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SpaceX says upgraded Starlink satellites have better bandwidth, beams, and more
Just hours ago, SpaceX successfully launched its second batch of 60 Starlink satellites, featuring a variety of upgrades as part of the move from v0.9 to v1.0 spacecraft. During SpaceX’s launch webcast, the hosts revealed a number of intriguing new details about those upgrades, shedding a bit more light on what exactly has changed.
SpaceX launched its first dedicated Starlink mission in May 2019, placing 60 “v0.9” satellites in low Earth orbit (LEO) in what was essentially a beta test at an unprecedented scale. At the time, SpaceX and CEO Elon Musk disseminated a substantial amount of information, essentially taking the veil off of (part of) the company’s Starlink satellite program. In terms of the basics, Starlink v0.9 satellites were said to weigh approximately ~225 kg (500 lb) apiece, although the final mass – said to be the heaviest payload SpaceX had ever launched – suggested that that figure excluded the mass of krypton propellant.
All told, Musk said that the payload weighed ~18.5 tons but never clarified whether that was in imperial or metric units, leaving a potential range of 16,700-18,500 kilograms (36,800-40,800 pounds). In general, Musk was quite confident that SpaceX’s custom-built phased array antennas were effectively the best in the world even in their v0.9 beta-test iteration. Additionally, he noted that inter-satellite optical (i.e. laser) links would have to wait a generation or two before becoming part of the operational constellation.
Ch-ch-ch-changes
With SpaceX’s Starlink-1 launch, the second 60-satellite mission, the company debuted Starlink ‘v1.0’ satellites with a range of changes and upgrades that fall under two main categories: structures and communications.
Prior to the November 11th webcast, SpaceX’s official pre-launch press kit was far less revealing than Starlink v0.9’s but did note that v1.0 satellites have been upgraded to be “100% demisable”. This means that when each spacecraft reenters Earth’s atmosphere, everything down to the last shred of mylar is now expected to burn up before reaching the ground, reducing the (already miniscule) risk of debris harming people or property. Similarly, SpaceX implied several months before launch that v1.0 spacecraft would include tweaks to limit their reflectiveness after the astronomy community stoked fears about potential impacts.


Aside from a general improvement to the overall visual fit-and-finish of the v1.0 spacecraft, SpaceX’s official comments on the matter indicated that the most substantial changes between v0.9 and v1.0 were more related to each spacecraft’s advanced electronics and payloads. In the case of Starlink, each satellite’s primary payload is a high-performance suite of electronically-steered phased array antennas. Initially developed to improve the flexibility of tracking and scanning radars used by military fighter aircraft, phased array antennas (and radar) allow multiple beams to be aimed without physically moving the antenna.
SpaceX says that Starlink v1.0 satellites added a number of Ka-band antennas alongside upgraded Ku-band hardware similar to what was installed on Starlink v0.9. Ka and Ku refer to similar but different communications frequencies, with Ku-band generally offering greater reliability and cloud/rain tolerance, while Ka-band is a bit more sensitive to environmental factors but offers a substantially higher theoretical bandwidth.


According to SpaceX engineers speaking during the Starlink-1 launch webcast, Starlink v1.0 satellites offer an unexpected 400% increase in overall bandwidth, meaning they can theoretically transmit four times as much data per any given second. Additionally, Starlink v1.0 satellites were said to feature antennas with twice as many steerable beams, meaning that they can effectively serve two times as many regions simultaneously. It’s unclear if the addition of Ka-band antennas is the sole source of these substantial improvements.
Furthermore, during the Starlink v0.9 launch, SpaceX CEO Elon Musk indicated that the 60 satellites represented a bandwidth of more than 1 terabit per second (Tbps), translating to ~17 Gbps per satellite. More likely than not, Musk was speaking aspirational and the v0.9 satellites actually represented more like ~200-300 Gbps worth of throughput, with the additional of Ka-band antennas and perhaps general technology upgrades bringing v1.0 satellites to a nominal ~17 Gbps apiece.
