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Stoke Space to build SpaceX Raptor engine’s first real competitor
Seattle startup Stoke Space has revealed plans to develop an efficient rocket engine similar to the Raptors that power SpaceX’s Starship.
Formed in October 2019, Stoke Space secured its first significant round of funding – $9.1 million – less than three years ago. At that time, CEO and co-founder Andy Lapsa says that the startup had just five employees, no permanent workspace, and a “barren field” for a test site. Within 18 months, Stoke Space had turned that empty field into an impressive test facility, conducted numerous component tests, and assembled its first full-scale rocket engine – an exotic UFO-like device unlike any seen before.
It also raised another $65 million – enough funding to begin earnestly developing a potentially revolutionary rocket capable of launching more than 1.65 tons (~3600 lb) into orbit for less than half a million dollars. To realize that extremely ambitious goal, Stoke Space has taken the even more ambitious step of attempting to make the first rocket it develops fully reusable. Simultaneously, the company has incorporated several exotic technologies into that rocket, recently culminating in a surprise announcement that it will attempt to develop one of the most difficult types of engines to power that rocket’s booster stage.
The update that's rolling out to the fleet makes full use of the front and rear steering travel to minimize turning circle. In this case a reduction of 1.6 feet just over the air— Wes (@wmorrill3) April 16, 2024
Full-flow staged combustion
At the end of an extended interview and tour with YouTuber Tim Dodd (The Everyday Astronaut), CEO Andy Lapsa revealed that Stoke Space has decided to build a full-flow staged combustion (FFSC) engine for the first stage of its reusable rocket. FFSC is the most efficient type of combustion cycle available for a chemical bipropellant rocket engine, but it’s also the most difficult to develop.
A full-flow engine attempts to squeeze every possible ounce of performance out of the propellant it consumes. The most powerful and efficient chemical rocket engines must consume huge volumes of propellant in a short amount of time without destroying the launch vehicle they’re attached to. To create pressure and spin the pumps that are needed to feed that propellant into their main combustion chamber, engines often burn a small amount of propellant in a separate gas generator or preburner. Gas-generator engines vent that exhaust overboard, reducing efficiency but making for a much simpler design. Staged-combustion engines use preburners to create gas that pumps liquid propellant, and that exhaust gas is eventually injected into the main combustion chamber.
Full-flow staged combustion sets itself apart by having two separate pumps and preburners for oxidizer and fuel. Unlike simpler variants of staged combustion, FFSC engines turn all of their propellant into gas before injecting it into the combustion chamber. That hot gas increases the heat of combustion and the pressure inside the combustion chamber, ensuring that virtually all of the propellant that flows through the engine is combusted and turned into thrust as efficiently as possible. FFSC is exceptionally difficult because of the extra-high temperatures and pressures it requires, as well as the need for an oxygen-rich preburner and pump. In a high-pressure, hot-oxygen environment, virtually anything imaginable – including most metals – will spontaneously combust.






Only complex custom-designed alloys can survive those conditions. SpaceX’s Raptor, the only FFSC engine that has ever flown, is especially difficult because it’s meant to be highly reusable. To be successful, Raptor will have to survive those conditions dozens or even hundreds of times in a row with little to no maintenance in between.
The first booster engine Stoke Space ever attempts to build will be a reusable full-flow staged combustion engine powered by liquid methane and liquid oxygen – essentially a smaller version of SpaceX’s Raptor. Stoke’s booster is otherwise familiar and features deployable landing legs like SpaceX’s Falcon boosters. Lapsa says it will likely also have grid fins.
Reusing the upper stage
In some ways, the upper stage of Stoke’s first rocket is even more ambitious. Powered by hydrogen and oxygen propellant, Stoke has designed a conical capsule-like upper stage with an integral fairing. The upper stage’s propulsion is exotic and unique. A large pump will feed propellant to up to 30 combustion chambers distributed around the rim of its heat shield. The exhaust coming from those 30 chambers will expand and partially push against the upper stage’s equally exotic metallic, liquid-cooled heat shield. That expansion against the heat shield improves the efficiency of the upper stage and means that its engine will technically be an aerospike.








