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Tesla rolls out 2020 Holiday Update: New Driving Visualizations, Supercharger Display Improvements and more (Release Notes)

(Credit: @teslacn/Twitter)

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Tesla is beginning to roll out its highly anticipated over-the-air 2020 ‘Holiday Update’ that includes new driving visualizations for Full Self-Driving, new games, and an improved display for Supercharger and Vehicle Information, among others.

The following are some of the most notable aspects of Tesla’s 2020 holiday update as part of Firmware 2020.48.25.

Arguably, the Tesla community fan-favorite comes in the form of a new “Boombox” feature that enables the much-talked-about Snake Jazz and Goat easter eggs. 

Vehicle Information

Tesla has removed the Tesla “T” from the top menu, which provides better use of the touchscreen display’s real estate. Display improvements can be seen throughout much of the 2020 Tesla Holiday Update.

“The Tesla ‘T’ has been removed from the top status bar. Tap Controls > Software for the same information.”

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Release Notes Improvements

Release notes can be accessed under the controls menu. Each feature has been itemized into a tabular left menu that provides quick access to the description for previous and current features.

“Release notes now include improved browsing and access. To view current and previous release notes, tap controls > Software > Release Notes.”

2020 Tesla Holiday Update - Release Notes (Credit: Reddit/JCannonTech)

2020 Tesla Holiday Update – Release Notes (Credit: Reddit/JCannonTech)

Driving Visualization Improvements

Improved driving visualizations to support Full Self-Driving capabilities take center stage in this year’s highly-anticipated Tesla Holiday Software Update. 

“The driving visualization has been refreshed and now offers a larger visualization to allow drivers to view more details of the road surroundings. The next turn will now appear above the visualization if the navigation turn list is covered by another app.

Additionally, select items have slightly moved but will continue to look and behave the same. Some notable differences include the following:

  • Quick access to the backup camera and wipers has moved to the bottom bar.
  • Indicator lights have been moved to the side of the touchscreen.
  • Autopilot set speed, Autopilot availability, and detected speed limit are now displayed next to the driving speed.”
2020 Tesla Holiday Update - Driving Visualizations (Credit: Reddit/JCannonTech)

2020 Tesla Holiday Update – Driving Visualizations (Credit: Reddit/JCannonTech)

Scheduled Departure Improvements

A refreshed look for the “Scheduled Departure” feature, previously known as “Smart Preconditioning” and released in October 2019, puts more emphasis on a simple design for easier control of charging costs and interior comfort when ready to drive. Tesla notes that Scheduled Departure can operate even when the vehicle is unplugged.

The previous language of not being functional below a 20% battery state of charge is no longer visible.

“Schedule departure can now precondition your battery and cabin even when your car is unplugged. To account for different utility rate plans, you can now set the time when your off-peak rates end to save on charging costs. To access, tap SCHEDULE from the climate control or charging panel when parked.”

2020 Tesla Holiday Update – Scheduled Departure (Credit: Reddit/JCannonTech)


Supercharger Display Improvements

Real-time Supercharger occupancy information was rolled out nearly 4 years ago (see version 1.0), and since then Tesla has continued to make user experience improvements for drivers looking to quickly access information from their touchscreen for distraction-free driving. This includes the ability to see available charging stalls at-a-glance and without the need for unnecessary taps of the touchscreen. 

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“Supercharger pins on your touchscreen will now display the number of available stalls at charging sites. Quickly search for nearby amenities by tapping an amenity icon on the Supercharger popup display.”

Tesla has replaced the iconic Tesla Supercharger lightning bolt icon with a number that denotes the number of currently available chargers at the location. 

Emissions Testing Mode Improvements

How can one improve upon Tesla’s famed “Emissions Testing Mode”, better known as “Fart Mode”? Fart at strangers.

“Emissions Testing Mode can be used outside the car. To setup, select your desired sound and place the cushion on the external speaker. When ready, play selected sound by pressing the left scroll wheel button or using the turn signal. To access, tap the Application Launcher > Toybox > Emissions Testing Mode.”

2020 Tesla Holiday Update – Emissions Testing Mode (Credit: Reddit/JCannonTech)

Boombox

Elon Musk has made good on his promise to give Tesla owners the ability to entertain crowds and passersby through honking-fart and goat sounds, plus more.

In addition to several new out-of-the-box sound clips that blast out of Tesla’s exterior speaker, the latest Boombox feature enables the upload of five custom sounds.

“Turn your car into a boombox and entertain a crowd with your media player when parked. You can also customize the sound your car makes when you press the horn, drive the car or when your car is moving with Summon. Select an option from the dropdown menu or insert your own USB device and save up to five custom sounds.”

