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Elon Musk and Jack Ma discuss AI’s risks, Mars, and how humans can secure the future

(Credit: Vincent Yu/Twitter)

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Tesla and SpaceX CEO Elon Musk and Alibaba founder and Chairman Jack Ma kicked off the 2019 World Artificial Intelligence Conference in Shanghai, China, with an informal debate about AI and its implications to humanity. Throughout their conversation, Musk and Ma touched on several topics, from jobs, the need for educational reform, moving to Mars, and how humans’ way of life can improve in the future.

Opposing Views

The two billionaires have vastly differing points of view concerning artificial intelligence. While Musk is cautious about AI considering the dangers it may pose to humanity, Ma is far more optimistic. “I don’t think AI is a threat,” Ma said, responding to the Tesla CEO’s introductory points. Explaining further, the Alibaba founder noted that people are “street smart,” and thus, humanity will be fine even when AI evolves. Musk, for his part, doubled down on his point, arguing that AI’s rate of improvement is notable, and there will come a time when computers will outpace humans’ natural ability to understand it.

Making humans multi-planetary

Musk noted that humans have an opportunity today because this is the first time in history that it’s “possible to extend life beyond Earth.” He added that the window for this could either be open for a long or short time. Thus, it is in humanity’s best interest to secure its multi-planetary opportunities as quickly as possible.

Ma, for his part, argued that he has no interest in multi-planetary initiatives. “I’m not a fan of going to Mars,” he noted. Instead, Ma stated that it’s more pertinent for humans to try and preserve Earth. The Alibaba chairman nevertheless stated that the world needs innovators like Elon Musk, in as much as it needs people who are willing to do what needs to be done to save the planet. “We need heroes like you (who want to go to Mars), but we need heroes like us (who will fix Earth),” Ma said.

Musk explained that preserving Earth is a notable part of Tesla’s mission, from transitioning the transportation sector towards sustainability to fostering energy independence through solar power and batteries. Responding to Ma’s statements about using resources to focus on solving Earth’s problems, Musk noted that it will only take a fraction of the world’s GDP to make humans multi-planetary, comparable or even less than what people spend on something like makeup annually. “Spending resources on making life multi-planetary would be enough with just 1% of the earth’s GDP,” Musk noted.

AI’s threat to jobs

“Why do we need that many jobs anyway?” Ma said, explaining that humans have been fearing that tech will take jobs away for over a hundred years, and yet, jobs have increased. Ma believes that with AI’s help, humans can eventually reach a point where the average workweek is only 3 days per week, and the average workday is only 4 hours a day. This, according to Ma, opens the opportunity for humans to enjoy life more, and live even longer. “We need to be ready to enter the era where everyone will get to live 120 years,” he said.

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Musk, for his part, stated that the advent of AI will likely make most jobs pointless. Considering AI’s evolution, Musk noted that the time will come when computers could eventually make their own software. With this in mind, it would be best for people to embrace areas such as engineering and fields of study that deal with human relations, as these will still be pertinent even in the artificial intelligence age. The Tesla CEO added that this is the reason behind Neuralink and its brain-machine interface, as it will prevent humans from being left behind.

The need for education reform

The Alibaba founder admitted that he is worried about the current educational system, which is still largely designed for the industrial period. Ma argues that today, there is a need to foster more creative and constructive education, which would allow humans to live a happier life. “I want to spend more time training kids on painting, singing, dancing, these creative things that make people live like humans,” he said. Ma added that people have heart, and that is where wisdom comes from. With this in mind, it is best for education to focus on training this aspect of the human being.

The Tesla CEO agreed that creative education is needed, particularly as today’s school system is “low bandwidth and extremely slow.” Musk noted that solutions such as Neuralink’s neural lace could be a difference-maker in this sense, as it would allow people to upload skills and learn them quickly, in a manner that is not too far from the concepts depicted in the sci-fi franchise The Matrix.

The dangers of AI

While the two disruptors agreed that there is a need for educational reform, Musk and Ma disagreed most about the potential risks of AI. Ma argued that compared to humans, computers are just a toy, adding that the best resource in the world is the human brain. “It’s impossible that humans could be controlled by machines. They’re machines that are invented by humans,” Ma said.

Musk noted that he very much disagrees with Ma’s stance. Arguing his point, the Tesla CEO stated that humans are capable of creating things that are superior to people. Humans are not the last step in evolution, Musk said, and people must be wary of thinking that they are smarter than they really are. “The most important mistake smart people make is that they think they’re smart. Computers are already smarter than people. We just keep moving the goalposts,” he stated.

