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GM faces EV production constraints and Cruise accident effects in 2024

Credit: GM

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Ahead of the General Motors (GM) earnings call this week, the automaker has new union contracts and is expected to report around $10 billion in earnings. However, challenges remain for GM, including electric vehicle (EV) production constraints and the ongoing effects of an accident involving one of its self-driving subsidiary Cruise’s robotaxis in October.

GM will report Q4 and FY 2023 earnings on Tuesday, and the company said in November it expected to earn almost $10 billion throughout 2023—despite around $1.1 billion being lost during historic six-week strikes from the United Auto Workers (UAW) union.

Analysts will be looking to see how GM plans to manage its upcoming launch of the Equinox EV, despite past production issues. In addition, onlookers will want to see how the automaker can navigate its self-driving unit Cruise this year, after an accident with a pedestrian in October rocked operations at the startup.

ARK Invest’s Cathie Wood: Ford and GM’s EV slowdown may benefit Tesla

Morningstar U.S. Auto Equity Analyst David Whiston says he hopes to see what kind of tone CEO Mary Barra and CFO Paul Jacobsen are setting for 2024 during the call, along with the company’s financial expectations given the recent events (via Automotive News).

According to Whiston, this year “should be at least a solid year for them, if not better.”

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Other analysts expect the effects of the UAW strikes to have a larger impact on GM’s 2023 numbers, as highlighted by Bank of America analysts in a BofA Global Research note published last week.

“GM and Ford are likely to post a lighter finish to 2023 given pressures from the UAW strike, which impaired production,” the note said. “The greatest focus [will] be on EV expectations since sentiment on electrification has quickly soured.”

In November, GM also announced a $10 billion share buyback plan to help boost Wall Street confidence following the new UAW labor agreement.

EV Production Constraints at GM

GM has struggled to ramp up production of its Ultium EV platform, partially due to an issue with an automation equipment supplier that significantly delayed assembly of battery modules. Last month, the automaker was forced to issue a stop sale on the Blazer EV to address software quality issues.

In November, Barra highlighted the recent production issues, saying that GM “didn’t execute well this year as it relates to demonstrating our EV capability.” In 2024, however, Barra said she expects production to be “significantly higher.”

GM plans to begin production of its upcoming Equinox EV later this year, expected to be a mass-market vehicle priced around $35,000 with shipping.

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“That needs to be a flawless launch,” Whiston added. “There’s a space of affordable EVs that Tesla is not in yet, and you don’t want Tesla to be first.”

GM Self-Driving Subsidiary Cruise Runs into Trouble

Along with GM’s need to smooth things out on the production side, the company’s robotaxi company Cruise has been spiraling since one of its driverless vehicles dragged and pinned a pedestrian in October. The startup’s license to operate self-driving vehicles was immediately revoked by the California Department of Motor Vehicles (DMV), which went on to say that the company “misrepresented” and “omitted” critical details about the accident in its follow-up correspondence with the state.

Since then, the company founders have resigned along with several executives, and the GM subsidiary has laid off almost a quarter of its workforce. Following an independent review of the accident from GM-hired law firm Quinn Emanuel, the results of which were shared last week, it was discovered that a lack of internet connectivity may have hindered Cruise’s ability to share video from the incident with regulators.

Cruise is set to appear before the California Public Utilities Commission (CPUC) in a hearing on February 6.

What are your thoughts? Let me know at zach@teslarati.com, find me on X at @zacharyvisconti, or send your tips to us at tips@teslarati.com.

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Zach is a renewable energy reporter who has been covering electric vehicles since 2020. He grew up in Fremont, California, and he currently lives in Colorado. His work has appeared in the Chicago Tribune, KRON4 San Francisco, FOX31 Denver, InsideEVs, CleanTechnica, and many other publications. When he isn't covering Tesla or other EV companies, you can find him writing and performing music, drinking a good cup of coffee, or hanging out with his cats, Banks and Freddie. Reach out at zach@teslarati.com, find him on X at @zacharyvisconti, or send us tips at tips@teslarati.com.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

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The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

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Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

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For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

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On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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