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Tesla rolls out 2020 Holiday Update: New Driving Visualizations, Supercharger Display Improvements and more (Release Notes)
Tesla is beginning to roll out its highly anticipated over-the-air 2020 ‘Holiday Update’ that includes new driving visualizations for Full Self-Driving, new games, and an improved display for Supercharger and Vehicle Information, among others.
The following are some of the most notable aspects of Tesla’s 2020 holiday update as part of Firmware 2020.48.25.
Arguably, the Tesla community fan-favorite comes in the form of a new “Boombox” feature that enables the much-talked-about Snake Jazz and Goat easter eggs.
Vehicle Information
Tesla has removed the Tesla “T” from the top menu, which provides better use of the touchscreen display’s real estate. Display improvements can be seen throughout much of the 2020 Tesla Holiday Update.
“The Tesla ‘T’ has been removed from the top status bar. Tap Controls > Software for the same information.”
Release Notes Improvements
Release notes can be accessed under the controls menu. Each feature has been itemized into a tabular left menu that provides quick access to the description for previous and current features.
“Release notes now include improved browsing and access. To view current and previous release notes, tap controls > Software > Release Notes.”
Driving Visualization Improvements
Improved driving visualizations to support Full Self-Driving capabilities take center stage in this year’s highly-anticipated Tesla Holiday Software Update.
“The driving visualization has been refreshed and now offers a larger visualization to allow drivers to view more details of the road surroundings. The next turn will now appear above the visualization if the navigation turn list is covered by another app.
Additionally, select items have slightly moved but will continue to look and behave the same. Some notable differences include the following:
- Quick access to the backup camera and wipers has moved to the bottom bar.
- Indicator lights have been moved to the side of the touchscreen.
- Autopilot set speed, Autopilot availability, and detected speed limit are now displayed next to the driving speed.”
Scheduled Departure Improvements
A refreshed look for the “Scheduled Departure” feature, previously known as “Smart Preconditioning” and released in October 2019, puts more emphasis on a simple design for easier control of charging costs and interior comfort when ready to drive. Tesla notes that Scheduled Departure can operate even when the vehicle is unplugged.
The previous language of not being functional below a 20% battery state of charge is no longer visible.
“Schedule departure can now precondition your battery and cabin even when your car is unplugged. To account for different utility rate plans, you can now set the time when your off-peak rates end to save on charging costs. To access, tap SCHEDULE from the climate control or charging panel when parked.”
Supercharger Display Improvements
Real-time Supercharger occupancy information was rolled out nearly 4 years ago (see version 1.0), and since then Tesla has continued to make user experience improvements for drivers looking to quickly access information from their touchscreen for distraction-free driving. This includes the ability to see available charging stalls at-a-glance and without the need for unnecessary taps of the touchscreen.
“Supercharger pins on your touchscreen will now display the number of available stalls at charging sites. Quickly search for nearby amenities by tapping an amenity icon on the Supercharger popup display.”
Tesla has replaced the iconic Tesla Supercharger lightning bolt icon with a number that denotes the number of currently available chargers at the location.
Emissions Testing Mode Improvements
How can one improve upon Tesla’s famed “Emissions Testing Mode”, better known as “Fart Mode”? Fart at strangers.
“Emissions Testing Mode can be used outside the car. To setup, select your desired sound and place the cushion on the external speaker. When ready, play selected sound by pressing the left scroll wheel button or using the turn signal. To access, tap the Application Launcher > Toybox > Emissions Testing Mode.”
Boombox
Elon Musk has made good on his promise to give Tesla owners the ability to entertain crowds and passersby through honking-fart and goat sounds, plus more.
Customized horn & movement sounds (coconuts being one, of course) coming to Teslas soon— Elon Musk (@elonmusk) October 6, 2019
In addition to several new out-of-the-box sound clips that blast out of Tesla’s exterior speaker, the latest Boombox feature enables the upload of five custom sounds.
“Turn your car into a boombox and entertain a crowd with your media player when parked. You can also customize the sound your car makes when you press the horn, drive the car or when your car is moving with Summon. Select an option from the dropdown menu or insert your own USB device and save up to five custom sounds.”
2020 Tesla Holiday Update – Boombox (Credit: Reddit/JCannonTech)
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Tesla Arcade: New Games
Tesla launched a series of new games for its Tesla Arcade collection, including The Battle of Polytopia, Cat Quest, Solitaire, and Boombox.
- The Battle of Polytopia
- Cat Quest
- Solitaire
Last month, Elon Musk teased the community when he tweeted about this year’s holiday software update. Musk hinted that 2020’s holiday update would be “lit.” He also mentioned that the highly-anticipated update would include features that customers wanted, and some that they didn’t even know they wanted.