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2020 Tesla Holiday Update - Boombox (Credit: Reddit/JCannonTech)

2020 Tesla Holiday Update – Boombox (Credit: Reddit/JCannonTech)

Tesla Arcade: New Games

Tesla launched a series of new games for its Tesla Arcade collection, including The Battle of Polytopia, Cat Quest, Solitaire, and Boombox.

  • The Battle of Polytopia
  • Cat Quest
  • Solitaire

Last month, Elon Musk teased the community when he tweeted about this year’s holiday software update. Musk hinted that 2020’s holiday update would be “lit.” He also mentioned that the highly-anticipated update would include features that customers wanted, and some that they didn’t even know they wanted.

Last year, Elon Musk and the Tesla team outdid themselves with the holiday software update. Tesla’s 2019 holiday update included a sneak preview of the company’s Full Self Driving suite, TRAX v0.1, and introduced new games to the arcade, such as Stardew Valley and Lost Backgammon.

Maria--aka "M"-- is an experienced writer and book editor. She's written about several topics including health, tech, and politics. As a book editor, she's worked with authors who write Sci-Fi, Romance, and Dark Fantasy. M loves hearing from TESLARATI readers. If you have any tips or article ideas, contact her at maria@teslarati.com or via X, @Writer_01001101.

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SpaceX readies Starship Flight 14 for a historic journey into uncharted territory

SpaceX finished Starship’s Flight 14 rehearsal, clearing the way for its first orbital flight Monday.

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Sunrise at Starbase. Starship is stacked for opportunistic full-stack testing ahead of Flight 14 via SpaceX
Sunrise at Starbase. Starship is stacked for opportunistic full-stack testing ahead of Flight 14 via SpaceX

SpaceX has cleared one of the last hurdles before Starship’s first trip to orbit. The company posted on X Thursday afternoon that its launch rehearsal for Flight 14 was complete, keeping the mission on track for Monday, September 28. The launch window opens at 7:15 a.m. CT at Starbase, Texas, and runs for 75 minutes.

A wet dress rehearsal is essentially launch day without the launch. Crews fill Booster 21 and Ship 41 with thousands of tons of extremely cold propellant, run the countdown nearly to ignition, then drain everything back out. It lets engineers catch leaks or equipment problems before anything leaves the pad. SpaceX still needs a launch license from the FAA before the stack, which stands 407 feet tall, can fly.

Flight 14 matters because of where it is going. All 13 previous Starship flights followed a suborbital path, which works like throwing a ball extremely high and far: the vehicle reaches space, but it is always on a course that brings it back down within about an hour. This time, Ship 41 will perform a short engine firing called an orbital insertion burn roughly 25 minutes after liftoff, giving it enough speed to keep falling around Earth instead of back into it. SpaceX plans about six laps at an altitude near 275 kilometers (171 miles) over nearly 10 hours, as Teslarati detailed when the mission was first announced.


Getting into orbit also means Starship has to prove it can get back out. The ship must relight a single Raptor engine in space to slow down for reentry. SpaceX says it will only attempt the orbital insertion burn after flight controllers confirm the hardware needed for that return burn has enough backup, and its flight plan includes health checks that could shorten the mission to two or five orbits.

Flight 14 is also the first to put working satellites into service. Flight 13 carried 20 Starlink V3 satellites in July, but they came back down with the ship because that mission never reached orbit. This time, 26 V3 satellites are meant to stay up and join the constellation within a few weeks. Together they add about 26 terabits per second of network capacity, which SpaceX says is roughly 10 times what a single Falcon 9 launch of older V2 Mini satellites adds. Three of them carry cameras that will photograph Starship’s heat shield in orbit to check for tile damage before reentry.

The hardware has changed too. Ship 41 flies with extra fasteners on tiles in the most vulnerable areas, fixes for gaps where superheated plasma slipped behind tiles, and curved tiles designed to reduce heating between them. Two tiles recovered from Ship 40 will fly again, the first reuse of any part of a Starship heat shield. Booster 21 carries better engine filtering and new relight software after ice clogged three center engines on the previous booster, leaving only eight of 13 engines to restart for its landing burn.

Ship 41 is targeting a splashdown in the Pacific Ocean west of Chile, a new recovery zone after several Indian Ocean landings, while Booster 21 aims for the Gulf. Neither will be caught by the tower on this flight. Elon Musk said in August that a ship catch was likely “in a few months.”

