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Next-gen Tesla Roadster’s “Augmented Mode” will enhance drivers’ abilities

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In a recent update on Twitter, Elon Musk revealed that the next-generation Tesla Roadster would feature an “Augmented Mode” that is designed to enhance drivers’ abilities when operating the all-electric supercar.

Musk’s update came as a response to acclaimed YouTube tech reviewer and Tesla owner-enthusiast Marques Brownlee, who inquired if the next-generation Roadster will have Autopilot. Musk promptly responded, confirming the intelligent driver-assist feature and teasing one of the all-electric supercar’s unique capabilities.

While Musk’s mention of Augmented Mode and flying metal suits immediately drew references and comparisons to Marvel’s Iron Man and Tony Stark, Tesla has actually been laying the groundwork for integrating augmented reality technology into its electric cars for years. The electric car and energy company, for one, has been amassing talent with experience in the emerging field. 

Back in late 2016, Tesla hired Andrew Kim as a Lead Designer at the company’s Design Studio in Hawthorne, CA. Prior to this employment at Tesla, Kim worked for Microsoft, where he helped develop the HoloLens headset, a holographic computer that allows users to see and interact with holograms within an environment.

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When Microsoft launched the device back in 2016, the company demoed several uses for the headset, from gaming to holographic conferencing. In the auto industry, Volvo opted to use the HoloLens as a means for potential customers to interact with its vehicles. According to a Trusted Reviews report, the legacy automaker also expects to use the augmented reality technology in its future self-driving car initiatives. 

Kim’s LinkedIn profile currently notes that his work at Tesla involves “leading experiences” in Model S, X, 3, Semi, Roadster, and Y, as well as “confidential future products and experiences.” Considering that Tesla’s vehicles are known for being on the bleeding edge of automotive technology, it is not difficult to speculate that the next-generation Roadster’s Augmented Mode could involve the incorporation of holographic images that can provide information such as suggested routes, driving tips, and safety warnings to drivers when operating the vehicle, similar to the technology showcased by Hyundai during CES 2015. 

Augmented features are actually a perfect match to the all-electric supercar’s interior design. As could be seen in the prototype unveiled last November and the company’s quarterly all-hands promo video, the next-generation Roadster’s dashboard is almost just as, if not more minimalistic, than the Model 3. If any, the next-gen Roadster’s sparse dashboard provides ample space for Tesla to incorporate augmented reality technology.

A white next-gen Tesla Roadster makes an appearance during the 2018 annual shareholders meeting. [Credit: Dennis Pascual/Twitter]

The next-gen Tesla Roadster is nothing short of a beast. The all-electric supercar’s base variant, for one, already breaks several records, with a 0-60 mph time of 1.9 seconds, a quarter-mile time of 8.9 seconds, 10,000 Nm of torque, a range of 620 miles thanks to a 200 kWh battery, and a top speed of more than 250 mph. During Tesla’s 2018 Annual Shareholder Meeting, Musk announced that a SpaceX option would be available for the next-gen Roadster, which would push the capabilities of the electric car even further.

Considering the raw power of the upcoming all-electric supercar, there will only be very few drivers who could properly operate the next-gen Roadster to its full potential. Pushing a car with a top speed of more than 250 mph and a 0-60 mph time of 1.9 seconds at its base trim, after all, requires skill and reflexes that the average driver simply does not have, or at least was not trained to hone. Thus, features such as Augmented Mode would likely be a welcome feature for many future owners of the next-generation Roadster. 

Tesla is steadily increasing its marketing efforts for the next-generation Roadster. During the Tesla’s 2018 Annual Shareholder Meeting, a stunning white variant of the all-electric supercar was unveiled. Last month, Elon Musk also announced that test drives for the vehicle would begin sometime near the end of next year.

Here’s a demonstration of Hyundai’s use of augmented reality technology for its vehicles in CES 2015.

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Simon is an experienced automotive reporter with a passion for electric cars and clean energy. Fascinated by the world envisioned by Elon Musk, he hopes to make it to Mars (at least as a tourist) someday. For stories or tips--or even to just say a simple hello--send a message to his email, simon@teslarati.com or his handle on X, @ResidentSponge.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

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The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

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Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

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For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

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On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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