Last year, Elon Musk and the Tesla team outdid themselves with the holiday software update. Tesla’s 2019 holiday update included a sneak preview of the company’s Full Self Driving suite, TRAX v0.1, and introduced new games to the arcade, such as Stardew Valley and Lost Backgammon.
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Tesla admits to slow Model Y Robotaxi integration, but for a good reason
Tesla welcomed JPMorgan analysts to one of its factories earlier this month, with the Wall Street firm highlighting its findings in a new note to investors. One of the more pertinent pieces of information is that Tesla admitted to slowly integrating Model Y vehicles into its Robotaxi fleet, but it has a good reason.
JPMorgan analysts recently toured Tesla’s Fremont Factory and met with the company’s investor relations team, emerging with a clearer picture of the automaker’s Robotaxi strategy. According to the bank’s note, Tesla is intentionally limiting the addition of Model Y vehicles to its existing Robotaxi fleet.
The firm’s analysts said:
“Tesla indicated it is intentionally holding back on adding Model Y units to the robotaxi fleet, expressing confidence in its ability to scale Cybercab in the near-term. On FSD V15, Tesla views this release as a step-change in performance, comparable to the leap from V13 to V14. The V15 upgrade encompasses seven core technologies, with ~40% of those currently being tested in the robotaxi fleet, where initial feedback has been encouraging.”
JPMorgan after meeting with Tesla recently in Fremont:
“Tesla indicated it is intentionally holding back on adding Model Y units to the robotaxi fleet, expressing confidence in its ability to scale Cybercab in the near-term. On FSD V15, Tesla views this release as a step-change… pic.twitter.com/W9yGCWRT3C
— Sawyer Merritt (@SawyerMerritt) August 20, 2026
Far from signaling delays or doubts about autonomy, the move reflects strong management confidence in the near-term scalability of the purpose-built Cybercab.
Tesla has operated its Robotaxi service primarily with modified Model Ys since launching in Austin and expanding to other markets. Yet the company is now deliberately holding back further Model Y conversions. The rationale is straightforward: leadership believes the Cybercab, a two-seat, steering-wheel- and pedal-free vehicle optimized for high utilization, can ramp production and deployment more efficiently in the coming months.
This dedicated form factor promises better unit economics for the majority of rides, which typically involve one or two passengers, while freeing consumer Model Y inventory for retail sales.
Supporting this pivot is Full Self-Driving (FSD) software version 15, which Tesla describes as a genuine step-change in performance, comparable to the leap from V13 to V14. The update incorporates seven core technologies; roughly 40 percent are already undergoing real-world testing in the current Robotaxi fleet, with early feedback described as encouraging.
Tesla is carefully managing software development to minimize regressions in core driving functions as new capabilities are added. Management positions V15 as the primary gateway to scaling unsupervised FSD. Importantly, the existing AI and Hardware 4 stack is already capable of running V15 and supporting unsupervised operation.
Cybercab itself is only the first vehicle on the platform. Tesla reiterated that additional form factors will follow, pointing to concepts such as the earlier “Robovan” demonstration as examples of how the architecture can evolve.
Tesla’s mysterious Robovan makes a sneak peek with Optimus in Terafab video
Parallel progress continues on the Optimus humanoid robot, which remains on track for start of production in the coming months, with commercial sales possible as early as the second half of 2027. Generation 3 details will be revealed closer to production to preserve competitive advantages, while Generation 4 scope will draw on real-world Gen 3 experience.
JPMorgan left the meeting with a deeper appreciation for Tesla’s manufacturing automation and maintained its $475 price target. The decision to slow Model Y Robotaxi integration is therefore not a setback but a calculated prioritization of a more efficient, purpose-built solution that management believes is ready to scale.
Elon Musk
Elon Musk gives a timeline for SpaceX’s first Starship catch attempt
SpaceX CEO Elon Musk announced today that the company will likely attempt to catch the Starship upper stage with its launch tower arms “in a few months.”
In a post on X, Musk wrote, “Looks like we will probably catch the ship with the tower in a few months. If there had been a tower out to sea where we practiced landing the ship, it would have been caught.” He added that the first reflight of a Starship vehicle is expected by the end of 2026 or early 2027, describing it as “a fork in the road of history for consciousness reaching the stars.”
Looks like we will probably catch the ship with the tower in a few months. If there had been a tower out to sea where we practiced landing the ship, it would have been caught.
