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SpaceX CEO Elon Musk explains Starship’s ‘transpiring’ steel heat shield in Q&A

BFR's booster (Super Heavy) and spaceship (Starship) separate shortly after launch. (SpaceX)

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Speaking in a late-December 2018 interview with Popular Mechanics’ editor-in-chief, SpaceX CEO Elon Musk shared considerable insight into the thought processes that ultimately led him to – in his own words – “convince” his team that the company’s BFR rocket (now Starship and Super Heavy) should pivot from an advanced composite structure to a relatively common form of stainless steel.

Aside from steel’s relative ease of manipulation and affordability, Musk delved into the technical solution he arrived at for an advanced, ultra-reusable heat shield for Starship – build it out of steel and use water (or liquid methane) to wick reentry heat away.

Although there has been some successful experimental research done on “transpirational” heat shields (relying on the heat capacity of vaporizing liquids or gases to soak up thermal energy during orbital rocket reentries), Musk is by no means wrong when he says that a stainless steel sandwich-hulled spaceship regeneratively cooled by microscopic holes and liquid water or propellant “has never been proposed before”. While the basic concept probably arose somewhere over the last 50-100 years, it does not appear that any serious theoretical or experimental research has been conducted to explore transpiration-cooled metallic heat shields, where metallic thermal protection systems (TPS) are already fairly exotic and unproven in the realm of modern aerospace.

“Very easy to work with steel. Oh, and I forgot to mention: [SpaceX’s high-quality] carbon fiber is $135 a kilogram, 35 percent scrap, so you’re starting to approach almost $200 a kilogram. [301] steel is $3 a kilogram.” – Elon Musk

While Musk’s solution could dramatically simplify what is needed for Starship’s high-performance heat shield, a stainless steel sandwich on half of Starship offers another huge benefit: the spacecraft can still gain many of the mass ratio benefits of stainless steel balloon tanks (metal tanks so thin that they collapse without positive pressure) while retaining structural rigidity even when depressurized. At the end of the day, Musk very well might be correct when he states that a stainless steel Starship can ultimately be more mass-efficient (“lighter”) than a Starship built out of advanced carbon composites, a characteristic he rightly describes as “counterintuitive”.

What does Science™ have to say?

Based on research done in the 2010s by German space agency (DLR), a porous thermal protection material called Procelit 170 (P170) – 91% aluminum oxide and 9% silicon oxide – was cooled from a peak heat of ~1750 C (3200 F) to ~25 C (75 F) during wind tunnel testing, demonstrating that an average of 0.065 kg (~2.3 oz) of water per second would be needed to cool a square meter of P170 to the same degree, assuming a heating rate of around 200 kW/m^2. Given that 300-series stainless steels have a comparatively huge capacity for radiating heat at high temperatures, will be dramatically thinner than Procelit in any given Starship use-case, and will not need to be cooled all the way to 25C/75F during hot operations, the DLR-derived number is barely relevant without another round of wind tunnel tests focused on metallic thermal protection systems. Still, it allows for the creation of a sort of worst-case scenario for BFS/Starship’s water-cooled shield.

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Assuming that the windward side of Starship’s regeneratively cooled heat shield has roughly the same surface area as half of a cylinder, 800 m^2 (8600 ft^2) will have to be actively cooled with water, translating to a water consumption rate of approximately 52 kg/s (115 lb/s) if the entire surface is being subjected to temperatures around ~1750 C. That is, of course, a grossly inaccurate generalization, as aerodynamic surfaces dramatically shape, dissipate, and concentrate airflows (and thus heat from friction) in complex and highly specific ways. Much like NASA’s Space Shuttle or DLR’s theoretical SpaceLiner, the reality of reentry heating is that that heat typically ends up being focused at leading edges and control surfaces, which thus require uniquely capable versions of thermal protection (TPS). Shuttle used fragile reinforced carbon-carbon tiles at those hotspots, while DLR was exploring water cooling as a viable and safer alternative for SpaceLiner.

 

Aside from heat flux, it’s also unclear when or how long the cooling system will need to be supplied with water during potential Starship reentries. At worst, the spacecraft would need to supply a constant 50+ kg/s throughout a 5+ minute (600+ second) regime of high-velocity, high-drag reentry conditions. Assuming that Starship will need to rely heavily on aerobraking to maintain efficient interplanetary operations, it might have to perform 2+ active-cooling cycles per reentry, potentially requiring a minimum of 15 tons of water per reentry. Given that SpaceX intends (at least as of September 2018) for Starship to be able to land more than 100 tons on the surface of Mars, 15t of water would cut drastically into payload margins and is thus likely an unfeasibly large mass reserve or any given interplanetary mission.

