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Tesla rolls out 2020 Holiday Update: New Driving Visualizations, Supercharger Display Improvements and more (Release Notes)
Tesla is beginning to roll out its highly anticipated over-the-air 2020 ‘Holiday Update’ that includes new driving visualizations for Full Self-Driving, new games, and an improved display for Supercharger and Vehicle Information, among others.
The following are some of the most notable aspects of Tesla’s 2020 holiday update as part of Firmware 2020.48.25.
Arguably, the Tesla community fan-favorite comes in the form of a new “Boombox” feature that enables the much-talked-about Snake Jazz and Goat easter eggs.
Vehicle Information
Tesla has removed the Tesla “T” from the top menu, which provides better use of the touchscreen display’s real estate. Display improvements can be seen throughout much of the 2020 Tesla Holiday Update.
“The Tesla ‘T’ has been removed from the top status bar. Tap Controls > Software for the same information.”
Release Notes Improvements
Release notes can be accessed under the controls menu. Each feature has been itemized into a tabular left menu that provides quick access to the description for previous and current features.
“Release notes now include improved browsing and access. To view current and previous release notes, tap controls > Software > Release Notes.”
Driving Visualization Improvements
Improved driving visualizations to support Full Self-Driving capabilities take center stage in this year’s highly-anticipated Tesla Holiday Software Update.
“The driving visualization has been refreshed and now offers a larger visualization to allow drivers to view more details of the road surroundings. The next turn will now appear above the visualization if the navigation turn list is covered by another app.
Additionally, select items have slightly moved but will continue to look and behave the same. Some notable differences include the following:
- Quick access to the backup camera and wipers has moved to the bottom bar.
- Indicator lights have been moved to the side of the touchscreen.
- Autopilot set speed, Autopilot availability, and detected speed limit are now displayed next to the driving speed.”
Scheduled Departure Improvements
A refreshed look for the “Scheduled Departure” feature, previously known as “Smart Preconditioning” and released in October 2019, puts more emphasis on a simple design for easier control of charging costs and interior comfort when ready to drive. Tesla notes that Scheduled Departure can operate even when the vehicle is unplugged.
The previous language of not being functional below a 20% battery state of charge is no longer visible.
“Schedule departure can now precondition your battery and cabin even when your car is unplugged. To account for different utility rate plans, you can now set the time when your off-peak rates end to save on charging costs. To access, tap SCHEDULE from the climate control or charging panel when parked.”
Supercharger Display Improvements
Real-time Supercharger occupancy information was rolled out nearly 4 years ago (see version 1.0), and since then Tesla has continued to make user experience improvements for drivers looking to quickly access information from their touchscreen for distraction-free driving. This includes the ability to see available charging stalls at-a-glance and without the need for unnecessary taps of the touchscreen.
“Supercharger pins on your touchscreen will now display the number of available stalls at charging sites. Quickly search for nearby amenities by tapping an amenity icon on the Supercharger popup display.”
Tesla has replaced the iconic Tesla Supercharger lightning bolt icon with a number that denotes the number of currently available chargers at the location.
Emissions Testing Mode Improvements
How can one improve upon Tesla’s famed “Emissions Testing Mode”, better known as “Fart Mode”? Fart at strangers.
“Emissions Testing Mode can be used outside the car. To setup, select your desired sound and place the cushion on the external speaker. When ready, play selected sound by pressing the left scroll wheel button or using the turn signal. To access, tap the Application Launcher > Toybox > Emissions Testing Mode.”
Boombox
Elon Musk has made good on his promise to give Tesla owners the ability to entertain crowds and passersby through honking-fart and goat sounds, plus more.
Customized horn & movement sounds (coconuts being one, of course) coming to Teslas soon— Elon Musk (@elonmusk) October 6, 2019
In addition to several new out-of-the-box sound clips that blast out of Tesla’s exterior speaker, the latest Boombox feature enables the upload of five custom sounds.
“Turn your car into a boombox and entertain a crowd with your media player when parked. You can also customize the sound your car makes when you press the horn, drive the car or when your car is moving with Summon. Select an option from the dropdown menu or insert your own USB device and save up to five custom sounds.”
Tesla Arcade: New Games
Tesla launched a series of new games for its Tesla Arcade collection, including The Battle of Polytopia, Cat Quest, Solitaire, and Boombox.
- The Battle of Polytopia
- Cat Quest
- Solitaire
Last month, Elon Musk teased the community when he tweeted about this year’s holiday software update. Musk hinted that 2020’s holiday update would be “lit.” He also mentioned that the highly-anticipated update would include features that customers wanted, and some that they didn’t even know they wanted.