First reflight of the ship will be either end of this year or early next. That will be a fork in the… https://t.co/O5g9pqrzyo
— Elon Musk (@elonmusk) August 20, 2026
Musk’s prediction comes amid ongoing progress toward full reusability of the Starship system, a two-stage rocket designed for rapid turnaround and dramatically lower launch costs. Catching the upper stage, known simply as “ship,” with the Mechazilla tower’s mechanical arms would mark a major milestone. It would allow both stages to return directly to the launch site for quick refurbishment and reuse, eliminating the need for ocean recovery.
Musk has previously signaled plans for a ship catch. In July, shortly after SpaceX’s wildly successful Starship 13 mission, he stated that the company would attempt to catch the ship with the tower on the next flight unless problems emerged in the mission data review. Earlier comments also outline conditions such as successful soft ocean landings before attempting a land recovery to minimize risk.
SpaceX has solved Starship’s biggest challenge, Elon Musk says
The latest update from Musk adjusts this timeline to a few months, reflecting the iterative nature of the test campaign.
SpaceX has already demonstrated the tower catch technique successfully with the Super Heavy booster on a couple of occasions. The first successful booster catch occurred during Flight 5 in October 2024, when the massive first stage returned to the Starbase pad in Texas and was plucked from the air by the tower arms.
Additional catches followed on later flights, including Flight 7, proving the concept for the booster and building confidence in the system as a whole.
Achieving a similar catch for the upper stage would represent a significant step forward. The ship returns from much higher speeds and greater heat loads after orbital or near-orbital flight. Success would advance SpaceX’s goal of full and rapid reusability, potentially reducing the cost of access to orbit by a factor of 100 or more and supporting ambitions for frequent satellite deployments, lunar missions, and eventual Mars flights.
Musk has long emphasized that true reusability, refueling rather than discarding hardware, is essential for making humanity a multi-planetary species.
As SpaceX continues refining Starship through successive test flights, the coming months will test whether the ambitious catch timeline can be met. The combination of prior booster successes and improving ship landing precision suggests the company is steadily closing in on this historic capability.
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SpaceX achieves incredible milestone with Starlink program
SpaceX has achieved an incredible milestone by launching its 11,000th Starlink satellite into orbit.
This accomplishment occurred during the Starlink Group 17-50 mission, which lifted off on August 19 at 04:01 UTC from Space Launch Complex 4 East at Vandenberg Space Force Base in California.
Falcon 9 launches 24 @Starlink satellites from California pic.twitter.com/UscpmAxDls
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A Falcon 9 rocket carried 24 Starlink V2 Mini satellites on this flight, successfully deploying them into low Earth orbit approximately one hour after liftoff. The first stage booster, identified as B1097 on its twelfth flight, landed successfully on the droneship Of Course I Still Love You in the Pacific Ocean.
According to tracking data compiled around that date, this deployment brought the total number of Starlink satellites in orbit to just over 11,000.
The Starlink program began with test satellites known as Tintin A and B, launched on February 22, 2018. The first operational batch of 60 Starlink satellites followed on May 24, 2019, when a Falcon 9 rocket lifted off from Cape Canaveral. Those initial satellites marked the start of a rapid expansion that has continued for more than seven years.
SpaceX has conducted hundreds of dedicated Starlink missions since then, routinely launching batches of 20 to 30 satellites at a time using reusable Falcon 9 rockets. By mid-2026, the company had already surpassed 12,000 total satellites launched across all versions, with continuous replacements for units that deorbit as designed to manage space debris.
Looking ahead, SpaceX continues to expand the Starlink constellation to enhance global broadband coverage, capacity, and speed. The network already serves millions of users across more than 160 countries and supports applications ranging from residential internet to maritime, aviation, and emergency services.
Future plans center on next-generation hardware, including larger V3 satellites capable of delivering substantially higher throughput, which require the increased payload capacity of the Starship vehicle currently under development and testing.
In July, SpaceX submitted an application to the Federal Communications Commission seeking authority for a Gen3 constellation of up to 100,000 satellites. These spacecraft would operate in very low Earth orbit shells at altitudes near 325 kilometers and 475 kilometers. The filing requests use of existing Ku, Ka, V, and E band spectrum along with new greenfield W and D band frequencies between 92 and 275 GHz.
SpaceX states that the expanded system aims to deliver multi-gigabit symmetrical broadband to consumers, enterprises, governments, and billions of AI-powered devices worldwide while handling a majority of global internet traffic. Approval and subsequent deployment would depend on regulatory review and the operational readiness of Starship for high-volume launches.
This ambitious scale reflects SpaceX’s ongoing commitment to providing ubiquitous high-speed connectivity from space.



