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Although each satellite is just a few square meters, they may be able to serve internet to thousands of people simultaneously. (SpaceX) Although each satellite is just a few square meters, they may be able to serve internet to thousands of people simultaneously. (SpaceX)

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SpaceX worth $33B after raising more than $1B for Starlink and Starship

SpaceX has raised more than $1B of funding in the first half of 2019, most of which is likely bound of Starlink. (SpaceX)

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Since April 2018, SpaceX has successfully raised more than $1.24 billion through the sale of equity, likely sold to investors by extrapolating the company’s current record of success to include the potential of its next two products, Starlink and Starship.

Thanks to SpaceX’s successful streak of fundraising, the company is now valued at $33.3 billion according to sources that spoke with CNBC reporter Michael Sheetz. The same source indicated that demand for SpaceX equity remains strong as the company seeks to continue extremely expensive development and production programs. Most notably, SpaceX is simultaneously building two full-scale orbital Starship prototypes at separate facilities in Texas and Florida, readying an earlier Starhopper testbed for serious test flights, and is in the midst of ramping up its Starlink satellite production to levels unprecedented in the history of spaceflight.

Put simply, with SpaceX’s Starship and Starlink programs simultaneously entering into capital-intensive phases of development and production, the company has a huge amount of work on its plate. Most of that work involves testing prototypes with technologies that are frequently unprecedented, as well as refining those designs into something final and worthy of serious production. In the case of Starship, a great deal of integrated testing and design finalization lies ahead before SpaceX can even think about starting serial production of its ~50m (160 ft) tall steel Starships or ~60m (200 ft) Super Heavy boosters.

Although large-scale aerospace development programs already tend to be very expensive, SpaceX (led by CEO Elon Musk) has structured its Starship/Super Heavy development program to be extremely hardware-rich. This is another way to say that prototypes are constantly being built, designs are ever-changing, and hardware is constantly being severely damaged (or even destroyed) during fast-paced testing. SpaceX (and Musk) have often been famous for preferring development programs that move fast and break things, delivering knowledge and optimizing designs through lessons learned (often the hard way). SpaceX also values “scrappiness” in its programs, although that sadly ends up coming at the cost of employee pay (below industry standards) and benefits (scarce bonuses, no 401K-matching, extreme hours, minimal work-life balance).

Put it all together and the results of SpaceX-style development programs have frequently defied cemented industry expectations and beliefs. SpaceX has built – from scratch – entire launch vehicles (Falcon 9 V1.0) and spacecraft (Cargo Dragon) 5-10 times cheaper than NASA believed possible. SpaceX has successfully developed a commercially viable style of reusable rockets and took just ~30 months to go from its first attempted landing to a successful booster recovery and less than 15 months after that to reuse its first booster on a commercial, orbital-class launch. Competitors that vehemently denied that SpaceX would succeed are now 5-10 years behind with disinterested responses to the reusable titan that is Falcon 9/Falcon Heavy.

Still, while SpaceX’s record of commercial and technical spaceflight success is second-to-none since the Apollo Program and the early days of the Space Shuttle, even its extraordinarily cost-effective development style requires major funding in the face of ambitions as grand as Starship and Starlink.

https://twitter.com/_TomCross_/status/1137497858108776450
The road to Mars… is an expensive one, no matter how you pave it.

Starlink races ahead

On May 23rd, SpaceX completed an extraordinarily ambitious Starlink launch debut, placing sixty “v0.9” spacecraft into low Earth orbit (LEO). Weighing no less than 16.5 tons (~36,000 lb), SpaceX’s first dedicated Starlink mission also became the heaviest payload the company has ever launched by at least ~30%. Aside from the spectacular statistics associated with the mission, SpaceX also debuted an exotic and largely unprecedented satellite form factor, stacking each flat, rectangular ~230 kg (510 lb) spacecraft like a deck of cards. With Starlink, SpaceX has also flown the first krypton-powered ion thrusters, replacing the traditional xenon to cut as much as $100,000 (or even more) from the cost of each satellite.

“We continue to track the progress of the Starlink satellites during early orbit operations. At this point, all 60 satellites have deployed their solar arrays successfully, generated positive power and communicated with our ground stations. Most are already using their onboard propulsion system to reach their operational altitude and have made initial contact using broadband phased array antennas. SpaceX continues to monitor the constellation for any satellites that may need to be safely deorbited. All the satellites have maneuvering capability and are programmed to avoid each other and other objects in orbit by a wide margin.” — SpaceX, May 31st

A partial overview of SpaceX’s unorthodox Starlink satellite bus, payload stack, and krypton thrusters. (SpaceX)

~20 days after launch, all 60 satellites are in contact with SpaceX ground controllers and all but 3-4 have managed to successfully begin raising their orbits from ~450 km to 550 km (280-340 mi). Roughly two dozen have already passed 500 km and most should reach their final orbits within 1-2 weeks.