Last year, Elon Musk and the Tesla team outdid themselves with the holiday software update. Tesla’s 2019 holiday update included a sneak preview of the company’s Full Self Driving suite, TRAX v0.1, and introduced new games to the arcade, such as Stardew Valley and Lost Backgammon.
News
Tesla Full Self-Driving v14.3.6 review: a rare regression, but some bright spots
Tesla released Full Self-Driving version 14.3.6 last week, and after what was potentially one of the best FSD releases in v14.3.5, there has been a bit of a regression. While there are some bright spots, the changes made to v14.3.6 seem to have backtracked some behaviors.
Overall, it is hard to really complain about FSD in any sense; it has revolutionized how I travel literally anywhere. According to my self-driving app, the last time I went a day without using it was 59 days ago.
However, I think it’s also important to recognize when things are just plain bad with FSD. There are times it does truly mind-boggling things, and I’ll dive into those here. Additionally, I only had these issues on local roads, not on highways. Highway operation, generally, is always incredible other than the occasional complaint about speed or left lane camping.
With those things being said, my personal experience may not represent others’ experiences. A handful of people have said they have had a similar experience on v14.3.6, while others have said it is more than normal.
Turning Hesitancy, Inaccuracy
I’ve noticed more inaccuracy turning into multi-lane stretches of road than in any version I can remember. I’ve had at least three instances of FSD turning into a stretch of roadway that has two or more lanes, and not selecting a lane confidently as it has in past versions.
I think Tesla FSD v14.3.6 is a regression from previous .3 branches
This version in particular has been incredibly hesitant, jerky, and indecisive at times. There’s actually been two drives that I have decided to not used FSD for the remainder of the trip. These were local trips… pic.twitter.com/YobHDOKRS6
— TESLARATI (@Teslarati) July 26, 2026
Instead, the car will drive over one of the dashed road lines, and the steering wheel will jerk back and forth before picking the lane. It should be said that it has always picked the correct lane when choosing based on the navigation, but it is still very indecisive. The steering wheel jerking is reminiscent of some of the later versions of v13.
I admit I really hate to see the steering wheel jerking come back. However, I think when Tesla releases v14.3.7, it won’t be present. When there are occurrences of it in FSD versions, it is usually resolved by the following release.
FSD Disregards Manual Turn Signals
This is my biggest bone to pick with FSD other than Navigation issues, but this one seems like it would be such an easy fix.
If Tesla is going to put the word “Supervised” on the end of “Full Self-Driving,” then when I tell the car to do something, it should do it. If I input an increase in speed by pressing the accelerator, the car will immediately respond. It does not disregard my input because it feels it is traveling at the right speed.
FSD should never disobey and turn off turn signals that the driver inputs. Trying to direct the car into the correct lane, I had initiated the left turn signal not once, not twice, but three times, with the car turning it off all three times and continuing in a lane that would end in just one block. The only solution at this point would be to zipper merge.
This goes back to the fact that self-driving’s biggest bottleneck might be rider preference. A zipper merge might have been more than reasonable, might have saved me time that I spent sitting through an additional light cycle, and might be something many drivers would do. I was in no hurry, I traditionally do not try to zipper merge because it feels inconsiderate, and lastly, the car should have just followed my input.
This caused me to disengage and drive manually the rest of the way home. Sometimes I just do not need FSD to try to pass every car it can at intersections.
Bird Braking is a Thing of the Past
The big complaint with recent versions of Full Self-Driving has been what we’ve coined as “bird braking,” which is when the car will brake suddenly as a bird flies past.
There have been zero issues with this so far in v14.3.6, which is an excellent improvement.
FSD Might Already Be Taking Note of Driver Preferences
Another thing I have noticed over the past few days is that v14.3.6 seems to already be taking my preferences with navigation into account.
This is something that is supposed to be rolling out with the Summer Update, but I have a hunch it’s already present and might have been included in this v14.3.6 build. On Friday, FSD pulled into an entrance to a local convenience store that it had never attempted to go into before.
Typically, I manually pull into this entrance because it avoids heavy cross traffic at the main entrance. FSD has always chosen that congested main entrance.
I don’t want to get anyone excited but my Tesla running FSD v14.3.6 just:
✅ Pulled into an entrance at my local Sheetz that I routinely pull into manually but FSD never has entered
✅ Pulled into my assigned parking space at home despite many other spots being vacant https://t.co/ZUShvknTWO pic.twitter.com/83O5a2S0eh
— TESLARATI (@Teslarati) July 24, 2026
Additionally, FSD has pulled into my assigned parking spot at my townhouse community on multiple occasions with this release. This is something that used to happen ocassionally, but not consistently.
It also navigated back to the same convenience store last night, drove through crazy cars scrambling to gas pumps, navigated out of the parking lot correctly, drove me home, and, once again, parked in my assigned spot.
