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SpaceX’s Starship rocket sails through first “flight-like” fueling test

Starship has almost certainly become the heaviest rocket in history after a successful full-stack wet dress rehearsal test. (SpaceX)

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SpaceX’s fully-assembled Starship rocket appears to have sailed through a major wet dress rehearsal test on the first attempt.

With the completion of that test, the next-generation SpaceX rocket has taken a big step toward its first orbital launch attempt. Starship measures around 120 meters (~394 ft) tall and 9 meters (~30 ft) wide, making it the largest rocket ever assembled. It’s designed to launch more than 100 metric tons (~220,000 lb) to low Earth orbit (LEO) in a fully-reusable configuration. At liftoff, Starship’s 33 Raptor engines will produce up to 7590 tons (16.7M lbf) of thrust, making it more powerful than any rocket in history by a large margin.

And on Monday, January 23rd, Starship likely became the heaviest rocket ever after SpaceX fully loaded the vehicle with propellant. Surprising most viewers, SpaceX also appeared to complete the complex test associated with that milestone without running into any major issues.

The apparent success is surprising because it simply hasn’t been SpaceX’s approach of choice while developing Starship. Since SpaceX began assembling Starhopper in an empty Texas field in 2018, the Starship program has been almost exclusively managed to prioritize speed and expect failures. The company almost always preferred to build, test, and learn from minimum-viable-product prototypes as quickly as possible, even if that meant that failures were guaranteed.

Because SpaceX expected failures, it learned from them and always had another prototype ready to carry the torch forward. Starship prototypes rarely completed ground or flight tests on the first try, as SpaceX was simultaneously learning – often catastrophically – how to test and operate those vehicles. The culmination of that failure-as-an-option strategy was a series of seven suborbital Starship tests – two short hops of identical prototypes and five launch and landing attempts of five more advanced prototypes between August 2020 and May 2021. On the fifth attempt, after four failures, a full-scale Starship successfully launched to 12.5 kilometers (~41,000 ft), shut off its engines, fell back to Earth, reignited its engines, flipped around, and landed in one piece.

By all appearances, the campaign was the ultimate corroboration of SpaceX’s development strategy. In the second half of 2022, however, SpaceX decided to dramatically change the Starship program’s approach to risk management and systems engineering. Starship testing has become exceptionally cautious over the last several months, as a result.

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From fail-fast to slow-and-steady

There is a small chance SpaceX simply got lucky, but Starship’s first fully-assembled wet dress rehearsal test appears to indicate that that caution has paid off. Combined, both stages of the rocket – Ship 24 and Booster 7 – collectively completed dozens of separate proof tests and static fires since mid-2022. They also made it through several far more limited tests while stacked.

Having cautiously characterized each prototype about as well as it possibly could, SpaceX finally pulled the trigger on January 23rd. After hours of conditioning the Starbase, Texas orbital launch site’s giant tank farm, SpaceX opened the floodgates and loaded Ship 24 and Booster 7 with up to 4860 tons (~10.7M lbs) of cryogenic liquid oxygen and liquid methane propellant in about 90 minutes. Once fully loaded, the combined weight of the rocket and propellant likely exceeded 5000 tons (~11M lbs), making Starship the heaviest rocket in history. The next heaviest rockets ever built, Saturn V and N-1, weighed around 2800 tons (~6.2M lbs) fully loaded.

SpaceX was also able to drain Starship and return its propellant to the pad’s ground storage tanks about four hours after filling the rocket.

“Flight-like” testing

The company later confirmed that the test was a “full flight-like wet dress rehearsal,” as suspected, and noted that data gathered from it would “help verify a full launch countdown sequence, as well as the performance of Starship and the orbital pad for flight-like operations.” Parts of the test visible from unaffiliated webcasts like NASASpaceflight’s seemed to confirm as much. Shortly after Starship was fully loaded, for example, SpaceX activated the orbital launch mount’s fire extinguisher system, seemingly practicing the moments before the rocket would otherwise ignite its engines and take flight.

At no point during the wet dress rehearsal did SpaceX appear to enter any kind of hold or abort, indicating that the rocket’s systems were all working well enough together to smoothly complete it on the first try. The only mildly concerning behavior visible during the multi-hour test came shortly after Starship was topped off. Booster 7 opened one of its methane tank gas vents to relieve pressure and instead appeared to vent liquid methane, producing a flammable cloud thousands of feet long. More likely than not, the Super Heavy was slightly overfilled, and the liquid vent was an intentional response to that error. The cloud of methane thankfully did not find an ignition source, and Starship went on to finish the test as planned.

Booster 7’s accidental liquid methane vent was without a doubt the largest vent in Starbase history.

SpaceX has a lot of work left to prepare Ship 24 and Booster 7 for Starship’s first orbital launch attempt. Booster 7 must still complete one or several more static fires, during which it could become the most powerful rocket ever tested. To reduce risk, SpaceX will likely remove Ship 24 while testing Super Heavy, and reassemble the rocket only if Booster 7 passes its tests. SpaceX also needs to repair the pad after static fire testing and work with the Federal Aviation Administration (FAA) to finalize Starship’s first orbital launch license.

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But after many false positives, Starship’s successful completion of a wet dress rehearsal on the first try has confirmed that the rocket’s orbital launch debut is – for the first time – actually close at hand.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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