Stoke has already begun testing a full-scale version of the upper stage’s UFO-like rocket engine with 15 combustion chambers. Since testing began in the second half of 2022, Stoke has completed dozens of static fires. Everyday Astronaut’s tour also revealed that the startup has made significant progress fabricating and assembling its first full-scale upper stage prototype – tanks, nosecone, heat shield, engine, and all.
Reminiscent of SpaceX’s Grasshopper and Starhopper campaigns, Stoke plans to conduct hop tests with that prototype if it makes it through qualification testing. On February 7th, Stoke also revealed that it’s begun testing a crucial component of its full-flow booster engine. All told, Stoke Space is making progress at a remarkable pace and continues to tackle the hardest problems. The startup has also avoided widely publicizing any specific deadlines, instead choosing to let hardware and tangible results speak for themselves. Only time will tell if that approach pays off, but Stoke is off to an exceptionally impressive start in an industry full of impressive rocket startups.
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Tesla’s reason for Starlink integration on Cybercab might surprise you
Tesla’s reason for Starlink integration on Cybercab might surprise you, as the company’s Head of AI, Ashok Elluswamy, finally shed some light on the reason they are putting a satellite internet terminal on its ride-hailing-geared vehicle.
On Monday, Tesla officially confirmed that it would integrate Starlink V5 terminals into Cybercab vehicles, something many Tesla fans had figured the company would do, as the vehicle is primarily geared toward giving rides without any passenger intervention.
Starlink V5 directly integrated in Cybercab pic.twitter.com/FxzTtzjB6I
— Tesla (@Tesla) July 20, 2026
The ability to access the internet would allow riders to work or play in the car with their devices. It seemed like a more-than-reasonable feature to add to the Cybercab, which made its way off the production lines for the first time earlier this year.
Tesla reveals first vehicle model to receive Starlink integration
However, the move is not for the rider, as Elluswamy confirmed on Monday night. Instead, it’s actually for Tesla to be able to have a constant connection to the cars in the Robotaxi fleet so it can troubleshoot issues, contact riders, or resolve other issues.
Elluswamy said:
“It is still not required for safe operation of the vehicle. Connectivity is primarily meant for navigation, customer service and, in general, fleet management.”
It is still not required for safe operation of the vehicle. Connectivity is primarily meant for navigation, customer service and, in general, fleet management.
— Ashok Elluswamy (@aelluswamy) July 20, 2026
Many initially assumed the option of constant connectivity would be enabled on the Cybercab for passenger entertainment or work. With the Cybercab, passengers won’t be doing anything but enjoying the ride, so it seemed more than logical that they would be hanging out with Starlink internet access as an amenity.
However, Tesla’s primary concern with Robotaxi is safety, and nailing these first unsupervised rides is a crucial step to setting a good narrative on how effective driverless transportation can be.
Being able to get in touch with passengers or a vehicle if something is wrong is a crucial part of the overall experience, and preventative measures are being taken by Tesla to ensure a smooth process, even in the worst-case.
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Tesla Robotaxi program expands in Florida to two new cities
Tesla has expanded its Robotaxi program in Florida to include two new cities: Tampa and Orlando.
This marks the second and third cities to be added to the company’s available locations for autonomous ride-hailing in the Sunshine State, joining Miami, which was the first Florida city to offer Robotaxi rides.
Tesla announced the addition of Orlando and Tampa to the Robotaxi program on Tuesday morning. The cities now join Austin, Dallas, Houston, Miami, and the San Francisco Bay Area as locations where Tesla can operate its Robotaxi platform:
Robotaxi now in Tampa & Orlando! pic.twitter.com/fYtmXgJq3O
— Tesla Robotaxi (@robotaxi) July 21, 2026
These rides are unsupervised, as AI Head Ashok Elluswamy confirmed the suite in Florida is operating without safety drivers or anyone within the cabin to assist with operation.
