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SpaceX CEO Elon Musk explains Starship’s ‘transpiring’ steel heat shield in Q&A

BFR's booster (Super Heavy) and spaceship (Starship) separate shortly after launch. (SpaceX)

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Speaking in a late-December 2018 interview with Popular Mechanics’ editor-in-chief, SpaceX CEO Elon Musk shared considerable insight into the thought processes that ultimately led him to – in his own words – “convince” his team that the company’s BFR rocket (now Starship and Super Heavy) should pivot from an advanced composite structure to a relatively common form of stainless steel.

Aside from steel’s relative ease of manipulation and affordability, Musk delved into the technical solution he arrived at for an advanced, ultra-reusable heat shield for Starship – build it out of steel and use water (or liquid methane) to wick reentry heat away.

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Although there has been some successful experimental research done on “transpirational” heat shields (relying on the heat capacity of vaporizing liquids or gases to soak up thermal energy during orbital rocket reentries), Musk is by no means wrong when he says that a stainless steel sandwich-hulled spaceship regeneratively cooled by microscopic holes and liquid water or propellant “has never been proposed before”. While the basic concept probably arose somewhere over the last 50-100 years, it does not appear that any serious theoretical or experimental research has been conducted to explore transpiration-cooled metallic heat shields, where metallic thermal protection systems (TPS) are already fairly exotic and unproven in the realm of modern aerospace.

“Very easy to work with steel. Oh, and I forgot to mention: [SpaceX’s high-quality] carbon fiber is $135 a kilogram, 35 percent scrap, so you’re starting to approach almost $200 a kilogram. [301] steel is $3 a kilogram.” – Elon Musk

While Musk’s solution could dramatically simplify what is needed for Starship’s high-performance heat shield, a stainless steel sandwich on half of Starship offers another huge benefit: the spacecraft can still gain many of the mass ratio benefits of stainless steel balloon tanks (metal tanks so thin that they collapse without positive pressure) while retaining structural rigidity even when depressurized. At the end of the day, Musk very well might be correct when he states that a stainless steel Starship can ultimately be more mass-efficient (“lighter”) than a Starship built out of advanced carbon composites, a characteristic he rightly describes as “counterintuitive”.

What does Science™ have to say?

Based on research done in the 2010s by German space agency (DLR), a porous thermal protection material called Procelit 170 (P170) – 91% aluminum oxide and 9% silicon oxide – was cooled from a peak heat of ~1750 C (3200 F) to ~25 C (75 F) during wind tunnel testing, demonstrating that an average of 0.065 kg (~2.3 oz) of water per second would be needed to cool a square meter of P170 to the same degree, assuming a heating rate of around 200 kW/m^2. Given that 300-series stainless steels have a comparatively huge capacity for radiating heat at high temperatures, will be dramatically thinner than Procelit in any given Starship use-case, and will not need to be cooled all the way to 25C/75F during hot operations, the DLR-derived number is barely relevant without another round of wind tunnel tests focused on metallic thermal protection systems. Still, it allows for the creation of a sort of worst-case scenario for BFS/Starship’s water-cooled shield.

Assuming that the windward side of Starship’s regeneratively cooled heat shield has roughly the same surface area as half of a cylinder, 800 m^2 (8600 ft^2) will have to be actively cooled with water, translating to a water consumption rate of approximately 52 kg/s (115 lb/s) if the entire surface is being subjected to temperatures around ~1750 C. That is, of course, a grossly inaccurate generalization, as aerodynamic surfaces dramatically shape, dissipate, and concentrate airflows (and thus heat from friction) in complex and highly specific ways. Much like NASA’s Space Shuttle or DLR’s theoretical SpaceLiner, the reality of reentry heating is that that heat typically ends up being focused at leading edges and control surfaces, which thus require uniquely capable versions of thermal protection (TPS). Shuttle used fragile reinforced carbon-carbon tiles at those hotspots, while DLR was exploring water cooling as a viable and safer alternative for SpaceLiner.

