News
Stoke Space to build SpaceX Raptor engine’s first real competitor
Seattle startup Stoke Space has revealed plans to develop an efficient rocket engine similar to the Raptors that power SpaceX’s Starship.
Formed in October 2019, Stoke Space secured its first significant round of funding – $9.1 million – less than three years ago. At that time, CEO and co-founder Andy Lapsa says that the startup had just five employees, no permanent workspace, and a “barren field” for a test site. Within 18 months, Stoke Space had turned that empty field into an impressive test facility, conducted numerous component tests, and assembled its first full-scale rocket engine – an exotic UFO-like device unlike any seen before.
It also raised another $65 million – enough funding to begin earnestly developing a potentially revolutionary rocket capable of launching more than 1.65 tons (~3600 lb) into orbit for less than half a million dollars. To realize that extremely ambitious goal, Stoke Space has taken the even more ambitious step of attempting to make the first rocket it develops fully reusable. Simultaneously, the company has incorporated several exotic technologies into that rocket, recently culminating in a surprise announcement that it will attempt to develop one of the most difficult types of engines to power that rocket’s booster stage.
The update that's rolling out to the fleet makes full use of the front and rear steering travel to minimize turning circle. In this case a reduction of 1.6 feet just over the air— Wes (@wmorrill3) April 16, 2024
Full-flow staged combustion
At the end of an extended interview and tour with YouTuber Tim Dodd (The Everyday Astronaut), CEO Andy Lapsa revealed that Stoke Space has decided to build a full-flow staged combustion (FFSC) engine for the first stage of its reusable rocket. FFSC is the most efficient type of combustion cycle available for a chemical bipropellant rocket engine, but it’s also the most difficult to develop.
A full-flow engine attempts to squeeze every possible ounce of performance out of the propellant it consumes. The most powerful and efficient chemical rocket engines must consume huge volumes of propellant in a short amount of time without destroying the launch vehicle they’re attached to. To create pressure and spin the pumps that are needed to feed that propellant into their main combustion chamber, engines often burn a small amount of propellant in a separate gas generator or preburner. Gas-generator engines vent that exhaust overboard, reducing efficiency but making for a much simpler design. Staged-combustion engines use preburners to create gas that pumps liquid propellant, and that exhaust gas is eventually injected into the main combustion chamber.
Full-flow staged combustion sets itself apart by having two separate pumps and preburners for oxidizer and fuel. Unlike simpler variants of staged combustion, FFSC engines turn all of their propellant into gas before injecting it into the combustion chamber. That hot gas increases the heat of combustion and the pressure inside the combustion chamber, ensuring that virtually all of the propellant that flows through the engine is combusted and turned into thrust as efficiently as possible. FFSC is exceptionally difficult because of the extra-high temperatures and pressures it requires, as well as the need for an oxygen-rich preburner and pump. In a high-pressure, hot-oxygen environment, virtually anything imaginable – including most metals – will spontaneously combust.






Only complex custom-designed alloys can survive those conditions. SpaceX’s Raptor, the only FFSC engine that has ever flown, is especially difficult because it’s meant to be highly reusable. To be successful, Raptor will have to survive those conditions dozens or even hundreds of times in a row with little to no maintenance in between.
The first booster engine Stoke Space ever attempts to build will be a reusable full-flow staged combustion engine powered by liquid methane and liquid oxygen – essentially a smaller version of SpaceX’s Raptor. Stoke’s booster is otherwise familiar and features deployable landing legs like SpaceX’s Falcon boosters. Lapsa says it will likely also have grid fins.
Reusing the upper stage
In some ways, the upper stage of Stoke’s first rocket is even more ambitious. Powered by hydrogen and oxygen propellant, Stoke has designed a conical capsule-like upper stage with an integral fairing. The upper stage’s propulsion is exotic and unique. A large pump will feed propellant to up to 30 combustion chambers distributed around the rim of its heat shield. The exhaust coming from those 30 chambers will expand and partially push against the upper stage’s equally exotic metallic, liquid-cooled heat shield. That expansion against the heat shield improves the efficiency of the upper stage and means that its engine will technically be an aerospike.








Stoke has already begun testing a full-scale version of the upper stage’s UFO-like rocket engine with 15 combustion chambers. Since testing began in the second half of 2022, Stoke has completed dozens of static fires. Everyday Astronaut’s tour also revealed that the startup has made significant progress fabricating and assembling its first full-scale upper stage prototype – tanks, nosecone, heat shield, engine, and all.
Reminiscent of SpaceX’s Grasshopper and Starhopper campaigns, Stoke plans to conduct hop tests with that prototype if it makes it through qualification testing. On February 7th, Stoke also revealed that it’s begun testing a crucial component of its full-flow booster engine. All told, Stoke Space is making progress at a remarkable pace and continues to tackle the hardest problems. The startup has also avoided widely publicizing any specific deadlines, instead choosing to let hardware and tangible results speak for themselves. Only time will tell if that approach pays off, but Stoke is off to an exceptionally impressive start in an industry full of impressive rocket startups.