Responding to Musk’s argument, Ma noted that the metrics humans use to benchmark themselves against AI (such as world champions in Chess playing against artificial intelligence) do not make sense, as games like Go are designed for human minds. “Why should humans play against computers? It’s stupid to compete with computers,” Ma quipped, adding that while computers can be clever, humans are smarter and wiser.

The future of humanity

Musk believes that one of the world’s greatest threats lie in its declining birthrate. “The world’s biggest issue in 20 years is population collapse,” he said, adding that this could be a big issue considering that humans generally have a “20-year boot sequence.” Ma agreed, stating that even China’s population, which currently stands at 1.4 billion people, sounds a lot today, but if one factors in the country’s declining birthrate, the country will see a completely different landscape in 20 years.

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Musk added that more humans are definitely needed, especially with the start of multi-planetary initiatives. “Mars needs people,” he lightly said.

Ma ultimately believes that pursuing AI is wise to make people’s lives better. The Alibaba founded added that artificial intelligence can always do a better job when logic is involved, but when logic is not involved, humans will always be better. To thrive in the future, Ma stated that humans need not just IQ, but emotional intelligence, and (love) intelligence as well. Musk nodded, stating “I agree with him. Love is the answer.”

Watch Elon Musk and Jack Ma’s informal AI debate in the video below.

Simon is an experienced automotive reporter with a passion for electric cars and clean energy. Fascinated by the world envisioned by Elon Musk, he hopes to make it to Mars (at least as a tourist) someday. For stories or tips--or even to just say a simple hello--send a message to his email, simon@teslarati.com or his handle on X, @ResidentSponge.

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SpaceX reveals how its 1 Million AI satellite network will work and prevent space collisions

SpaceX reveals plans for one million Starmind AI satellites and calls out operators hiding maneuvers.

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Concept rendering of SpaceX Starmind constellation via Grok
Concept rendering of SpaceX Starmind constellation via Grok

SpaceX has put the largest satellite count it has ever published into writing, and it says that plan only works if every other operator in orbit starts sharing what it knows.

In a new Space Safety page highlighted Tuesday morning by Sawyer Merritt on X, SpaceX said it “plans to operate up to 100,000 Starlink satellites and up to 1 million Starmind AI satellites to meet the growing demand for broadband and supercompute.” Starlink has a little over 11,000 satellites in orbit today, so the target alone implies roughly a ninefold expansion of the broadband network.

Starmind is SpaceX’s orbital AI compute constellation. Elon Musk confirmed the Starmind name in June after an xAI trademark filing surfaced, and in August SpaceX said it was working with Nvidia on the compute payload. The FCC accepted the filing for up to one million satellites back in February.

FCC accepts SpaceX filing for 1 million orbital data center plan

SpaceX also released a new render of what a full Starmind constellation could look like. Alongside it, SpaceX VP Michael Nicolls explained why the satellites will not operate on their own. “We need to operate clusters of satellites in tight formation to get enough coherent compute to run AI models efficiently,” Nicolls said. “A cluster will be 10-ish satellites connected with 10 terabits or so of bandwidth between them, and interconnected to the broader constellation.”

That is the most specific detail SpaceX has given on how Starmind will be built. Instead of a million independent servers, the network would work as tightly packed groups of about 10 satellites acting as one compute unit, with Starlink’s laser links carrying results back to Earth.


Packing satellites that close together, at that scale, makes collision avoidance the central problem, and most of the Space Safety page is aimed at other operators. SpaceX said Starlink encountered collision risks with about 650 unique maneuvering third party satellites in 2026, and only about half of them shared data. Over six months, Starlink recorded roughly 164,000 more collision risks where the closest approach came within four hours of an unannounced maneuver.

Some operators keep maneuver plans private over proprietary concerns, while others cannot get government permission to share them. SpaceX called those policies “counterproductive,” saying they “largely only serve to create preventable collision risk between satellites.” Starlink is also offering a free ephemeris sharing and screening platform that returns risk results within a minute, backed by its Stargaze network of 30,000 optical sensors.

The push comes as the Starmind application draws opposition from astronomers and environmental groups. In a September filing with the FCC, SpaceX said each Starmind satellite could weigh up to 4,000 kg, nearly seven times the mass of a Starlink V2 Mini. Musk has brushed off crowding concerns before, telling viewers in June that “space is enormous” and that SpaceX already knows how to run very large constellations safely.

SpaceX’s Starmind page says its Gigasat factory in Bastrop, Texas, is designed to produce AI satellites at scale, with deployment of thousands of units starting as soon as late 2027.

