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The Boring Co. becomes finalist for San Antonio, Texas transport project

(Credit: The Boring Company)

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The Boring Company (TBC) is one of the finalists vying for a tunneling project in San Antonio, Texas. The project will run between the San Antonio International Airport and downtown.

The Alamo Regional Mobility Authority (Alamo RMA) is expected to make a decision by Wednesday, March 16. According to Alamo RMA Chairman Michael Lynd Jr. the board could select a finalist and start negotiating a development agreement or postpone the decision. The board may also decide not to move forward with the transportation project altogether. The last two companies up for the project are Elon Musk’s tunneling company and Bexar Automated Transport (BAT). Both have vastly different proposals. 

“Even if we decide to move forward with a group this week, there’s no assurance that we’ll get to a point that we’re comfortable that the concept is viable,” said Lynd. 

The Boring Company’s Proposal

Rumors of a Boring Company tunnel in San Antonio spread last year. TBC proposed twin underground tunnels to the Alamo RMA in a presentation dated January 2022. Tesla vehicles would transport riders between the international airport and downtown. 

The Boring Company estimated that the cost of the twin tunnels would be between $241 million to $298 million. TBC would self-finance the project before turning it over to the board. San Antonio Express-News suggested that Elon Musk’s tunneling company aimed to generate income from the project by operating the loop, similar to its deal with the Las Vegas Convention and Visitors Authority (LVCVA) with the Las Vegas Convention Center (LVCC) Loop. 

In Sin City, TBC runs the LVCC Loop for the LVCVA. The LVCC Loop offers free rides to convention center attendees and generates income for the LVCVA through ads, sponsorships, and facility rentals. 

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The Boring Company has another tunneling project in SIn City, called the Vegas Loop. TBC owns and operates the Vegas Loop. Since the Vegas Loop is not operational yet, the Alamo RMA does not know how much TBC would charge local passengers or the revenue the twin tunnels could generate. However, TBC did release a list of possible fare prices for the Vegas Loop in 2021. Prices started at $5 for a 3-minute ride through a 2.8-mile tunnel.

Bexar Automated Transport’s Plans

The other finalist for the San Antonio transportation project, BAT, proposed an autonomous all-electric bus system. BAT’s proposed bus system would travel through a combination of elevated and underground tracks. The buses could accommodate up to eight passengers per trip, running at 45 mph between the airport and the Convention Center. BAT estimated its proposed tunneling system would cost $330 million. The company also stated it would require a public subsidy for construction and recommended that VIA Metropolitan Transit operate the system.

Documents from Praetor Capital forecasted that BAT’s proposed transportation system could charge passengers $6.50 per trip. BAT estimates ridership to be about 500,000 per year for a $13.7 million revenue.

The Alamo RMA board believes it could sell bonds to finance a transportation system project. Ultimately, the final decision seems to rely on finances. 

“Ultimately, it’s got to be financible. As the RMA, we don’t have a bunch of money sitting in a bank account that we can throw at a project like this,” Lynd stated.

The Teslarati team would appreciate hearing from you. If you have any tips, reach out to me at maria@teslarati.com or via Twitter @Writer_01001101.

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Maria--aka "M"-- is an experienced writer and book editor. She's written about several topics including health, tech, and politics. As a book editor, she's worked with authors who write Sci-Fi, Romance, and Dark Fantasy. M loves hearing from TESLARATI readers. If you have any tips or article ideas, contact her at maria@teslarati.com or via X, @Writer_01001101.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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