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Tesla FSD Beta 10.69.3.1 update reviews from Beta testers

Credit: teslaphotographer/Instagram

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Tesla Full Self-Driving (FSD) Beta 10.69.3.1 has been out for some time now, and Teslarati talked to a few beta testers about the update. 

Below are some notes and observations about v.10.69.3.1 from Tesla FSD Beta Testers. 

FSD Beta 10.69.3.1 and Lanes

Lane selection has been one of the issues that most FSD Beta testers bring up when they talk to Teslarati. Before 10.69.3.1, FSD Beta reportedly had trouble understanding when to switch lanes, which one to switch to, or when to remain in a lane. FSD Beta testers are still experiencing lane selection issues. 

“Not only has lane selection in anticipating a turn been a step back for me, lane selection whilst performing dual lane left-hand turns still suffer. The car doesn’t stay in its assigned lane but drifts. This does not happen on right turns,” said Les, a long-time FSD Beta tester.

“Lane selection still has issues. Most of the time it’s ok, but occasionally, it does strange things like changing into the right lane momentarily, then back to the left when there is an upcoming left-hand turn,” noted FSD Beta tester Sandy.

Turn Issues in FSD Beta 10.69.3.1 

Les and fellow FSD Beta tester Sandy mentioned other lane issues related to turns. Les noted that one of the biggest step back with FSD Beta 10.69.3.1 occurs when the car faces an upcoming turn. 

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“On previous builds, the car would only occasionally move in the opposite lane direction of an upcoming turn. On this build, virtually every turn I had upcoming, when the car got within half a mile of said turn, it would signal and move into the lane of the opposite direction,” Les said.

“Virtually every right turn I’ve had upcoming, the car, inexplicably, signals and changes into the left-hand lane. Same for left-hand turns, within half a mile out the car signaled and changed into the right-hand lane. Confounding to say the least, to the point of comedy,” he added. 

Sandy noticed that his car requires interventions or disconnects at stop signs sometimes. In the past, other FSD Beta testers have mentioned that their vehicle experiences jerky movements or their signal lights turn off and on during intersections, traffic lights, and stop signs. It’s as if the car is deciding whether the driver wants to turn or not. 

“Following and lane changes seem smoother and more natural,” said Sandy. “However, it still has issues that require intervention/disconnects. When it creeps at stop signs, it can make jerky movements with steering wheel and, imo, it creeps to slowly and takes too long before proceeding.”

Mixed Reviews for 10.69.3.1

As with all of Tesla’s FSD Beta updates, there have been a few good reviews and bad ones. Beta testers tend to focus on the issues, as it is their responsibility to report them so Tesla can improve FSD. However, testers also report significant improvements they see during their drives. 

In the case of 10.69.3.1, it seems like FSD Beta received mixed reviews. Some testers believed that the update significantly improved the advanced driver assist software while others thought it was a step back. 

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“I have tested the 10.69.3.1 build on my Model Y, and it’s a giant leap forward from builds prior to 10.69,” observed Tony, a Model Y owner and a member of the FSD Beta program. 

Tony noted that the biggest changes were improvements to acceleration, smoother turns, and less necessary steering wheel input. Sandy also observed more improvements with Tesla FSD Beta 10.69.3.1 rather than issues. 

On the other hand, Les believed that v.10.69.3.1 was a step back for FSD Beta. 

“These 10.69.3.1 step backs are the biggest in my FSD Beta testing experience to date. Previous builds have been much better for me. But again, I understand the process; updates are sometimes “2 steps forward and 1 step back.” I still enjoy testing. The product isn’t finished yet,” he said.

Tesla FSD Beta Wide Release

Tesla started the wide release of FSD Beta v.10.69.3.1 in late November. A day after its release, Tesla rolled out FSD Beta to cars with less than 100 Autopilot miles and Safety Scores lower than 80.

The EV maker rolled out FSD Beta V11 to a few testers already. FSD Beta V11 is Tesla’s single-stack update. However, update 10.69.3.1 seems to be rolling out to more testers. 

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Tesla also made Full Self-Driving Beta available to anyone in North America who purchases it from their car screen. Now that Tesla has released FSD Beta to anyone in North America interested in trying it out, the company might want to streamline its performance. Based on Teslarati‘s interviews with FSD Beta Testers, the software performs differently based on location, driver, terrain, and other factors.

“Phantom braking on city streets (not highways) returned for me in one bizarre instance; it wasn’t the sudden hard kind of braking, rather this was a new braking behavior that was slow and gradual almost to a stop while I was going straight in the middle lane of a three-lane road. Not at a turn, wasn’t going through an intersection, and the road was clear,” described Les in one instance. 