News
Tesla Full Self-Driving v14.3.7 early review: FSD saved me from an accident
Tesla released Full Self-Driving version 14.3.7 yesterday, and after about 90 miles of testing today, it is evident there are some definite fixes from version 14.3.6, which I wrote about last week and called a regression.
Within the first 40 minutes of my drive on v14.3.7, it saved me from getting into an accident with an unaware Dodge Charger driver, and some of the things Tesla seemed to miss in v14.3.6 were definitely improved. All in all, the release so far has some really great performance, and I’m looking forward to testing it further.
For now, here’s everything I noticed with v14.3.7:
Overall Improvement
Just generally speaking from a ride perspective, this was a really great experience. A lot of the hesitancy I experienced on v14.3.6 was gone. There were no instances of brake-stabbing, wheel-jerking, or any uncertain or unconfident movements. It was void of anything that I felt made it timid with v14.3.6.
The one thing I do hope to see down the road is a smaller need to adjust Speed Profiles so often. Because Tesla calls FSD “Supervised,” I’m okay with needing to hit the scroll wheel a few times a drive.
However, I hope that things can be incrementally improved upon with speed. Sometimes it’s too fast; other times it’s too slow. It’s a difficult thing to hone in and refine, but I hope it eventually gets there.
I didn’t notice any significant left lane camping or any behaviors that were completely out of line. I am hopeful that this opinion does not change, but after driving a few days with this version and putting it in a variety of different situations, you are exposed to more behaviors, some of which are not necessarily what I’d prefer.
The big things to notice, at least in my experience thus far, are that the major issues with previous versions — meaning the braking stabbing and wheel jerking — simply weren’t there. That’s enough to already consider this progress compared to .6.
Manual Signal Override is More Responsive
On .6, I had quite a few issues with FSD ignoring my manually input turn signals. If Tesla wants to call it “Supervised,” then the car should not ignore any input the driver gives. If I touch the accelerator on FSD, the car speeds up.
🚨 Tesla FSD v14.3.7 obeying manual turn signals https://t.co/6eqToXpQfC pic.twitter.com/vHBlFQ4PDV
— TESLARATI (@Teslarati) August 2, 2026
The car did a great job of obeying my turn signals when I wanted it to change lanes, which is welcome.
Parking Lot Performance
Before .6, I traditionally took over in nearly every parking lot my car entered, because I knew it would not park somewhere that I wanted, and usually, it was just a tad too timid in this setting.
The one bright spot of .6 was how well it handled parking lots. This continued with v14.3.7:
I’m always really happy to see progress at all, but once parking preferences come to FSD, as long as this performance is still around, that could potentially be the biggest improvement I’ve seen in FSD in the year I’ve been using it personally on a daily basis.
Full Self-Driving Averts Disaster
A Dodge Charger changed into my lane without checking if I was there, running me off the road. FSD made the initial avoidance maneuver; I grabbed the wheel out of instinct, looked in my side mirror to ensure I had nobody following closely behind, hit the brake, and straightened the car back up to avoid a curb:
🚨 Guys this is why you all NEED to stay vigilant behind the wheel, even on Tesla Full Self-Driving
Human drivers are UNHINGED and have no idea what they’re doing anymore. This was a kid obviously younger than 20 years old with zero awareness.
First drive with v14.3.7 https://t.co/1vTbCMpCn8 pic.twitter.com/lz7KKEF6bj
— TESLARATI (@Teslarati) August 2, 2026
There have been quite a few responses to this video stating that I should never have grabbed the wheel. To be honest, I really wish I had not done so, because I do believe FSD would have avoided any sort of collision with anything, including the car or the curb.
However, this was the first time I had ever been this close to being hit while using FSD. My natural reaction was to take over. I think if I had had something like this happen before, my reaction might have been different.
Hitting the brake avoided hitting the curb, while FSD swerved to avoid the car. My concern after the car was clear of my front end was the curb. All in all, I’m really happy with how things turned out, and I think anyone could be a critic of how I handled it. I only had a split second to really make a decision, and thankfully, any damage was avoided.
It is clear FSD managed to avoid the car coming down before I was able to. I truly credit FSD for avoiding the collision.
What Needs to Improve
Better Recognition of Potholes, Uneven Roads, Sharp Changes in Roadway/Bumps
On Friday, my Fianceè and I were in the car, and FSD was driving us. We crossed over a roadway that has a traffic light, and FSD was traveling at 40 MPH on Standard, 5 MPH over the speed limit. Everything was more than reasonable.
However, the road we were crossing at the light has a major bump both as you start and finish crossing it. Without a speed reduction, your car can go airborne. The Tesla did just this on Friday on v14.3.6; it was an uncomfortable bounce that pretty much confirmed I would not ever let FSD go over again unless we were sitting at that intersection when there is a red light.
I even tried scrolling down into Sloth quickly, but I ended up just taking over:
This is that big bounce that I mentioned in the quoted post.
