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SpaceX details plan to build Mars Base Alpha with reusable Starship rockets
For the first time, SpaceX has teamed up with researchers from NASA and several other US institutions to publicly discuss how it plans to use Starship to build Mars Base Alpha.
Save for a handful of comments spread around the periphery of SpaceX and CEO Elon Musk’s main focus, Starship itself, the company and its executives have almost never specifically discussed how the next-generation fully-reusable rocket will be used to create a permanent human presence on Mars. For the most part, that clear focus on near-term hurdles is hard to fault. Half a century of mostly theoretical analysis has made it abundantly clear that a permanent and sustainable extraterrestrial human outpost is impossible without a radical reduction in the cost of access to space. For decades, NASA has studied and studied and studied slight variations of a plan that would cost hundreds of billions of dollars to send a few astronauts to Mars for a few months at a time.
Put simply, without a revolution in space transport, even a temporary presence on Mars where inhabitants are mostly dependent on imported goods is infeasible unless Mars exploration is made a national or international priority on the order of tens of billions of dollars per year. Over the 80-90 years that spaceflight has been seriously pondered, dozens of groups and papers and studies and space agencies have imagined what that revolution might look like and SpaceX is not unique for proposing a solution to that longstanding problem. However, SpaceX is the first of that long list of contenders to propose a solution and both invest significant resources and put hammer to metal in an attempt to make that vision real.

Two years after SpaceX announced its intention to build that next-generation space transportation system, Musk revealed a radical design change and work on the first steel Starship prototypes began. Three years later, SpaceX has completed nine Starship test flights – four brief hops and five flights above 10 km (6 mi). In 2021 alone, SpaceX completed four of those high-altitude flight tests, recovered a high-altitude prototype intact for the first time, built the first orbital-class ship and booster prototypes, began testing that ship, and is nearly finished the first orbital Starship launch site from scratch. In April, SpaceX also secured a $2.9 billion NASA contract to build a human-rated Moon lander variant of Starship.
Put simply, SpaceX – and now NASA with it – has laid a sturdy foundation upon which Starship will almost certainly be realized. A great deal of work remains but SpaceX has more or less surmounted most of the major technical hurdles that towered over Starship/BFR/ITS just a few years ago. A wealth of Starship ground and flight tests have firmly demonstrated that the rocket’s structures, avionics, Raptor engines, exotic methods of descent and landing, and previously unflown fuel of choice are all ready for orbital flight. From then on, SpaceX will still need to prove out Starship’s massive, ceramic, non-ablative heat shield technology; mature orbital rocket refueling techniques and technologies; and finally operationalize all the above to make the rapid launch, reuse, and refueling of the largest rocket in history routine and mundane – something SpaceX has proven to be more than capable of with Dragon and Falcon.
How, then, will SpaceX proceed to the Red Planet?

Packing for Mars
With the help of coauthors from NASA Ames, SETI, and half a dozen prestigious US universities and institutes, SpaceX has begun to answer exactly that question in a 2021 whitepaper [PDF] submitted for the National Academies’ next Planetary Science and Astrobiology Decadal Survey. While that survey alone could influence NASA as the agency prepares to outline its next decade of space science and determine the ultimate destination of tens of billions of federal dollars, the consequences of which could be immense, SpaceX also used the paper to describe its plans for early missions to Mars in unprecedented detail.
As has always been the plan, SpaceX will begin the process of constructing sustainable cities on Mars with a few (relatively) simple steps. Likely as soon as the mid-2020s, SpaceX will begin launching uncrewed Starships to Mars to both verify the system’s maturity and readiness and “deliver significant quantities of cargo to the surface in advance of human arrival.” Likely leaning on a wide range of robotics, those early missions will help SpaceX characterize local resources, stage supplies, test technologies for long-duration Martian surface ops, and begin developing infrastructure – with a propellant plant likely the most pressing need. None of that is surprising. However, there’s more.

According to the authors, which include several current and former SpaceX engineers, “current SpaceX mission planning [tasks those early uncrewed Starships with delivering] equipment for increased power production, water extraction, LOX/methane production, pre-prepared landing pads, radiation shielding, dust control equipment, exterior shelters for humans and equipment, [and more – all hardware needed to support the first human base.]”
Further, confirming what’s been assumed to be the plan for years, “humans will likely live on [Starships] for the first few years until additional habitats are constructed” and “the first wave of uncrewed Starships can also be relocated and/or repurposed as needed to support the humans on the surface,” serving as “valuable assets for storage, habitation, [scientific laboratories], and a source of refined metal structures and resources.” The paper also states that “SpaceX is aggressively developing Starship to…conduct initial test flights to Mars…as soon as 2022 [or 2024]” and even raises the possibility of SpaceX launching the first Starship(s) to Mars before the rocket’s first lunar mission but then launching a separate lunar mission and landing a different Starship on the Moon while the Marsbound ship or ships are still in transit.

The whitepaper marks the first time that SpaceX (or those familiar with the company’s plans) has properly fleshed out the basics of its first crewed and uncrewed Starship missions to Mars and confirms a great deal of well-informed speculation. Namely, SpaceX appears to intend to pack even the very first Mars-bound ships with supplies. But even if they don’t bring much, the first Martian immigrants – launched in batches of “10-20 people” alongside “100+ metric tons” (~220,000+ lb) of cargo – will reuse all surviving Starships as pre-emplaced habitats, storage tanks, and raw material feedstock. Early cargo will focus on power, water, and propellant production, as well as shelters, radiation shielding, and the construction of prepared landing pads. Unsurprisngly, early residents will likely make the Starships that carry them to Mars their first homes on the surface of the Red Planet, taking advantage of an ~1100m³ (~39,000ft³) pressurized volume already outfitted to keep dozens of people alive and healthy in deep space for months at a time.
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.