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Aside from heat flux, it’s also unclear when or how long the cooling system will need to be supplied with water during potential Starship reentries. At worst, the spacecraft would need to supply a constant 50+ kg/s throughout a 5+ minute (600+ second) regime of high-velocity, high-drag reentry conditions. Assuming that Starship will need to rely heavily on aerobraking to maintain efficient interplanetary operations, it might have to perform 2+ active-cooling cycles per reentry, potentially requiring a minimum of 15 tons of water per reentry. Given that SpaceX intends (at least as of September 2018) for Starship to be able to land more than 100 tons on the surface of Mars, 15t of water would cut drastically into payload margins and is thus likely an unfeasibly large mass reserve or any given interplanetary mission.

“You just need, essentially, [a stainless-steel sandwich]. You flow either fuel or water in between the sandwich layer, and then you have [very tiny] perforations on the outside and you essentially bleed water [or fuel] through them … to cool the windward side of the rocket.” – SpaceX CEO Elon Musk (Popular Mechanics, December 2018)

The assumptions needed for the above calculations do mean that 30T is an absolute worst-case scenario for a regeneratively-cooled Starship reentry, given that SpaceX may only have to vigorously cool a small fraction of its windward surface and will likely be able to cut more than half of the water needed by allowing Starship’s steel skin to heat quite a lot while still staying well below its melting point (likely around 800C/1500F or higher). This also fails to account for the fact that a regeneratively-cooled stainless steel heat shield would effectively let SpaceX do away with what would otherwise be a massive and heavy ablative heat shield and mounting mechanism. Perhaps the benefits of stainless steel might ultimately mean that carrying around 10-30T of coolant is actually performance-neutral or a minimal burden when all costs and benefits are properly accounted for.

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Musk clearly believes with almost zero doubt that a stainless steel Starship and booster (Super Heavy) is the way forward for the company’s BFR program, and he has now twice indicated that the switch away from advanced carbon composites will actually “accelerate” the rocket’s development schedule. For now, all we can do is watch as the first Starship prototype – meant to perform short hop tests ASAP – gradually comes into being in South Texas.

 


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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla Cybercab gets crazy change as mass production begins

Tesla has officially kicked off mass production of its groundbreaking Cybercab robotaxi at Giga Texas, and the first units rolling off the line feature a striking transformation that’s turning heads across the EV community.

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Credit: TechOperator | X

Tesla Cybercab has evidently received a pretty crazy change from an aesthetic standpoint, as the company has made the decision to offer an additional finish on the vehicle as mass production is starting.

Tesla has officially kicked off mass production of its groundbreaking Cybercab robotaxi at Giga Texas, and the first units rolling off the line feature a striking transformation that’s turning heads across the EV community.

VIN Zero—the very first production Cybercab—showcases a vibrant champagne gold exterior with a high-gloss finish, a dramatic departure from the flat, matte-wrapped prototypes that debuted at the 2024 “We, Robot” event.

This glossy sheen is a pretty big pivot from what was initially shown by Tesla. The company has maintained a pretty flat tone in terms of anything related to custom colors or finishes.

A specialized clear coat or process delivers the deep, reflective gloss without conventional painting. The result is a premium, mirror-like shine, and it looks pretty good, and gives the compact two-seater a more luxurious and futuristic presence than the subdued matte prototypes.

Photos shared by Tesla community members reveal VIN Zero in a showroom-like setting at Giga Texas, highlighting refined panel gaps, large aero wheel covers, and the signature no-steering-wheel, no-pedals interior optimized for full autonomy.

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The open frunk in some images offers a glimpse of practical storage, while the overall build quality appears more polished than that of test mules.

This glossy evolution aligns with Tesla’s broader production ramp. After the first unit in February 2026, the company has shifted to volume manufacturing, with dozens of units already spotted in outbound lots. CEO Elon Musk and the team aim for hundreds per week, paving the way for unsupervised FSD robotaxi networks that could slash ride costs to pennies per mile.