For now, 60 Starlink v1.0 satellites are now in orbit and are rapidly spreading out after their bizarre but effective blob-style deployment. With any luck, all 60 will successfully deploy their solar arrays and begin propelling themselves towards their final operating orbits with krypton-fueled ion thrusters. Stay tuned for updates from SpaceX!
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Elon Musk
OpenAI cites distrust of SpaceX in decision to drop Cursor partnership
OpenAI will cut SpaceX-owned Cursor’s model access in November, citing Musk’s history of broken contracts.
OpenAI, the company behind ChatGPT, announced late Friday that it is ending its partnership with Cursor, cutting off the coding tool’s access to its models on November 12. The move comes two weeks after SpaceX completed its $60 billion acquisition of Cursor’s parent company, Anysphere, folding the popular AI coding assistant into Elon Musk’s growing SpaceXAI division.
In a post on its website, OpenAI said the decision came down to trust, not technology. “We cannot be confident that SpaceX will use our technology within our terms of service, based on our experience with Elon Musk’s companies violating contracts,” the company wrote. OpenAI pointed to two specific incidents: X, now part of SpaceX, allegedly breaking the terms of an existing OpenAI contract after Musk bought Twitter.
That lawsuit is the backdrop for all of this. Musk cofounded OpenAI in 2015, left the board in 2018, and sued Sam Altman and Greg Brockman in 2024, arguing they abandoned the company’s nonprofit mission for profit. A federal jury sided with OpenAI in May, finding Musk waited too long to sue rather than ruling on the merits of his claims. Musk said at the time he would appeal to the Ninth Circuit, calling the outcome a “calendar technicality” rather than a real judgment.
SpaceX’s interest in Cursor predates that verdict by weeks. The company first struck a deal with Cursor in April, securing an option to acquire it for $60 billion or pay $10 billion for joint development work instead. As Teslarati reported at the time, the logic was straightforward: Cursor was paying retail prices to Anthropic and OpenAI, two of its most direct competitors, every time a developer used its product, while SpaceX had idle capacity on its Colossus supercomputer, roughly the equivalent of a million Nvidia H100 GPUs, that Cursor could use to train its own models instead. SpaceX exercised the option in June, days after its own IPO, and the deal closed in mid-August.
Once it closed, Musk moved fast. On an all-hands call with more than 1,000 Cursor employees, he reportedly told staff that SpaceXAI’s Grok was playing catchup in the AI race, unlike Tesla and SpaceX in their own markets, and singled out Anthropic as the company to catch. Cursor CEO Michael Truell now reports directly to Musk inside SpaceXAI.
Losing OpenAI’s models leaves Cursor leaning harder on Anthropic’s Claude, which has its own compute agreement with SpaceX, and on Cursor’s in-house Composer model, the one SpaceX’s compute was supposed to accelerate in the first place. OpenAI framed the November deadline as maximum notice under its contract, and said it wants to “go above and beyond” to help developers through the transition. Whether Anthropic makes the same call is now the open question in AI coding.
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Tesla Theater might be getting plenty more streaming platforms
The in-car Tesla Theater is among the most unique features available within the cars. When charging, parked, camping, or just hanging out, vehicle occupants can access a variety of streaming platforms on the large center screen, helping keep them entertained during downtime.
However, the Theater might be getting plenty more streaming platforms, something that owners have requested for some time.
Tesla owners recently discovered that visiting Apple TV in the vehicle browser can launch a fullscreen interface that looks and behaves like a dedicated application rather than an ordinary webpage:
Today I learned that if you go to Apple TV in the Tesla browser, it will open up an actual Apple TV app, fully functional. Not just the site.