“You just need, essentially, [a stainless-steel sandwich]. You flow either fuel or water in between the sandwich layer, and then you have [very tiny] perforations on the outside and you essentially bleed water [or fuel] through them … to cool the windward side of the rocket.” – SpaceX CEO Elon Musk (Popular Mechanics, December 2018)

The assumptions needed for the above calculations do mean that 30T is an absolute worst-case scenario for a regeneratively-cooled Starship reentry, given that SpaceX may only have to vigorously cool a small fraction of its windward surface and will likely be able to cut more than half of the water needed by allowing Starship’s steel skin to heat quite a lot while still staying well below its melting point (likely around 800C/1500F or higher). This also fails to account for the fact that a regeneratively-cooled stainless steel heat shield would effectively let SpaceX do away with what would otherwise be a massive and heavy ablative heat shield and mounting mechanism. Perhaps the benefits of stainless steel might ultimately mean that carrying around 10-30T of coolant is actually performance-neutral or a minimal burden when all costs and benefits are properly accounted for.

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Musk clearly believes with almost zero doubt that a stainless steel Starship and booster (Super Heavy) is the way forward for the company’s BFR program, and he has now twice indicated that the switch away from advanced carbon composites will actually “accelerate” the rocket’s development schedule. For now, all we can do is watch as the first Starship prototype – meant to perform short hop tests ASAP – gradually comes into being in South Texas.

 


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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla Full Self-Driving v14.3.6 review: a rare regression, but some bright spots

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Credit: Tesla

Tesla released Full Self-Driving version 14.3.6 last week, and after what was potentially one of the best FSD releases in v14.3.5, there has been a bit of a regression. While there are some bright spots, the changes made to v14.3.6 seem to have backtracked some behaviors.

Overall, it is hard to really complain about FSD in any sense; it has revolutionized how I travel literally anywhere. According to my self-driving app, the last time I went a day without using it was 59 days ago.

However, I think it’s also important to recognize when things are just plain bad with FSD. There are times it does truly mind-boggling things, and I’ll dive into those here. Additionally, I only had these issues on local roads, not on highways. Highway operation, generally, is always incredible other than the occasional complaint about speed or left lane camping.

With those things being said, my personal experience may not represent others’ experiences. A handful of people have said they have had a similar experience on v14.3.6, while others have said it is more than normal.

Turning Hesitancy, Inaccuracy

I’ve noticed more inaccuracy turning into multi-lane stretches of road than in any version I can remember. I’ve had at least three instances of FSD turning into a stretch of roadway that has two or more lanes, and not selecting a lane confidently as it has in past versions.

Instead, the car will drive over one of the dashed road lines, and the steering wheel will jerk back and forth before picking the lane. It should be said that it has always picked the correct lane when choosing based on the navigation, but it is still very indecisive. The steering wheel jerking is reminiscent of some of the later versions of v13.

I admit I really hate to see the steering wheel jerking come back. However, I think when Tesla releases v14.3.7, it won’t be present. When there are occurrences of it in FSD versions, it is usually resolved by the following release.

FSD Disregards Manual Turn Signals

This is my biggest bone to pick with FSD other than Navigation issues, but this one seems like it would be such an easy fix.

If Tesla is going to put the word “Supervised” on the end of “Full Self-Driving,” then when I tell the car to do something, it should do it. If I input an increase in speed by pressing the accelerator, the car will immediately respond. It does not disregard my input because it feels it is traveling at the right speed.

FSD should never disobey and turn off turn signals that the driver inputs. Trying to direct the car into the correct lane, I had initiated the left turn signal not once, not twice, but three times, with the car turning it off all three times and continuing in a lane that would end in just one block. The only solution at this point would be to zipper merge.

This goes back to the fact that self-driving’s biggest bottleneck might be rider preference. A zipper merge might have been more than reasonable, might have saved me time that I spent sitting through an additional light cycle, and might be something many drivers would do. I was in no hurry, I traditionally do not try to zipper merge because it feels inconsiderate, and lastly, the car should have just followed my input.

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This caused me to disengage and drive manually the rest of the way home. Sometimes I just do not need FSD to try to pass every car it can at intersections.

Bird Braking is a Thing of the Past

The big complaint with recent versions of Full Self-Driving has been what we’ve coined as “bird braking,” which is when the car will brake suddenly as a bird flies past.

There have been zero issues with this so far in v14.3.6, which is an excellent improvement.

FSD Might Already Be Taking Note of Driver Preferences

Another thing I have noticed over the past few days is that v14.3.6 seems to already be taking my preferences with navigation into account.