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Tesla Full Self-Driving: five things that are keeping FSD supervised

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Credit: Tesla

Tesla Full Self-Driving is really good. I have used it for over 76 percent of my driving since FSD v14 launched around this time last year, equating to about 76 percent of my miles using the suite. It’s truly the only way I prefer to travel, but admittedly I save some of the more fun drives for myself.

Even with all of the great things it has done for me, including saving me from being involved in an accident, there are still a handful of things that it needs to improve on. These issues recur from update to update, and while there have been some improvements, they still give me reasons to either soft or hard intervene.

A soft intervention means an adjustment that is needed without disengaging the suite, like manually using a turn signal to change lanes while the car still operates on FSD. What I’d consider to be a “hard intervention” is anything that requires me to disengage the suite altogether, like missing a turn or performing a maneuver I’m uncomfortable with. Of course, some hard interventions will be subjective.

Here are the five things I’d like to see Tesla really focus on through the final versions of v14 and hope to see completely improved with v15.

Speed Limit Recognition and Adjustment

There are entirely too many instances of FSD traveling at a speed that is just totally outrageous. While some of these events can occur on Hurry Mode, I’ve even had issues with it on Standard from time to time, and despite wanting more aggressive maneuvers or a slight bit of urgency, I don’t want to worry about getting a ticket while doing it.

The two areas I notice it the most are in school zones and on local roads. When a Speed Limit changes from 45 to 35, FSD does not always slow down in a way that would appease local law enforcement. On Hurry, 52-55 is pretty standard for a rate of travel in a 45 MPH zone. When it changes to 35, FSD shows zero urgency to slow down to an appropriate speed.

School Zones have been a true pain point, and as recently as last week, I had an issue with it:

Realistically, most Speed Limit issues are a soft intervention, as I simply scroll into a slower Speed Profile to get the car to slow down. School Zones are a hard intervention, as they require me to completely take over and travel at the posted 15 MPH limit. Even on Sloth, it simply does not get down to a low enough speed.

Parking

Parking is one thing that has really improved over time, but there are still some pretty considerable hoops Tesla needs to jump through to get it to a point where it can be unsupervised.

Parking preferences seem to be where a lot of these issues will be resolved, as most of my complaints come from the fact that the place FSD chooses to park are usually not where I would personally choose to park. This morning, for example, when I arrived at the gym, FSD chose to park next to a vehicle that was parked with its two tires in the spot that FSD picked.

There were three spots in between that car and the nearest car, so FSD could have chosen the spot that would have given a one-spot buffer between the two vehicles. In a parking lot full of empty spots, don’t be that guy who parks next to a car.

Generally, parking performance is vastly improved from where it was a year ago; I rarely am adjusting how it pulls or backs into a spot on v14.3.10, but in earlier versions, I definitely had my problems. It’s gotten really good since, and this version has been the best in terms of parking performance. It’s more about the places FSD choose to park, and not necessarily the parking itself.

There are also no options or map data to allow you to choose a charger at a place like a grocery store if it offers charging. These are things that are a bit more complex, but they will be needed for unsupervised FSD operation.

Navigation

Navigation was always going to be on this list, simply because it is one of the most inconsistent and mind-boggling things about FSD. Even after a year of intervening, sending voice notes, and overriding decisions, FSD still tries to take me out of my neighborhood the wrong way. You cannot turn left out of my neighborhood’s main entrance and exit, only right. Navigation still prompts a left turn out of my neighborhood’s main entrance and exit, instead of going around the neighborhood and exiting where a left turn is legal.

Tesla rolled out Preferred Routes with the Summer Update, and this has resolved some of the issues. I also found my own personal workaround:

Some of the more mind-boggling things that FSD used to do with Navigation have been remedied, but it is still a frequent complaint for me and many other owners. I’d just like to see it adopt those preferred routes more frequently and maybe learn them a little faster.

Certain Highway Behaviors

Highway travel is the most consistent and perhaps FSD’s best use case. There is nothing better than having FSD handle busy highway traffic or just long, monotonous, and boring drives. I love to use it for my trips to the Flight 93 Memorial where I volunteer. When I drove manually, I chose to get a hotel and stay overnight because it’s about a 2.5 hour drive. FSD lets me make the drive, put in a volunteering shift, and drive home, without much fatigue. I have found that this is where FSD is most valuable for me, personally.

However, there are a few things FSD does on the highway that are just weird.

One thing I’ve had issues with as of late is that there will be times when I’m about a mile from my exit, the car is in the left lane and is traveling faster than the traffic in the cruising late. Instead of completing a pass and then getting over with no traffic ahead, the car will sometimes drastically and suddenly slow down, switch to the slow lane, and get behind a vehicle — all with a mile until the exit. On average, I’ll have around one minute from the time I get to my exit if it’s a mile away, because in most cases, I’m traveling somewhere around 60 MPH on the highway.