The Cybercab holds Tesla’s grand ambitions of operating a full-service ride-hailing service without any drivers in its grasp. Tesla has yet to solve autonomy, but is well on its way, and although its timelines are usually a bit off, improvements often come through the Over-the-Air updates to the Full Self-Driving suite.

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Tesla confirms Cybercab with no steering wheel enters production

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Tesla has confirmed today that its steering wheel-less and pedal-less Cybercab, the vehicle geared toward launching the company’s autonomous ride-hailing hopes, has officially entered production at its Giga Texas production facility outside of Austin.

The Cybercab is a sleek two-door, two-passenger coupe engineered from the ground up as an electric self-driving vehicle. It features no steering wheel or pedals, relying instead on Tesla’s advanced vision-only Full Self-Driving system powered by multiple cameras and artificial intelligence.

The minimalist cabin centers on a large display screen that serves as the primary interface for passengers, creating an open, futuristic space optimized for comfort during unsupervised rides. A compact 35-kilowatt-hour battery pack delivers exceptional efficiency at 5.5 miles per kilowatt-hour, providing an estimated 200-mile range.

Additional innovations include inductive charging compatibility and a lightweight design that enhances aerodynamics and performance.

Production at Giga Texas builds on earlier prototypes and initial units completed earlier in 2026. The facility, already a hub for Model Y and Cybertruck assembly, now ramps up dedicated lines for the Cybercab.

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This shift to volume manufacturing reflects Tesla’s strategy to scale affordable autonomous vehicles rapidly.

By focusing on a dedicated platform rather than adapting existing models, the company aims to keep costs low while prioritizing safety and reliability through continuous AI improvements.

The Cybercab’s debut in production carries broad implications for urban mobility. As the cornerstone of Tesla’s Robotaxi network, it promises on-demand, driverless rides that could slash transportation expenses, reduce traffic accidents caused by human error, and lower emissions through its all-electric powertrain.

Accessibility features, such as space for service animals or assistive devices, further broaden its appeal. Regulators and cities worldwide will soon evaluate its deployment, but the vehicle’s design already addresses key hurdles in scaling unsupervised autonomy.

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Challenges persist, including full regulatory clearance and building charging infrastructure. Yet this production launch signals momentum. With Cybercabs poised to roll out in increasing numbers, Tesla edges closer to a future where personal ownership meets shared fleets of intelligent vehicles.

The start of Cybercab production is more than just a new vehicle entering mass manufacturing for Tesla, as it’s a signal autonomy is near. Being developed without manual controls is such a massive sign by Tesla that it trusts its progress on Full Self-Driving.

While the development of that suite continues, Tesla is making a clear cut statement that it is prepared to get its fully autonomous vehicle out in public roads as it prepares to revolutionize passenger travel once and for all.

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Tesla Summon got insanely good in FSD v14.3.2 — Navigation? Not so much

There were two new lines of improvements in the release notes: one addressing Actually Smart Summon (ASS), and another that now allows drivers to choose a reason for an intervention via a small menu during disengagement.

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(Photo: Hector Perez/YouTube)

Tesla Full Self-Driving v14.3.2 began rolling out to some owners earlier this week, and there are some notable improvements that came with this update.

There were two new lines of improvements in the release notes: one addressing Actually Smart Summon (ASS), and another that now allows drivers to choose a reason for an intervention via a small menu during disengagement.

Overall operation saw a handful of slight improvements, especially with parking performance, which has been the most notable difference with the arrival of FSD v14.3. However, there are still some very notable shortcomings, most notably with region-specific signage and navigation.

Tesla Assisted Smart Summon (ASS) improvements

There are noticeable improvements to ASS operation, which has definitely been inconsistent in terms of performance. Tesla wrote in the release notes for v14.3.2:

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“Unified the model between Actually Smart Summon, FSD, and Robotaxi for more capable and reliable behavior.”