This is something that is supposed to be rolling out with the Summer Update, but I have a hunch it’s already present and might have been included in this v14.3.6 build. On Friday, FSD pulled into an entrance to a local convenience store that it had never attempted to go into before.

Typically, I manually pull into this entrance because it avoids heavy cross traffic at the main entrance. FSD has always chosen that congested main entrance.

Additionally, FSD has pulled into my assigned parking spot at my townhouse community on multiple occasions with this release. This is something that used to happen ocassionally, but not consistently.

It also navigated back to the same convenience store last night, drove through crazy cars scrambling to gas pumps, navigated out of the parking lot correctly, drove me home, and, once again, parked in my assigned spot.

As previously stated, this release just seems to have a few things that need to be brought to Tesla’s attention, and also to make others who use FSD aware of some things that I’ve experienced. I look forward to the next release that will remedy these issues, just as Tesla has always done in the past.

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Musk’s massive Terafab project will get final location soon

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Credit: SpaceX

Elon Musk’s massive Terafab project, which will be the first true conglomeration between each of his major entities, is set to get its final location soon, the CEO said on Tesla’s recent earnings call.

“The Terafab, we expect to announce a location soon, and provide more details about our plans in that regard. We’ll leave that to the product, the launch announcement rather than try to squeeze it into an earnings call,” Musk said last Wednesday.

Tesla Terafab set for launch: Inside the $20B AI chip factory that will reshape the auto industry

Terafab was announced by Musk back in March and was essentially a massive, vertically integrated semiconductor manufacturing project that would provide all the chips the three companies needed for their AI initiatives without needing third-party companies.

The plant will produce over 1 terawatt of AI compute each year, and will help back up projects like Optimus, Full Self-Driving, and other AI-based projects that Musk’s companies are working on.

In April, less than a month after the project was launched, Intel announced it would join the project, contributing manufacturing expertise and consulting to Terafab as a whole. Intel is one of three chip manufacturers that produce sub-5 nanometer chips at scale. TSMC and Samsung are the other two.

However, there was no true indication of where Terafab would end up, but most believe it will likely be somewhere in Texas. Business Insider has reported that SpaceX plans to build out Terafab in Grimes County, Texas, but this is unconfirmed.

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Musk confirmed recently that it would not be on Giga Texas property, as it is simply too large.

Terafab holds much of Musk’s grand ambitions for the future within its construct. It holds so much responsibility for the future and the biggest projects that Musk’s companies can imagine.

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“I think this is a very big announcement and it deserves to have its own day in the spotlight and not be squeezed into an earnings call,” he said. “I do think Terafab is going to be an amazing initiative and a necessary one, and one without which we will be constrained in our ability to scale Optimus production, because we simply won’t have enough AI chips.”

He continued by stating that Terafab is necessary for scaling Optimus, which Musk said could be the biggest product of any kind of all time. “It’s crucial to solve that, and we’ll have to solve memory, logic, and packaging in order to scale Optimus.”

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Elon Musk reveals SpaceX performed secret Starship test on Flight 13

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Credit: SpaceX

SpaceX performed a secret test on a specific portion of Starship with its recent 13th test flight last week, CEO Elon Musk revealed.

Starship’s 13th test flight took place last Friday, and in many aspects, it was one of the most overwhelmingly successful launches in the project’s history.

All of the mission objectives were met without incident, both the Super Heavy Booster and Ship managed to perform safe splashdowns in the Gulf of America and the Indian Ocean, respectively, and the deployment of Starlink satellites came and went without any complications.

However, there was more on the agenda for SpaceX with Flight 13. Musk revealed an internal test of the ship’s heat shield tiles, as the space exploration company wanted to push them to the limits after previous issues.

Many noticed that Starship’s initial launch seemed to be more accelerated than normal, and that was not a mistake. Musk revealed that SpaceX decided to give Flight 13 an intentionally aggressive acceleration rate in an effort to test how well the tiles would remain attached to the ship:

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SpaceX had issues with some of the heat shield tiles remaining attached early on in the Starship program. The first six test flights presented some kind of anomaly with them, so the company’s big focus with them was to figure out a way to keep them intact through the duration of the flight.

Things truly improved as Flight 10 showed that ceramic tiles generally stayed attached to the ship far better due to refined attachment, as SpaceX utilized pins instead of adhesives. Flights 10 through 13 truly showed some clear progress with the heat shield tiles, and this latest test seems to be where some real progress was noticed, especially by Musk.

The 13th Starship launch last Friday was the second with Starship V3, SpaceX’s latest and greatest iteration of the spacecraft. Goals and ambitions are getting even grander as the project continues to progress. Musk has already hinted that SpaceX will likely try to catch Starship with Flight 14.

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