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Google just picked SpaceX for its first step into orbital AI

Google will launch its first Project Suncatcher AI satellite on SpaceX’s Transporter-18 rideshare next week.

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Google is about to put its own AI chips into orbit for the first time, and it is paying SpaceX to get them there.

The company said Thursday that the first in-orbit test of Project Suncatcher, its research effort to find out whether space can host large-scale AI computing, will fly next week on SpaceX’s Transporter-18 rideshare mission.

The satellite, called MVP, is about the size of a refrigerator and carries four of Google’s Tensor Processing Units, the same chips Google runs in its ground data centers. Google originally planned to launch two custom satellites in 2027, but chose to move faster by integrating its chips into a satellite.

MVP’s solar panels supply about one kilowatt of power, and Google will run Gemini models on the TPUs only in bursts of roughly 15 minutes before the chips shut down so the radiators can shed heat. In a blog post, Google said its Trillium TPUs survived vibration testing that mimicked sustained launch loads of up to 10g, with individual components seeing 50 to 100g, and handled a radiation dose greater than a five year mission would deliver.

SpaceX and Google mull massive partnership on Musk’s orbital data dream: report

Next week’s flight, slated for October 1, follows a relationship that became public in May, when Teslarati reported that Google was in talks with SpaceX for a launch deal tied to orbital data centers. Google also holds a stake of roughly 6% in SpaceX.

The two companies are chasing the same idea from very different starting points. SpaceX’s own orbital compute program is built around the AI1 satellite, a roughly 70 meter structure derived from Starlink V3 hardware that is designed for 150 kW of peak compute, about 150 times the power MVP will draw. Elon Musk has brushed off concerns about crowding orbit with those satellites, and SpaceX is building its Gigasat factory in Bastrop, Texas, to produce them, targeting an annualized rate of about 1 GW of space compute by the end of 2027.

Musk also posted on X on Thursday that “the amount of compute in space will obviously round up to 100% of all compute.”

Google has been more cautious in public. Its research estimates that launch prices need to fall below about $200 per kilogram before an orbital data center can compete with a ground facility on energy cost, a threshold the company believes could be reached around the mid 2030s. The Suncatcher team has said it expects the effort to remain a project rather than a product for years, which leaves the first real test of its hardware riding on a rocket from the company with the most aggressive timeline in the field.

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Tesla Cybercab gets initial tie-in to localized, in-house cathode plant

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Credit: Tesla

Tesla has taken another concrete step toward owning its battery supply chain, and it’s doing so with what is perhaps the most important vehicle in its short-but-storied history.

On September 23, Tesla announced that it has officially built the first Cybercab with cathode material produced in-house at the company’s first cathode plant in the U.S., and the first in the U.S. overall.

Active cathode material is the most expensive piece of a lithium-ion battery cell, and it often accounts for more than a third of cell cost. For years, the industry sourced a majority of it from Asia, but Tesla’s decision to make it in the United States bodes well for the Cybercab project. This is the latest chapter in Tesla’s vertical integration strategy, which began in public at Battery Day in 2020.

At the Battery Day Event, Elon Musk said the company would build a North American cathode plant and overhaul the process to cut costs and waste, while also making some of the most powerful and long-lasting cells in the industry.

The Austin facility took years to appear. Tesla filed permits for “Project Cathode” in 2022 on land near Giga Texas. By mid-2022, the building frame was up and Tesla later invested hundreds of millions of dollars as part of a larger expansion of the Giga Texas plant. The company stated it was operating the first large-scale cathode production facility in North America to supplement 4680 cell production.

One month later, that material reached a finished Cybercab.

The timing of this breakthrough is monumental for the Cybercab program. As Tesla officially launched the first Cybercab rides to the public earlier this month, production of the ride-hailing-geared vehicle is moving forward on the planned S-curve that CEO Elon Musk told everyone to expect.

Nevertheless, packs of Cybercab units have been spotted throughout the United States, in an effort to potentially activate the fleet as soon as the company gains regulatory approval in various geographic areas.

On top of that, Tesla owning the cathode step and pairing it with its own in-house lithium from the Gulf Coast refinery shortens the supply chain that once stretched thousands of miles and subjects every pack to fewer external price shocks and geopolitical risks.

Tesla is not yet independent of all of its foreign suppliers, as some precursor metals come from mines and chemical plants. But the first in-house cathode Cybercab shows the company is closing the most expensive and most concentrated gap in its battery production efforts. For a vehicle like Cybercab to operate at a high utilization within the Robotaxi network, that control over cost is so crucial.

It is arguably as important as the software that drives it.

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