News
SpaceX outfits Starship, Super Heavy with dozens of Raptor engines
New photos shared by SpaceX show that the company has nearly finished installing a total of 39 upgraded Raptor engines on a new Starship and its Super Heavy booster.
Those prototypes – known as Ship 24 and Booster 7 – could be tasked with supporting Starship’s first orbital launch attempt sometime later this year if both make it through upcoming test campaigns without major issues. Whether that’s a probable outcome is still uncertain but recent progress suggests that it won’t take long for the prospects of both prototypes to shift into clearer focus.
After several rounds of proof testing and two trips to and from SpaceX’s Starbase, Texas orbital launch site (OLS) in March, April, and May, Super Heavy Booster 7 (B7) made its third trip to the pad on June 23rd.
“SpaceX used the six weeks Booster 7 spent back in a factory assembly bay to finish installing aerocovers, surfaces known as chines or strakes, car-sized grid fins, Starlink internet dishes, and – most importantly – 33 upgraded Raptor V2 engines. Combined, Booster 7 could produce up to 7600 metric tons (~16.8M lbf) of thrust at or before liftoff. Crucially, SpaceX also finished installing most of Booster 7’s Raptor heat shield in the same period, completing in six weeks work that took Booster 4 closer to half a year. With its heat shield and all 33 Raptors mostly in place, Booster 7 should be ready to kick off static fire testing almost as soon as it’s installed on Starbase’s orbital launch mount.”
Teslarati.com – June 24th, 2022

Building, qualifying, shipping, and installing 33 new Raptor 2 engines on Super Heavy B7 was already an impressive achievement and produced the most (potentially) powerful rocket booster ever assembled. On July 2nd, a pair of photos published by SpaceX showed off Booster 7’s nearly-finished engine section and simultaneously revealed that the company has finished installing all six of Starship S24’s Raptor engines – and even part of the ship’s aft thermal protection.
Differences are already visible between Ship 24 and Ship 20, the only other Starship prototype to have six Raptors installed. The most notable change is the addition of a metal framework that covers the entire breadth of the ship’s aft – most likely destined to support flat sections of insulation and thermal protection that will partially seal off sensitive engine, plumbing, pressure vessels, and avionics components located inside Starship’s aft. That extra shielding should help limit the extreme conditions that hardware will be subjected to during ground testing and, perhaps, in flight.


Super Heavy Booster 7 has already completed a significant amount of testing, including four cryogenic proofs (cryoproofs) and one Raptor thrust simulation test. Since its third return to the pad, SpaceX has several more ambiguous tests, none of which appeared to involve cryogenic propellant loading. It’s possible that those tests focused more on Booster 7’s pressurization system, perhaps filling its tanks with the hot oxygen and methane gases it will eventually use to pressurize its tanks. It’s likely that SpaceX wants to put Booster 7 through at least one successful wet dress rehearsal – using real liquid methane and oxygen propellant – before attempting to static fire any of its 33 Raptors. Booster 7’s aft thermal protection system also isn’t entirely complete, so technicians will need to finish installing several more panels before any static fire testing.

Alongside B7, Starship S24 has completed a good amount of cryoproof and Raptor thrust simulation testing, which it survived without any irreperable issues. The ship was then returned to an assembly bay on June 9th, where where workers have been installing heat shield tiles, finalizing the ship’s engine section, and completing dozens of other less visible closeout tasks. SpaceX also recently finished modifying one of its two suborbital test and launch mounts for Starship static fire testing, leaving the other mount semi-permanently modified for cryoproof and thrust simulation testing of future prototypes.
SpaceX has requested permission for road closures – each a potential 12-hour test window – on July 5th, 6th, 7th, 11th, and 12th.
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.