“There were no cars around me so I let the car do its thing to see what it was doing; it literally started slowing from 40mph to 5mph before I disengaged and accelerated back up to speed. Very weird. I went back to that spot a couple days later and the car didn’t do it. It acted normal,” he explained. 

Tesla Full Self-Driving has not received regulatory approval yet. It still faces a lot of skepticism, especially in terms of safety. Delivering consistent, reliable performances in various driving situations might help it get regulatory approval. 

Are you an FSD Beta tester? Have you tried out V11? If you have, I’d like to hear from you! Contact me at maria@teslarati.com or via Twitter @Writer_01001101.

Maria--aka "M"-- is an experienced writer and book editor. She's written about several topics including health, tech, and politics. As a book editor, she's worked with authors who write Sci-Fi, Romance, and Dark Fantasy. M loves hearing from TESLARATI readers. If you have any tips or article ideas, contact her at maria@teslarati.com or via X, @Writer_01001101.

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Elon Musk

Tesla shows what Roadster drivers will see on screen before thruster activation

Tesla’s Roadster video reveals a fighter jet inspired cockpit with a 5,500 PSI thruster gauge.

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The next generation Tesla Roadster’s touchscreen, shown in Tesla’s first official look at the car’s interface. (Credit: Tesla/X)

Tesla has given future owners their clearest look yet at the cockpit of its next generation Roadster. In a 34 second video posted to X on Friday afternoon, the company walked through the car’s touchscreen with a caption: “Inspired by fighter jet cockpits, Roadster’s interface was designed around the pilot.”

The clip opens on a black screen with red graphics and a 3D wireframe of the car, which sits beside the Roadster’s squared off yoke. Tapping parts of the model brings up controls for the rear wing, including low drag and high downforce positions, along with a charging page with a charge limit bar and a small music player. A row of tabs along the bottom reads Home, Vehicle, Listen, Climate and Navigate.

Most of the video is spent in Track Mode. The dashboard shows a live circuit map, a list of session lap times, brake and motor temperatures, and pressure and temperature readouts for each tire. A setup page lets the driver pick Auto, Low Drag, High Downforce or Custom aero modes, adjust aero balance and brake balance, and switch stability and traction control off. Along the bottom, a status bar reads “Thruster · 5,500 PSI” next to a “Boost Ready” indicator.

That gauge ties the software to the hardware Tesla showed off near Waco, Texas on October 15. The Thrust and Rocket versions use cold gas thrusters fed by carbon overwrapped pressure vessels, and Tesla lists 0 to 60 mph times of under 0.9 seconds and under 0.59 seconds for them, as Teslarati detailed in its breakdown of the three Roadster configurations. The base Performance car relies on a fan and ground sealing system for grip, and the aero settings on screen match the active wings and suction setup covered in our look at how the Roadster generates downforce.

The Roadster layout is a departure from the rest of Tesla’s lineup. Instead of a map centered screen, the Roadster puts the car itself at the center of the home page, and Tesla’s Roadster page lists two smaller forward displays alongside the main touchscreen. Tesla has not said whether any of the Track Mode telemetry will make its way to the Model 3 Performance or other vehicles.

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The interface could still change before deliveries. Elon Musk said at the event that Roadster production will begin in 2028, and Tesla says the flagship Rocket version is not approved for public road use. Reservations are open with a $50,000 payment, while Thrust is listed as a limited release and Rocket is invite only.

Those who want to see the car in person will get their first chance this weekend. The Roadster goes on display in the lobby of the Petersen Automotive Museum in Los Angeles from October 24 to 27, according to Sawyer Merritt, the first time the public will be able to view it up close.

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Elon Musk

Tesla reveals Optimus Academy, where robots teach themselves

Tesla has begun building production quality Optimus robots in Fremont and revealed its training plan.

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Concept rendering of Tesla Optimus in mass production

Tesla has started building Optimus on the high volume line it set up inside its Fremont factory, and the company says the robots coming off it are the first that meet the bar for a real product. “The bots coming off this line are the first production-quality bots that we have manufactured,” Tesla wrote in its third quarter shareholder letter, adding that it has “proven that the current manufacturing process for Optimus is suitable for a commercial product.”

The line sits in space that built the Model S and Model X until this spring. Tesla cleared the old vehicle line in 46 days, as Teslarati reported in July, to make room for robot production sized for one million units a year. On Wednesday’s earnings call, Elon Musk said most of the equipment for that capacity is already in Fremont, with output set to climb toward roughly 20,000 robots a week as the line ramps.

