News
SpaceX rolls Raptor Vacuum engines to launch pad for Starship’s next tests
For the second time, SpaceX is gearing up to install a full six Raptor engines on the first orbital-class Starship prototype.
This time around, though, there’s reason to believe that the preparations SpaceX is making aren’t a false start and could culminate in one or several record-breaking Starship static fires as early as next week.
SpaceX installed Raptors on Starship S20 for the first time in early August, outfitting the 50m (165 ft) tall prototype with a full six engines as part of a fit test that ultimately saw it installed on top of a Super Heavy booster. Ship 20 only spent an hour on top of Booster 4, though, and was quickly returned to Starbase build site for Raptor removal and final outfitting. Ship 20 was then rolled back to the launch site and installed on one of two suborbital launch mounts and test stands in mid-August, where it has sat ever since.
Between September 4th and 10th, SpaceX then appeared to install three sea-level-optimized Raptor Center (RC) engines and one Raptor Vacuum (RVac) engine on Starship S20 before the prototype had completed any proof testing. Whether that set of installs was a fit test or an aborted attempt at full installation, SpaceX seemingly paused at three or four Raptors and ultimately removed the lone RVac and one or more of S20’s sea-level engines. Another sea-level Raptor was (re)installed on September 15th.
After a frenetic month of back and forth with no obvious rhyme or reason, all of Ship 20’s Raptors were removed and a series of hydraulic rams used to simulate engine thrust – removed, unused, back in August – were reinstalled. Starship then completed pneumatic and cryogenic proof tests in the last few days of September.

After another ten or so days of unusual downtime, SpaceX began reinstalling Raptors on Ship 20 – one sea-level and one vacuum – around October 10th for a static fire test campaign that began about a week later. Finally, on October 21st, SpaceX fired up the orbital-class prototype for the first time, also completing the first test of a Raptor Vacuum engine installed on a Starship. Barely an hour later, Starship S20 performed a second test, simultaneously firing up both RVac and RC engine in another first.
Barely a full day after that successful back-to-back static fire test, SpaceX rolled two more sea-level Raptors to the suborbital pad and installed them on Ship 20. Another unusual week of downtime later and, on October 28th, SpaceX has rolled two more Raptor Vacuum engines from the build site to the launch pad and staged them beside Starship. Once installed, Starship S20 will, for the second time, be fully outfitted with six Raptors. Having already fired up two of those engines without needing either replaced, though, there’s a decent chance that all six will actually be used before Ship 20’s next bout of engine removal/installation deja vu.
SpaceX has never fired more than three engines at a time on a Starship prototype or at its suborbital test site, so a number of firsts potentially lay before Ship 20 as it nears a second round of static fire testing. There is some uncertainty as to whether the suborbital test stands can actually handle the stress from static fires with more than three Raptors, but if they can, then S20 will likely be the first prototype to ignite more 4+ engines and could become the first Starship to fire all six engines at once.
SpaceX currently has one possible test window scheduled from 10am to 6pm CDT on Monday, November 1st, though it could be another week or more before Starship S20’s next static fire attempt if past trends continue.
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.