Orlando Tesla Robotaxi Operation
The geofence in Orlando covers a prominent irregular shaded zone on the map, roughly 4-6 miles across in key dimensions, so it likely measures somewhere between 25 and 45 square miles, which is comparable to other early Tesla launches in other cities.
It encompasses central and southern areas bounded by major highways including SR-417 and SR-528, including parts of the Orlando metro core, tourism-adjacent zones, and residential/commercial districts. This represents an initial targeted rollout in a tourist-heavy region, positioned for quick expansion via Tesla’s software updates.
Tampa Tesla Robotaxi Operation
In Tampa, the shape of the geofence is a shaded polygon covering key neighborhoods, explicitly including West Tampa, Tampa Heights, Hyde Park, and downtown Tampa proper, with boundaries along major roads and the Hillsborough River area.
This focuses on high-demand central zones and will offer tourists and citygoers rides without drivers.
Robotaxi Progress
Tesla has been operating Robotaxi since last June, when it launched in Austin. The geofences in most regions have already expanded several times since their launch last year, but the bigger complaint is vehicle availability. Tesla has been working to add more Robotaxi-enabled vehicles to its fleet.
The company still plans to utilize its Cybercab, a new vehicle that is being produced at Gigafactory Texas, for the Robotaxi suite alongside the Model Y, which has been the vehicle of choice for Tesla with early operations.
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Tesla’s AI Chief just hinted at something big for FSD v14 lite owners
Tesla’s AI chief suggests the newest FSD v14 Lite build may finally go wide release.
Tesla’s head of AI, Ashok Elluswamy, noted on Sunday that the newest FSD v14 Lite build rolling out to Hardware 3 cars is likely the version that goes to wide release, the strongest signal yet that Tesla is near to closing out an early access phase that Hardware 3 owners have waited more than a year for.
Elluswamy made the comment in response to an extensive review from Tesla owner Zack, known on X as @BLKMDL3, who tested software version 2026.20.6.10 and detailed the changes in a lengthy post. “FSD v14 Lite (for Tesla AI3 hardware vehicles) review.
The update restarts a rollout that had stalled after its initial release. Tesla began pushing FSD v14 Lite to Hardware 3 early access drivers on June 29, bringing driving behavior learned on the newer Hardware 4 computer down to the more limited chip that has powered Tesla vehicles built between 2019 and early 2023. That release, as we covered in detail, gave roughly 4 million HW3 vehicles their first meaningful update since being frozen on version 12.6 in early 2025.
Tesla Full Self-Driving v14 ‘Lite’ Release Notes: new capabilities and features
The latest build adds features that bring Hardware 3 closer in line with what Hardware 4 owners already have. FSD can now start directly from park without a brake pedal confirmation, a change Zack called a small but meaningful quality of life improvement. The interface also picks up the blue “P” park icon, approaching destination alerts, and a dedicated Self-Driving app with streak tracking, all details previously exclusive to the AI4 branch of v14, as outlined in Tesla’s original release notes.
The stakes around Hardware 3 go beyond software polish. Tesla sold the Full Self-Driving package for years on the promise that every vehicle equipped with it had the hardware needed to eventually drive itself without supervision. That promise broke down during Tesla’s Q1 2026 earnings call, when Musk acknowledged HW3 cars could not run unsupervised FSD, prompting Tesla to offer trade-in discounts and hardware retrofits alongside the Lite software track.
Tesla confirmed HW3 can’t do Unsupervised FSD but there’s more to the story
Tesla has continued to frame v14 Lite as the primary path forward for the HW3 fleet, telling owners in April that international markets would follow the U.S. rollout once regulatory approvals came through. For now, HW3 owners in the early access group are the only ones running the new build. A broader rollout would mark the second major software delivery to the legacy fleet since Tesla first released FSD v14 to Hardware 4 vehicles, and the first sign since June that the Lite program is still moving rather than stuck in early access limbo.