Musk described the ramp as a classic S curve. “The growth of Optimus is an S curve, but the initial curve is a shallow slope,” he said. The team is now refining the robot’s AI, electromechanical design, reliability and service life, and Musk expects that work to be finished by the end of next year, when Tesla plans to start delivering Optimus to outside companies for dangerous, repetitive and around the clock jobs.

The most interesting part of the call was how Tesla plans to teach the robots. Its cars send real driving data back to the AI team from millions of vehicles, but Optimus has no fleet like that yet. “A big difference with Optimus versus the cars is we don’t have this vast fleet of cars from which we can gather training data,” Musk said. Tesla’s answer is an Optimus Academy, where 10,000 to 20,000 robots will practice a wide range of tasks and feed what they learn into the next version of the model. Every unit off the Fremont line becomes a source of that training data.

Smarter hardware is on the way too. Tesla plans to put its AI5 chip into Optimus next year, and Musk said a new Optimus video should arrive within one or two months showing the robot completing tasks driven by AI rather than preprogrammed motions. He took aim at rival humanoid demos that only run scripted routines, saying those would not hold up in the real world.

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The supply chain is lining up behind the program. In September, Tesla certified Tuopu, Joyson and Sanhua as mass production partners for Optimus components. A far larger Optimus factory is also rising at Giga Texas, where drone footage from Joe Tegtmeyer showed the steel frame nearing completion, and Musk has pegged that plant’s long term target at 10 million robots a year.

Tesla executives also said Optimus production costs are trending toward the expected manufacturing cost of Cybercab, a sign the robot is being engineered for volume from the start. The hands remain the toughest piece of the design, a point Musk also made at the X Takeover event earlier this month, as Teslarati covered at the time, and that is where much of the current engineering effort is focused.

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Elon Musk

The Starship moon landing number NASA and Elon Musk can’t agree on

Musk disputes NASA estimate of 22 Starship launches for Moon landing, predicting 6 to 8.

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Concept rendering of SpaceX Starship landing on the moon via Grok

Elon Musk is disputing a new NASA safety panel estimate of how many Starship launches it will take to put astronauts on the Moon, saying the real number will be less than half the panel’s figure.

On Thursday, NASA’s Aerospace Safety Advisory Panel held its quarterly public meeting. Panel member Charlie Precourt, a former NASA astronaut, flagged the fueling process for SpaceX’s lunar lander as a major risk for Artemis IV, the mission planned to land a crew on the Moon in 2028. “We need to keep our eyes on numerous required fuelings for the lander,” Precourt said, according to Ars Technica. “I think the last estimate is around 22 flights.”

Ars Technica’s Eric Berger posted the comment on X, and Musk replied. “That’s way too high,” Musk wrote. “Actual number will be more like 6 to 8.”

The disagreement comes down to a basic problem with sending a ship as large as Starship to the Moon. Starship burns nearly all of its propellant just reaching Earth orbit, so it cannot continue on to the Moon without stopping for a refill. SpaceX’s answer is a gas station in space. First, a Starship that works as a storage tank, called a depot, is launched into orbit. Then a series of tanker Starships launch one at a time, dock with the depot and pump their leftover propellant into it. Once the depot is full, the lunar lander version of Starship launches, docks, fills up and heads for the Moon.

Every tanker trip is its own full rocket launch, which is why the count matters. More launches mean more time, more cost and more chances for something to go wrong before astronauts ever leave Earth. Berger estimated that even if SpaceX reaches twice weekly Starship launches by the end of 2027, filling a depot at the panel’s number would still take roughly three months.

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How many tankers are needed depends mostly on how much propellant each one can carry to orbit and how much is lost along the way. Starship’s fuel and oxygen are stored at extremely cold temperatures, and some of it slowly boils off while waiting in orbit. More is lost in each transfer. NASA appears to be working from what Starship can lift today, while Musk’s range assumes a more capable rocket.

Musk has pushed back on higher counts before. In 2021, after a government document suggested 16 launches, he called that “extremely unlikely” and said eight tankers would be the most required.

Much of the answer depends on hardware SpaceX has not finished flying. As Teslarati noted earlier this year, the company plans to carry out the refueling process with its upgraded V3 Starship, and Precourt described Artemis IV as carrying “a large number of firsts.” He also praised NASA Administrator Jared Isaacman’s team for working to clear obstacles for both SpaceX and Blue Origin, whose Blue Moon lander does not rely on orbital refueling for its first mission.

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