As previously stated, this release just seems to have a few things that need to be brought to Tesla’s attention, and also to make others who use FSD aware of some things that I’ve experienced. I look forward to the next release that will remedy these issues, just as Tesla has always done in the past.
Elon Musk
Musk’s massive Terafab project will get final location soon
Elon Musk’s massive Terafab project, which will be the first true conglomeration between each of his major entities, is set to get its final location soon, the CEO said on Tesla’s recent earnings call.
“The Terafab, we expect to announce a location soon, and provide more details about our plans in that regard. We’ll leave that to the product, the launch announcement rather than try to squeeze it into an earnings call,” Musk said last Wednesday.
Tesla Terafab set for launch: Inside the $20B AI chip factory that will reshape the auto industry
Terafab was announced by Musk back in March and was essentially a massive, vertically integrated semiconductor manufacturing project that would provide all the chips the three companies needed for their AI initiatives without needing third-party companies.
The plant will produce over 1 terawatt of AI compute each year, and will help back up projects like Optimus, Full Self-Driving, and other AI-based projects that Musk’s companies are working on.
In April, less than a month after the project was launched, Intel announced it would join the project, contributing manufacturing expertise and consulting to Terafab as a whole. Intel is one of three chip manufacturers that produce sub-5 nanometer chips at scale. TSMC and Samsung are the other two.
However, there was no true indication of where Terafab would end up, but most believe it will likely be somewhere in Texas. Business Insider has reported that SpaceX plans to build out Terafab in Grimes County, Texas, but this is unconfirmed.
Musk confirmed recently that it would not be on Giga Texas property, as it is simply too large.
The sheer scale of TERAFAB is going to be insane.
Elon said it wouldn’t be suitable for anywhere on Giga Texas property because it’s too big:
“We couldn’t possibly fit the Terafab on the GigaTexas campus. It will be far bigger than everything else combined there.
Several… pic.twitter.com/79GbhNNuf4
— TESLARATI (@Teslarati) March 23, 2026
Terafab holds much of Musk’s grand ambitions for the future within its construct. It holds so much responsibility for the future and the biggest projects that Musk’s companies can imagine.
“I think this is a very big announcement and it deserves to have its own day in the spotlight and not be squeezed into an earnings call,” he said. “I do think Terafab is going to be an amazing initiative and a necessary one, and one without which we will be constrained in our ability to scale Optimus production, because we simply won’t have enough AI chips.”
He continued by stating that Terafab is necessary for scaling Optimus, which Musk said could be the biggest product of any kind of all time. “It’s crucial to solve that, and we’ll have to solve memory, logic, and packaging in order to scale Optimus.”
News
Elon Musk reveals SpaceX performed secret Starship test on Flight 13
SpaceX performed a secret test on a specific portion of Starship with its recent 13th test flight last week, CEO Elon Musk revealed.
Starship’s 13th test flight took place last Friday, and in many aspects, it was one of the most overwhelmingly successful launches in the project’s history.
All of the mission objectives were met without incident, both the Super Heavy Booster and Ship managed to perform safe splashdowns in the Gulf of America and the Indian Ocean, respectively, and the deployment of Starlink satellites came and went without any complications.
— Elon Musk (@elonmusk) July 25, 2026
However, there was more on the agenda for SpaceX with Flight 13. Musk revealed an internal test of the ship’s heat shield tiles, as the space exploration company wanted to push them to the limits after previous issues.
Many noticed that Starship’s initial launch seemed to be more accelerated than normal, and that was not a mistake. Musk revealed that SpaceX decided to give Flight 13 an intentionally aggressive acceleration rate in an effort to test how well the tiles would remain attached to the ship:
This flight intentionally had much higher acceleration to test how well the heat shield tiles would remain attached at high dynamic pressure.
Test was successful.
— Elon Musk (@elonmusk) July 25, 2026
SpaceX had issues with some of the heat shield tiles remaining attached early on in the Starship program. The first six test flights presented some kind of anomaly with them, so the company’s big focus with them was to figure out a way to keep them intact through the duration of the flight.
Things truly improved as Flight 10 showed that ceramic tiles generally stayed attached to the ship far better due to refined attachment, as SpaceX utilized pins instead of adhesives. Flights 10 through 13 truly showed some clear progress with the heat shield tiles, and this latest test seems to be where some real progress was noticed, especially by Musk.
The 13th Starship launch last Friday was the second with Starship V3, SpaceX’s latest and greatest iteration of the spacecraft. Goals and ambitions are getting even grander as the project continues to progress. Musk has already hinted that SpaceX will likely try to catch Starship with Flight 14.