It’s just a tad too drastic to take at the speed FSD wants to go over it. You can see me quickly swipe down into Sloth, but I intervened. https://t.co/K20PK9ysBg pic.twitter.com/81Oc82ZJcZ
— TESLARATI (@Teslarati) August 2, 2026
A few people have said it remains related to the vision-based approach and its difficulty comprehending 3D. This is a huge issue because this can cause serious damage at certain speeds.
Navigation
Nothing new here. I still turn off “Online Routing” quite frequently to get the car to take logical routes from time to time.
Auto Wipers
Auto Wipers are just plain bad. I really hope Tesla just uses a rain sensor. I thought they had improved at one point, but I still get dry wipes, Speed 4 on a drizzle, and Speed 2 on a steady rain. In reality, these should be switched.
You can watch our full review of Tesla Full Self-Driving v14.3.7 below:
🚨 Tesla Full Self-Driving v14.3.7 saved me from an accident! FULL REVIEW: https://t.co/1vTbCMpCn8 pic.twitter.com/9mHmKVoMVA
— TESLARATI (@Teslarati) August 2, 2026
Elon Musk
SpaceX’s biggest test yet arrives this week and it’s not a rocket launch
SpaceX will report second quarter results after the market closes on Tuesday, August 4, marking the first time the company has opened its books to the public since its record IPO in June. Management will host a live audio only webcast at 4:30 p.m. ET, streamed on X, with no dial in option.
The debut carries more weight than a typical first quarter as a public company. Two trading days after the release, on August 6, the first tranche of SpaceX’s lockup expires, freeing roughly 911.5 million insider and employee shares, worth well over $100 billion at current prices and the largest such release in Wall Street history. A second, larger tranche tied to the stock trading 30 percent above its $135 IPO price never triggered, since shares have spent most of July trading below that price.
Wall Street’s models point to revenue near $6.9 billion for the quarter, up sharply from the $4.69 billion SpaceX reported in the first quarter, with a narrower per share loss than the $1.27 posted three months earlier, according to estimates compiled by Motley Fool. Those numbers will be the first look at how SpaceX’s three segments, Starlink, launch and AI, are performing independently.
SpaceX scores another massive Pentagon deal to support military satellites
Investors heading into the call have a specific list of questions. How many net new Starlink subscribers did SpaceX add after ending March with 10.3 million, and is average revenue per user holding up as the service expands into lower income markets. How much of the AI segment’s revenue reflects contract signings with Anthropic, Google and Reflection AI this year, deals that combined could annualize to nearly $28 billion if fully ramped. Whether capital expenditures, which nearly doubled in the AI segment alone between 2024 and 2025, are still accelerating or starting to plateau. And whether management offers any forward guidance at all, something SpaceX has never done publicly.
The report will also land days after Elon Musk publicly denied a Wall Street Journal report describing internal planning to separate Tesla’s China business ahead of a potential Tesla-SpaceX merger. Whether Musk or SpaceX executives address that speculation on the call, even indirectly, maybe something investors will be listening for on Tuesday.
As Teslarati reported after Musk’s own warning to short sellers last week, the CEO has made clear he expects skeptics to be proven wrong over time. Tuesday will be the first chance for the numbers themselves to make that case.
Elon Musk
SpaceX’s Starship just got filmed by its own cargo
SpaceX released new footage of Starship in space captured by the Starlink satellites it deployed.
SpaceX released a new video Friday evening showing Starship from an angle showcased by its own Starlink satellites, watching the rocket drift away in orbit.
The 65 second clip, posted on X, stitches together footage from four cameras mounted on a single Starlink V3 satellite. It opens with a close view of Starship’s 171 foot upper stage, still catching sunlight, then pulls back as the two spacecraft separate.
The footage comes from Starship’s 13th flight test, which launched July 24 from Starbase after a scrubbed attempt and an abort caused by an engine issue the week before. When Flight 13 finally flew, it carried the first batch of functional Starlink V3 satellites Starship has ever deployed, twenty of them, with six equipped with cameras meant to scan the ship’s heat shield during reentry.
View of Starship in space from a Starlink V3 satellite on Flight 13.
This composite is made of imagery from four separate cameras on a single satellite. Six of the satellites were equipped with cameras to scan Starship’s heat shield and transmit imagery down to operators to… pic.twitter.com/sNTHHz5vLr
— SpaceX (@SpaceX) July 31, 2026
Flight 13 checked most of its boxes. Starship deployed all 20 satellites, relit a Raptor engine in space, and splashed down softly in the Indian Ocean off Western Australia. Musk’s longer term plan calls for a Starlink V3 constellation of 100,000 satellites, according to a recent FCC filing, with Starship as the only vehicle capable of launching them at the volume that requires. Each Starship flight is designed to carry up to 60 V3 satellites once the vehicle reaches routine service, well beyond what Falcon 9 can carry in a single mission.
Starship is next expected to fly with an attempt at catching the ship itself with the launch tower’s mechanical arms, a maneuver SpaceX has so far reserved for the Super Heavy booster.