By far the most significant news, however, was CEO Elon Musk’s confidence that SpaceX already has “sufficient capital to build an operational constellation”, likely referring to a constellation of 750-1500 spacecraft capable of either covering the entire US or offering “decent global coverage”. Of note, Musk made this comment days before SpaceX – via SEC filings – effectively announced that it has already raised more than $1B in 2019. A large portion – if not all – of that funding is thus likely bound for Starlink as the program’s shockingly small team of ~400 prepares to aggressively ramp up production.

According to both COO Gwynne Shotwell, Musk, and SpaceX, the company hopes to conduct an additional 1-5 launches of 60 Starlink satellites this year, potentially leaving SpaceX with a constellation of more than 400 satellites – with a total bandwidth of 7 terabits per second (tbps) – after just eight months of launches. Equally significant, SpaceX’s official Starlink.com website states that SpaceX wants to offer real internet service to an unspecified number of US and Canada consumers after just six launches. In other words, SpaceX could deliver the first (possibly alpha or beta) taste of consumer Starlink internet service by the end of 2019.

If SpaceX can deploy the constellation soon and Starlink reaches its cost, performance, and longevity targets, it’s safe to say that SpaceX’s private investors are going to be extraordinarily happy with their financial decision.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla Full Self-Driving v14.3.6 review: a rare regression, but some bright spots

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Credit: Tesla

Tesla released Full Self-Driving version 14.3.6 last week, and after what was potentially one of the best FSD releases in v14.3.5, there has been a bit of a regression. While there are some bright spots, the changes made to v14.3.6 seem to have backtracked some behaviors.

Overall, it is hard to really complain about FSD in any sense; it has revolutionized how I travel literally anywhere. According to my self-driving app, the last time I went a day without using it was 59 days ago.

However, I think it’s also important to recognize when things are just plain bad with FSD. There are times it does truly mind-boggling things, and I’ll dive into those here. Additionally, I only had these issues on local roads, not on highways. Highway operation, generally, is always incredible other than the occasional complaint about speed or left lane camping.

With those things being said, my personal experience may not represent others’ experiences. A handful of people have said they have had a similar experience on v14.3.6, while others have said it is more than normal.

Turning Hesitancy, Inaccuracy

I’ve noticed more inaccuracy turning into multi-lane stretches of road than in any version I can remember. I’ve had at least three instances of FSD turning into a stretch of roadway that has two or more lanes, and not selecting a lane confidently as it has in past versions.

Instead, the car will drive over one of the dashed road lines, and the steering wheel will jerk back and forth before picking the lane. It should be said that it has always picked the correct lane when choosing based on the navigation, but it is still very indecisive. The steering wheel jerking is reminiscent of some of the later versions of v13.

I admit I really hate to see the steering wheel jerking come back. However, I think when Tesla releases v14.3.7, it won’t be present. When there are occurrences of it in FSD versions, it is usually resolved by the following release.

FSD Disregards Manual Turn Signals

This is my biggest bone to pick with FSD other than Navigation issues, but this one seems like it would be such an easy fix.

If Tesla is going to put the word “Supervised” on the end of “Full Self-Driving,” then when I tell the car to do something, it should do it. If I input an increase in speed by pressing the accelerator, the car will immediately respond. It does not disregard my input because it feels it is traveling at the right speed.

FSD should never disobey and turn off turn signals that the driver inputs. Trying to direct the car into the correct lane, I had initiated the left turn signal not once, not twice, but three times, with the car turning it off all three times and continuing in a lane that would end in just one block. The only solution at this point would be to zipper merge.

This goes back to the fact that self-driving’s biggest bottleneck might be rider preference. A zipper merge might have been more than reasonable, might have saved me time that I spent sitting through an additional light cycle, and might be something many drivers would do. I was in no hurry, I traditionally do not try to zipper merge because it feels inconsiderate, and lastly, the car should have just followed my input.

This caused me to disengage and drive manually the rest of the way home. Sometimes I just do not need FSD to try to pass every car it can at intersections.

Bird Braking is a Thing of the Past

The big complaint with recent versions of Full Self-Driving has been what we’ve coined as “bird braking,” which is when the car will brake suddenly as a bird flies past.

There have been zero issues with this so far in v14.3.6, which is an excellent improvement.

FSD Might Already Be Taking Note of Driver Preferences

Another thing I have noticed over the past few days is that v14.3.6 seems to already be taking my preferences with navigation into account.