As recently as this month, I used Summon with no success. It had pulled around the parking lot I was in incorrectly, leaving the range at which Summon can be operated and losing a signal while moving in the middle of the lot.

This caused me to sprint across the lot to retrieve the vehicle:

Unfortunately, Summon was not dependable or accurate enough to use regularly. It appears Tesla might have bridged the gap needed to make it an effective feature, as two tests in parking lots proved that Summon was more responsive and faster to navigate to the location chosen.

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It also did so without hesitation, confidently, and at a comfortable speed. I was able to test it twice at different distances:

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I plan to test this more thoroughly and regularly through the next few weeks, and I avoided using it in a congested parking lot initially because I have not had overwhelming success with Summon in the past. I wanted to set a low baseline for it to see if it could simply pull up to the place I pinned in the Tesla app.

It was two for two, which is a big improvement because I don’t think I ever had successful Summon attempts back-to-back. It just seems more confident than ever before.

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New Disengagement Categories

This is a really good idea from Tesla, but there are some issues with it. The categories you can select are Critical, Comfort, Preference, and Other.

I think the reasons why people choose to take over would be a better way to prompt drivers, like, “Traveling Too Fast,” “Incorrect Maneuver,” “Navigation Error,” would be more beneficial.

I say this because it seems that how we each categorize things might be different. For example, I shared a video of an intervention because the car had navigated to an exit to a parking lot and put its left blinker on, despite left turns not being allowed there.

I disengaged and chose Critical as the reason; it’s not a comfort issue, it’s not a preference, it’s quite literally an illegal turn, and it’s also dangerous because it cuts across several lanes of traffic and is 180 degrees.

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Some said I should not have labeled this as Critical, but that’s the description I best characterized the disengagement as.

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Categorizing interventions is a good thing, but it’s kind of hard to determine how to label them correctly.

Inconsistency with Regional Traffic Patterns

Tesla Full Self-Driving is pretty inconsistent with how it handles regional or local traffic patterns and road rules. The most frequent example I like to use is that of the “Except Right Turn” stop sign, which has become a notorious sighting on our social media platforms.

In the initial rollout of v14.3, my Model Y successfully navigated through one of these stop signs with no issues. However, testing at two of these stop signs yesterday proved it is still not sure how to read signs and navigate through them properly.

Off camera, I approached another one of these signs and felt the car coming to a stop, so I nudged it forward with the accelerator pedal pressed.

This helped the car go through the sign without stopping, but I could feel the bucking of the vehicle as the car really wanted to stop.

Musk said on the earnings call earlier this week that unsupervised FSD would probably be available in some regions before others, including a state-to-state basis in the U.S.

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“It’s difficult to release this like to everyone everywhere all at once because we do want to make sure that they’re not unique situations in a city that particularly complex intersection or — actually, they tend to be places where people get into accidents a lot because they’re just — perhaps there’s — and like I said, an unsafe intersection or bad road markings or a lot of weather challenges. So I think we would release unsupervised gradually to the customer fleet as we feel like a particular geography is confirmed to be safe.”

This could be one of those examples that Tesla just has to figure out.

Highway Operation

Full Self-Driving is already pretty good at routine roadway navigation, so I don’t have too much to report here.

However, I was happy with FSD’s decision-making at several points, including its choice not to pass a slightly slower car and remain in the right lane as we approached the off-ramp:

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Better Maneuvering at Stop Signs

Many FSD users report some strange operations at stop signs, especially four-way intersections where there is a stop sign and a line on the road, and they’re not even with one another.

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I experienced this quite frequently and found that FSD would actually double stop: once at the stop sign and again at the line.

This created some interesting scenarios for me and I had many cars honk at me when the second stop would happen. Other vehicles that had waved me on to proceed through the intersection would become frustrated at the second stop.

FSD seems to have worked through this particular maneuver:

FSD should know to go to the more appropriate location (whichever provides better visibility), and proceed when it is the car’s turn to move. The double stop really ruined the flow of traffic at times and generally caused some frustration from other drivers.

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