Apparently there are more apps than just the few that show on the apps page. pic.twitter.com/os1Ypfm4JR
— Jason W (@jmwilt21) August 20, 2026
The experience drops the usual address bar and browser chrome, presenting catalogs, continue watching rows, and playback controls in the same window Tesla Theater already uses for its listed services. Independent testers soon found similar treatment for HBO Max, Paramount+, Peacock, Disney+, and Prime Video when those sites are opened from the car browser.
This shift is a plausible early signal that Tesla is widening Theater support without a formal software note. Theater has long been a set of web views rather than native applications, so recognizing extra domains and stripping the browser frame is a small server-side change that can expand the catalog quickly.
Owners still lack permanent Theater icons for the newly recognized services, and video remains limited to Park, yet the smoother launch is a meaningful step toward a broader lounge while charging.
Tesla Theater arrived with software version 10 in September 2019. The first video services were Netflix, YouTube, and Hulu, available only while parked and originally tied to WiFi. Spotify arrived in the same era as music rather than Theater video. Disney+ joined officially in July 2021 with the 2021.24 update, giving owners another major catalog on the center screen. Twitch and TikTok later appeared among the default Theater tiles, and Tesla Tutorials remained a persistent educational tile.
Not every addition stayed put. In December 2023, a Holiday software build removed the Disney+ tile for many United States owners after a public dispute involving advertising on X. Hulu stayed visible even though Disney owned it. Visiting disneyplus.com in the browser often restored the tile, which suggested the removal was a recognition list change rather than a complete block. Owners have also reported occasional blank Theater grids after updates, usually fixed by language toggles, resets, or later firmware.
Tesla axes Disney+ from vehicles with Musk-Iger rivalry, but there’s a workaround
Code archives from 2024 listed many unused source names, including Apple TV and Prime Video, that never became official icons, which now looks like groundwork for the current fullscreen browser behavior.
Now that this hint toward an expanded Theater experience has been recognized, Tesla could follow through with these additional shortcuts as a sign that more streaming platforms are available in Teslas than ever before.
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Tesla Semi’s biggest adoptee gives an update on production timeline
Tesla recently received its largest order for the all-electric Semi from Einride, a Swedish transport service, for 500 units, a groundbreaking invoice to receive before the first deliveries begin.
Even more remarkable, Einride CEO Roozbeh Charli said in a recent interview that he expects his company to take delivery of all 500 — the entire order — before the end of 2027. He even expects to have 75 Tesla Semi units in the Einride fleet before the end of this year.
🚨 Einride CEO Roozbeh Charli on the Tesla Semi partnership:
“If we start with the Amazon announcement that we did earlier this year, that was on the back of having gone through a proving period together with them and proving out our technology. Then we took that next step in… pic.twitter.com/oazkXjwoig
— TESLARATI (@Teslarati) August 28, 2026
Charli said the Tesla partnership was part of a broader push, along with its earlier partnership with Amazon. Einride is assisting Amazon with the use of its Saga AI platform, which helps eliminate questions about budgeting and forecasting for logistics companies.
The Semi, as well as Tesla’s production and subsequent delivery of the units to Einride, will help the company “to have a good supply of vehicles that we can deploy on the [Saga AI] platform,” Charli said. “Tesla is also a relationship we’ve had for a while, and as the Tesla Semi deliveries are firming up, we decided to do a larger commitment to that and deploy that on our platform.”
In its initial announcement, Einride said it anticipated taking delivery of the trucks over the next two years, but now it appears the company is expecting all 500 units within the next 16 months.
Built at a dedicated factory in Sparks, Nevada, the Tesla Semi has been perhaps the biggest and most intensive testing process the company has ever had for a single vehicle model. For the past several years, Tesla has been working with many companies, most notably Frito-Lay and PepsiCo, to gain knowledge on the performance on regional routes.
Tesla plans to launch the Semi officially on September 24, five months after production started ramping.
Additionally, drivers have said they are happy about the Semi’s performance and that its numerous safety and productivity features have made their jobs and routes much easier.