This is something that is supposed to be rolling out with the Summer Update, but I have a hunch it’s already present and might have been included in this v14.3.6 build. On Friday, FSD pulled into an entrance to a local convenience store that it had never attempted to go into before.

Typically, I manually pull into this entrance because it avoids heavy cross traffic at the main entrance. FSD has always chosen that congested main entrance.

Additionally, FSD has pulled into my assigned parking spot at my townhouse community on multiple occasions with this release. This is something that used to happen ocassionally, but not consistently.

It also navigated back to the same convenience store last night, drove through crazy cars scrambling to gas pumps, navigated out of the parking lot correctly, drove me home, and, once again, parked in my assigned spot.

As previously stated, this release just seems to have a few things that need to be brought to Tesla’s attention, and also to make others who use FSD aware of some things that I’ve experienced. I look forward to the next release that will remedy these issues, just as Tesla has always done in the past.

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Musk’s massive Terafab project will get final location soon

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Credit: SpaceX

Elon Musk’s massive Terafab project, which will be the first true conglomeration between each of his major entities, is set to get its final location soon, the CEO said on Tesla’s recent earnings call.

“The Terafab, we expect to announce a location soon, and provide more details about our plans in that regard. We’ll leave that to the product, the launch announcement rather than try to squeeze it into an earnings call,” Musk said last Wednesday.

Tesla Terafab set for launch: Inside the $20B AI chip factory that will reshape the auto industry

Terafab was announced by Musk back in March and was essentially a massive, vertically integrated semiconductor manufacturing project that would provide all the chips the three companies needed for their AI initiatives without needing third-party companies.

The plant will produce over 1 terawatt of AI compute each year, and will help back up projects like Optimus, Full Self-Driving, and other AI-based projects that Musk’s companies are working on.

In April, less than a month after the project was launched, Intel announced it would join the project, contributing manufacturing expertise and consulting to Terafab as a whole. Intel is one of three chip manufacturers that produce sub-5 nanometer chips at scale. TSMC and Samsung are the other two.

However, there was no true indication of where Terafab would end up, but most believe it will likely be somewhere in Texas. Business Insider has reported that SpaceX plans to build out Terafab in Grimes County, Texas, but this is unconfirmed.

Musk confirmed recently that it would not be on Giga Texas property, as it is simply too large.

Terafab holds much of Musk’s grand ambitions for the future within its construct. It holds so much responsibility for the future and the biggest projects that Musk’s companies can imagine.

“I think this is a very big announcement and it deserves to have its own day in the spotlight and not be squeezed into an earnings call,” he said. “I do think Terafab is going to be an amazing initiative and a necessary one, and one without which we will be constrained in our ability to scale Optimus production, because we simply won’t have enough AI chips.”

He continued by stating that Terafab is necessary for scaling Optimus, which Musk said could be the biggest product of any kind of all time. “It’s crucial to solve that, and we’ll have to solve memory, logic, and packaging in order to scale Optimus.”

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Elon Musk reveals SpaceX performed secret Starship test on Flight 13

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Credit: SpaceX

SpaceX performed a secret test on a specific portion of Starship with its recent 13th test flight last week, CEO Elon Musk revealed.

Starship’s 13th test flight took place last Friday, and in many aspects, it was one of the most overwhelmingly successful launches in the project’s history.

All of the mission objectives were met without incident, both the Super Heavy Booster and Ship managed to perform safe splashdowns in the Gulf of America and the Indian Ocean, respectively, and the deployment of Starlink satellites came and went without any complications.

However, there was more on the agenda for SpaceX with Flight 13. Musk revealed an internal test of the ship’s heat shield tiles, as the space exploration company wanted to push them to the limits after previous issues.

Many noticed that Starship’s initial launch seemed to be more accelerated than normal, and that was not a mistake. Musk revealed that SpaceX decided to give Flight 13 an intentionally aggressive acceleration rate in an effort to test how well the tiles would remain attached to the ship:

SpaceX had issues with some of the heat shield tiles remaining attached early on in the Starship program. The first six test flights presented some kind of anomaly with them, so the company’s big focus with them was to figure out a way to keep them intact through the duration of the flight.

Things truly improved as Flight 10 showed that ceramic tiles generally stayed attached to the ship far better due to refined attachment, as SpaceX utilized pins instead of adhesives. Flights 10 through 13 truly showed some clear progress with the heat shield tiles, and this latest test seems to be where some real progress was noticed, especially by Musk.

The 13th Starship launch last Friday was the second with Starship V3, SpaceX’s latest and greatest iteration of the spacecraft. Goals and ambitions are getting even grander as the project continues to progress. Musk has already hinted that SpaceX will likely try to catch Starship with Flight 14.

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