Terafab is going to be an amazing initiative and a necessary one, and one without which we will be constrained in our ability to scale Optimus production, because we simply won’t have enough AI chips.”

He continued by stating that Terafab is necessary for scaling Optimus, which Musk said could be the biggest product of any kind of all time. “It’s crucial to solve that, and we’ll have to solve memory, logic, and packaging in order to scale Optimus.”

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Elon Musk reveals SpaceX performed secret Starship test on Flight 13

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Credit: SpaceX

SpaceX performed a secret test on a specific portion of Starship with its recent 13th test flight last week, CEO Elon Musk revealed.

Starship’s 13th test flight took place last Friday, and in many aspects, it was one of the most overwhelmingly successful launches in the project’s history.

All of the mission objectives were met without incident, both the Super Heavy Booster and Ship managed to perform safe splashdowns in the Gulf of America and the Indian Ocean, respectively, and the deployment of Starlink satellites came and went without any complications.

However, there was more on the agenda for SpaceX with Flight 13. Musk revealed an internal test of the ship’s heat shield tiles, as the space exploration company wanted to push them to the limits after previous issues.

Many noticed that Starship’s initial launch seemed to be more accelerated than normal, and that was not a mistake. Musk revealed that SpaceX decided to give Flight 13 an intentionally aggressive acceleration rate in an effort to test how well the tiles would remain attached to the ship:

SpaceX had issues with some of the heat shield tiles remaining attached early on in the Starship program. The first six test flights presented some kind of anomaly with them, so the company’s big focus with them was to figure out a way to keep them intact through the duration of the flight.

Things truly improved as Flight 10 showed that ceramic tiles generally stayed attached to the ship far better due to refined attachment, as SpaceX utilized pins instead of adhesives. Flights 10 through 13 truly showed some clear progress with the heat shield tiles, and this latest test seems to be where some real progress was noticed, especially by Musk.

The 13th Starship launch last Friday was the second with Starship V3, SpaceX’s latest and greatest iteration of the spacecraft. Goals and ambitions are getting even grander as the project continues to progress. Musk has already hinted that SpaceX will likely try to catch Starship with Flight 14.

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