There is no reason to not complete that last pass, then get into the right lane, and have an unobstructed path to the exit. This is one of the more strange behaviors I’ve seen it do, and it really does feel like a bug. Here’s an example of it from FSD v14.3.7:

I ended up overriding the turn signal and using the accelerator to nudge the car to do what I wanted it to do. There was no reason to get in the left lane and add to the congestion in that lane.

Another thing that FSD does frequently is camps in the left lane, especially on Hurry. Cruising in the passing lane is illegal in Pennsylvania, and I know it is not a crime to do that everywhere. However, it is here, and I really wish the car was a little quicker to get over in the left lane when it’s cruising.

Here’s a pretty drastic example I had just a couple weeks back:

Recognizing Drastic Changes in Road Condition

I think anyone who has ever used FSD knows that potholes are a huge issue, but so are large bumps or sudden changes in road condition. At the intersection of Kreutz Creek Rd. and Rt. 462 in Hellam, PA the roads are nearly set up as a ramp, and going over it at a speed of over 35 MPH can send your head into the glass roof, your butt off your seat, and a brace for the sudden thud that is inevitably coming when you finally touch back down again.

You can see here I tried to change Speed Profiles quickly, but I did it a tad too late:

There are other roads in my area that should not be taken at even the posted Speed Limit because of the damage it could do to your car. Here’s another, where I disengaged FSD altogether:

The recognition of these bumps is so crucial for two main reasons: they can cause injury, and they can cause damage to the car. These are reasons why the suite is supervised and drivers should remain attentive. I could not imagine going over that bump at an excessive speed if I had back issues, or if I were older.

Potholes are rarely recognized and usually require a lead car to avoid them. I had FSD use a lead car to avoid a pretty sizeable manhole cover a few weeks back:

Tesla says that there are improvements coming for potholes, so hopefully that means these bumps will also be recognized consistently.

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SpaceX just locked up a NASA record no other U.S. spacecraft can touch

SpaceX’s Crew-13 Dragon reached the ISS in under eight hours, and NASA confirmed a record.

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spacex-dragon-axiom-ax-4-mission-iss

SpaceX now owns every spot on the list of the five fastest trips a U.S. spacecraft has ever made to the International Space Station, and its newest entry beat the old mark by more than four hours.

Crew Dragon Grace docked to the forward port of the station’s Harmony module at 7:05 p.m. ET on October 1, just 7 hours and 55 minutes after lifting off from Space Launch Complex 40 at Cape Canaveral. NASA confirmed the milestone in a space station blog update, writing that the flight “marked the fastest launch‑to‑docking of a U.S. spacecraft in the history of the International Space Station.”

The previous U.S. record also belonged to Dragon. SpaceX’s uncrewed CRS-31 cargo mission reached the station in a little over 12 hours in November 2024. The fastest crewed trip before last week was Crew-11, which took 14 hours and 43 minutes in August 2025, according to Space.com.

A post that Elon Musk reposted on Monday filled out the rest of the ranking. Behind Crew-13, CRS-31 and Crew-11 sit Axiom’s Ax-2 mission at 15 hours and 35 minutes and NASA’s Crew-4 at 15 hours and 44 minutes. All five flew on Dragon.

SpaceX turned a heralding moment for Starship into its greatest

Crew-13 carried NASA astronauts Jessica Watkins and Luke Delaney, Canadian Space Agency astronaut Joshua Kutryk, and Roscosmos cosmonaut Sergey Teteryatnikov. NASA had projected a docking around 8 p.m. ET, as Teslarati reported the day before launch, and Dragon arrived nearly an hour early. Our launch day coverage noted that the flight was lined up to be the quickest Crew Dragon transit yet.

The speed came from timing more than hardware. SpaceX’s Julianna Scheiman said the station “was in an opportune spot in space,” which let Dragon start closing the gap almost immediately after reaching orbit. “This is close to the fastest it could be,” she added. Most Crew Dragon flights still take close to a day, using a series of Draco thruster burns to raise and phase their orbit before arrival.

Dragon’s next job at the station is a departure. NASA said Monday it is targeting 8:05 a.m. ET on Wednesday, October 7, for Crew-12 to undock, setting up a splashdown off the coast of California around 11:34 a.m. on Thursday. Clearing that port makes room for CRS-35, a cargo Dragon carrying the final set of iROSA solar arrays.

Dragon remains NASA’s only operational ride to the station while Boeing’s Starliner stays grounded, and the agency recently added Crew-15, Crew-16 and Crew-17 to SpaceX’s contract in a $946 million modification.

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